Poll: *The Official PlayStation (PS5/PS5 Pro) Thread*

Will you be buying a PS5 Pro on release?

  • Yes

    Votes: 52 15.5%
  • No (not at £700 Lol)

    Votes: 193 57.6%
  • No (other)

    Votes: 74 22.1%
  • Pancake

    Votes: 16 4.8%

  • Total voters
    335
Yeah definitely, I think we paid £40 for the extra controller but asking £60 for them new now is a joke, with no enhanced battery life or improvements to prevent stick drift.
This is the major drawback from the upgraded haptic feedback - an increase in power draw. I wish Sony had gone down the Xbox controller route and allowed for replaceable battery packs / rechargeable batteries. That said, haven't run into any issues with my two controllers which I've had since launch - no drift or significant battery depletion.
 
This is the major drawback from the upgraded haptic feedback - an increase in power draw. I wish Sony had gone down the Xbox controller route and allowed for replaceable battery packs / rechargeable batteries. That said, haven't run into any issues with my two controllers which I've had since launch - no drift or significant battery depletion.
I half agree, but I think both should've switched to either replaceable rechargeable batteries only or include higher capacity built-in batteries as standard (less an issue for the Xbox controllers as they don't have much extra functionality). I bought a new transparent blue Xbox controller for my PC the other day and they're still including two AA disposable batteries with them. This trend needs to die off, they're such a waste.
 
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I bought a new transparent blue Xbox controller for my PC the other day and they're still including two AA disposable batteries with them. This trend needs to die off, they're such a waste.
The way the Xbox controllers are designed you can decide to go with AA batteries, use a lithium chargeable battery pack or use 3rd party rechargeable batteries eg. Enloops. Having the choice is good. The dualsense on the other hand, once the internal battery is dead ... it's a paperweight.
 
I'm looking to upgrade the face buttons on my Dualsense Edge to the clicky style and I seen a teardown of how to install and I can appreciate why the controllers are so expensive. Seems quite a bit of tech inside the controllers but agreed the battery life on them is terribad.
 
The way the Xbox controllers are designed you can decide to go with AA batteries, use a lithium chargeable battery pack or use 3rd party rechargeable batteries eg. Enloops. Having the choice is good. The dualsense on the other hand, once the internal battery is dead ... it's a paperweight.

One of the best things about the XSX controller. I have Eneloops in mine and I can go many days without needing to charge it and even then I just swap in an already charged set. My PS controller needs daily recharges.
 
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If anyone thinks the regular Dualsense battery is bad, just give the Dualsense Edge a whirl.

I've paid 200 quid for 2 paddles, swappable thumb sticks and a 35 minute battery (I do love it though...).
 
The way the Xbox controllers are designed you can decide to go with AA batteries, use a lithium chargeable battery pack or use 3rd party rechargeable batteries eg. Enloops. Having the choice is good. The dualsense on the other hand, once the internal battery is dead ... it's a paperweight.
That's why I said I half agree, but I don't think they should be including the disposable batteries any more. I use rechargeable ones in mine.
 
It’s a DF clip video but I think it’s a good one to help decide if a ps5 pro is “worth it” for you


Does anyone know if you can swap an m2 SSD from one ps5 to another (ie ps5 pro) and retain all of the game installs?

I have a nearly full 1tb M2 SSD and I don’t want to have to reinstall/download those games again as it would take days!
 
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It’s a DF clip video but I think it’s a good one to help decide if a ps5 pro is “worth it” for you


Does anyone know if you can swap an m2 SSD from one ps5 to another (ie ps5 pro) and retain all of the game installs?

I have a nearly full 1tb M2 SSD and I don’t want to have to reinstall/download those games again as it would take days!

I think it’s great to give people the option, but I’m still impressed with 60fps offerings from the likes of TLOU remake and Astrobot on PS5. I can barely tell the difference even when DF pause and zoom in 400%. I think I need a bigger jump. The only thing that could sway me are big differences in upcoming games like the new Ghost of game.
 
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I have a nearly full 1tb M2 SSD and I don’t want to have to reinstall/download those games again as it would take days!
I've done the same. OG PS5 has 1tb nvme with all my ps5 games on it.

I wiill extract that from the PS5 before selling this Friday and then keep it aside till 7th Nov to install onto the new Pro. After that I'll copy them all to the internal 2tb ssd and use the nvme for PS4 games.


rp2000
 
Not sure if it’s been said, but there’s a great version of the original Doom and Doom II that’s actually free on PSN at the moment.

It’s a PS5 version I’ve not seen before that comes with the first two games, then a ton of other packs too (Legacy of Rust, Sigil, etc.) and a remixed soundtrack.
 
It’s a DF clip video but I think it’s a good one to help decide if a ps5 pro is “worth it” for you

DF CLIP

Does anyone know if you can swap an m2 SSD from one ps5 to another (ie ps5 pro) and retain all of the game installs?

I have a nearly full 1tb M2 SSD and I don’t want to have to reinstall/download those games again as it would take days!
One thing that doesn't get mentioned in that video, which is surprising, is viewing distance. It plays such an important role in how much benefit you are going to actually see, outside of any frame rate increases.
 
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One thing that doesn't get mentioned in that video, which is surprising, is viewing distance. It plays such an important role in how much benefit you are going to actually see, outside of any frame rate increases.
Very true. I have a viewing distance of approx 9 feet in my lounge ( on a 65" OLED ). I will barely notice any of the visual upgrades on some of these games. For me, getting games running at a locked 60 fps would be the main draw rather than the improvement in visual fidelity.
 
I think I'll notice quite a lot of this stuff, though the performance improvements are what tempts me the most. My bedroom isn't that big so I opted for a 55" which was an ideal size for such a room/viewing distance and when the picture is jaggy or overly soft, it's immediately noticeable. In some cases, like Rebirth, you'd have to be viewing from a different continent not to notice as the performance mode is an utter joke, it honestly looks like it upscales from 480p, only half-jokingly because I bet I'm not that far off from the actual render resolution. First time in my life I willingly chose 30fps.

I can live with some jaggies or softness anyways, what I cannot live with is some games pretending to be 60fps when they suffer from frequent 15-20fps dips. Imagine Elden Ring staying at locked 60fps most of the time and when it dips, not dropping below VRR range. It would be a huge change for me as I really want to play it again on console. If gameboost is enough for that, obviously, I won't believe for a second From are actually going to sit down and make a Pro patch.

I'm just waiting for more Pro enhancements to be announced and if the games turn out to not run all that much better, especially UE5 ones, or there are too few worthwhile upgrades, I just won't bother with the console. It's not like the base PS5 is suddenly useless, its biggest problem is having to rely on FSR for upscaling.

Everyone is super-hyped now and the changes are promising but I still need to see actual hands-on results, the Pro will only be worth it if it can solve every single of PS5's performance problems and make devs fully utilise PSSR. I still kinda fear the CPU might get in the way of consistent 60fps in future titles but we'll see.
 
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