Installer Issues Resolved
Installer Error - could not write value to complete to key
Crashes Resolved
Crash - Pure Virtual Function Call AI Traffic Crash
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4734.1
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=5142
Crash - scenery library causing crashes
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4920
Crash - Flight planner causing hard crashes
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4237
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4259
Crash - sending incorrect object names causes hard crashes
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4107
Crash - crash when setting health points with an int datatype
Crash - Prepar3D.exe -cfgdir is crashing
Crash - Aircraft with bad LUA code can cause a crash in select vehicle screen
Crash - Virtual cockpit mip/mapping can cause crashes with vehicles that cannot re-initialize their gauges
Weather and Cloud Related Issues Resolved
Weather/Cloud Bug - Weather and cloud coverage issues with 7/8 in the UI not applying
Weather/Cloud Bug - Cumulus type receive NO cloud bottoms from the cumulus01 bitmap
Weather/Cloud Bug - Stratus and other clouds render at incorrect heights than what was set
Weather/Cloud Bug - Only one texture from each cloud group is being used
Weather/Cloud Bug - During any weathersetobservation from simconnect there is a "zero" altitude wind layer inserted at 75deg C
Weather/Cloud Bug - In basic weather, setting wind speed to none does not clear wind speed
Weather/Cloud Bug - rain and snow effects don't render across entire widescreen views
Weather/Cloud Bug - rain and snow effects don't render when moving locations within the same airport
Weather/Cloud Bug - Unable to set GLOB weather through SimConnect METAR strings
Weather/Cloud Bug - Temperature changes work differently from SimConnect vs UI
Rendering, Performance and Backwards Compatibility Related Issues Resolved
Rendering Feature - DirectX 10 fallback hardware support for displaylink and other monitors
Rendering Feature - Dynamic shadows now work when you do not have tessellation (GPU Terrain) on
Rendering Feature - Found and fixed another major cause for microstutters that users were reporting - you all should be pretty excited about this, it was a legacy issue
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=3843
Rendering Performance - Further optimize autogen system
Rendering Bug - Lessen specular shine on terrain to help alleviate anti-aliasing on runways, roads and terrain
Rendering Bug - HDR can get into bad states with extreme darkness
Rendering Bug - Lighten star and other reflections at night
Rendering Bug - Effect EffectParams don't turn off lights or effects
Rendering Bug - Airport light beacons cast shadows
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4912
Rendering Bug - Visibility is rendered at about half of what is set
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4792
Rendering Bug - Terrain lighting can be in wrong direction
Rendering Bug - Windsocks did not visibly change at all, always pointed North
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4634
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=3207
Rendering Bug - White square visible around the moon
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4033
Rendering Bug - Boat wakes not being rendered on AMD graphics cards
Rendering Bug - P3D V2 Seeing clouds to the horizon through thick fog
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4255
Rendering Bug - Black Screen in Prepar3D v2 with HDR Lighting
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=3801
Rendering Bug - Black screen going in and out of fullscreen
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=3801
Rendering Bug - Progressive taxi arrows are missing
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4217
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4141
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4137
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=3809
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4084
Rendering Bug - Emissive objects fogging inappropriately, artifacts on sun and moon
Rendering Bug - Shadows do not respect tiled textures
Performance Bug - Performance loss when main Prepar3D window does not have focus
Performance Bug - Unexpected frame rate drop when moving panel(s) to 2nd monitor
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=3953
Performance Bug - Test, Identify and fix low hanging fragmentation issues
BackCompat Issue - still white boxes around ORBX FTX Global lights in daytime
BackCompat Issue - Orbx FTX Global lights not showing along roads
BackCompat Issue - Orbx FTX Global lights cast shadows
BackCompat Issue - night apron/taxiway/runway approach lighting issues
Backcompat Issue - photosceneries aren't blending well with shorelines
Backcompat Issue - lightcone effects were rotating incorrectly about the z-axis
BackCompat Issue - Shadows and batches rendering off on zero altitude batches
Controls Related Issues Resolved
Bug - Joysticks disconnect in midflight on Windows 8
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=3864
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=3852
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=2506
Bug - Full throttle issue on starting flights regardless of throttle position
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4077
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=3967
Bug - SimDirector control settings do not import/export from user interface
Bug - Joysticks remap for iSimObjects but the keyboard does not
Bug - Imported control setting profiles get merged with existing settings instead of overwriting them
Feature - Added several new default joystick controller profiles:
Saitek X52
Saitek X52 Pro
Saitek Rudder Pedals
Saitek Cessna Rudder Pedals
Saitek Combat Rudder Pedals
Saitek Pro Flight TPM System,
Saitek Pro Flight Cessna Yoke
Saitek Pro Flight Cessna Trim Wheel
Saitek Pro Flight Yoke
ThrustMaster T.160000M
ThrustMaster T.Flight Stick X
ThrustMaster T.Flight Hotas X
ThrustMaster Joystick - HOTAS Warthog
ThrustMaster Throttle - HOTAS Warthog
Redbird JAY Rudder Pedals
Wireless Controller (Playstation 4 Controller)
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4542
Other Issues Resolved
Feature - reverse order of sorting on favorite and date/time on load flight screen
Feature - scenario startup screen enhancements
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4765.0#postid-22532
Bug - Disappearing instruments when using multiple monitors
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4741
Bug - boat pitch problems
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4572
Bug - planes bouncing on runways
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4377
Bug - Memory leak with aircraft sounds not being freed if no sound devices are present
Bug - Scenery Library allows for duplicate folder entries
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4955
Bug - Scenery Library unremovable required=false scenery.cfg entries
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=5005
Bug - Fuel and payload UI screen spacing and visibility issue
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4982
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4404
Bug - Facility UI screen spacing and visibility issue
Bug - Some graphic settings not getting written out to profiles
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4997
Bug - Settings Sounds Windows Devices Do Not Save Out
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4191
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4220
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4347
Bug - Not hearing DME (morse) ident
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4483
Bug - Weapon cameras now go back to static when the weapon detonates on impact
Bug - Resolved texture.cfg spacing issues in some included aircraft
Bug - Clickspots in Virtual Cockpits aren't working
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=3931
Memory Leak - fixed a growing memory leak entering and exiting UI screens
Bug - under bathymetry water switch from sub to aircraft and you can end up in an infinite loop
SimConnect and SDK Related Issues Resolved
Feature - add missing getters for new methods to the camera system
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4973
SDK Bug - ExternalSim sample not working in v2
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=5149
SDK Bug - Cabdir tool in the SDK was not working
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4758
Documentation Update - PDK Rendering documentation overhauled and examples added
Documentation Update - SimDirector documentation overhauled and examples added
Documentation Update - ISimObjectAttachments.h was left out of the SDK
Documentation Update - Updating weather documentation that was causing confusion
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=5078.0
SimConnect Bug - SimConnect value "ELECTRICAL MASTER BATTERY" cannot be written
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4172
SimConnect Bug - SimConnect FlightLoad not working with .fxml files
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4100
Pro Plus Bug - Crash when setting Health Points with an Int datatype
Pro Plus Bug - SimConnect exceptions removing an AI Weapon entity
Pro Plus Bug - Weapon drawing ordering issue (weapons behind objects)
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4372
Pro Plus Documentation - Weapons documentation clarified and updated
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=5015
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4267
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4245
Pro Plus Documentation - Include weapons and target gauge as an SDK sample
http://www.prepar3d.com/forum-5/?mingleforumaction=viewtopic&t=4147
Updates to the included IRIS F-22 Aircraft
Internal stores added to the visual model. (AIM-9X, AIM-120C, GBU-31 and GBU-39)
Left and Right AIM-9 bays coded to be independent of each other. Now work on Exit 3 and 4
Right Afterburner flame effect now independent of the left afterburner
Elevator effectiveness reduced for more stable pitch authority
Roll effectiveness reduced for more stable roll authority
Increased airspeed overstress value to more realistic values
Various internal code changes made to on-board systems
Updated various audio elements
Updates to the included Dino Cattaneo F-35 Aircraft
More responsive auto-pilot
New effects
New, more-detailed pilot
New textures
Addition of a 2-D panel