**The Official S.T.A.L.K.E.R Shadow Of Chernobyl Thread**

well so far ive managed to walk out of the first room, and crash, then get to the first guy and crash, then i got to the first bit of action and yeap crashed, each time it freezes the pc :rolleyes: .

ive set everything to low, turned of dynamic lighting, and still no joy. it does look good when its running though even if im only getting 15fps:(
 
SGCWill said:
Played this game to death, first run = 10 hours
second run = 42 hours with all side/sub quests

Disappointed in the size, but it has good content.


for £17 between 10 & 42 hours single player, then multiplayer ontop of that id say thats pretty good.
 
I duno if i should apply the patch. If it fixes stuff like flashing polys u get sometimes when turning, the aa working with hdr on, the sound not being 5.1 (have applied the fix tho but prefer if properly fixed by them). Also i really want load times halfed or improved even more. Thats the thing that is making me not want to play much. As i play for like 20 mins then leave and if i wana replay later i gotta go through them damn loading times.

Btw is bloom on etc now with hdr or still disabled?
 
just got the game today, been playing it on a x1950pro.

I can run it at 1280x960 with Full Dynamic Lighting and I have an average of around 30fps when I turned the grass density down a bit.

Quite a good game, for some reason my mouse gets stuck sometimes when playing it, doesn't happen in any other games though, anyone else getting this problem?
 
SkeeterPSA said:
...the aa working with hdr on...
Antialiasing works with HDR on, you need to type "r2_aa on" in the console or edit the user.ltx file.

This is because it's not real antialiasing, and it's not full-scene. It's a dodgy blur effect.
 
Came home, installed the patch and started playing again, here is what I found.
- Gameplay seems smoother, even though the FPS are hardly changed it feels smoother, kinda hard to describe.
- Firefights are better, it is now easier to hit enemies and it looked like their ability was more reasonable.
- I also think the graphics look better but this can be because today when I started playing from the beginning it was clear weather and the other time it was raining.
 
As I have just applied the patch and have the list of changes on screen now, I can't see that anyone else has posted it, so here are the list of changes:

-----------

The patch fixed the following bugs:

1. Buttons remain "pressed" and value changes on its own in Options
2. Players can kill teammates with the knife when friendly fire is set to 0
3. Game crashed when client player types a server command in console
4. Game crashes when entering a MP game after dying in SP
5. Multiplayer map names will appear in debug text format when voting to change a multiplayer map during gameplay.
6. The game crashes while attempting to purchase an item, after pressing Buy button multiple times from the Buy Menu.
7. The game crashes when the user triggers an anomaly after the anomaly time is set to 0.
8. Purchased affordable weapons fail to be in the inventory when one item purchased exceeds the user's monetary amount.
9. The player will lose the weapon he has stored in his inventory as well as the equipped weapon when the equipped weapon is dropped in MP.
10. The host is able to pause the game during an MP game.
11. Players are able to duplicate other player names by using the "name" command in the console.
12. The user is unable to view a fly-by cutscene if their PDA is open while triggering the cutscene.
13. The user can speed up time with the * key on the numpad in SP
14. Players can damage and kill other teammates while friendly fire is set to 0.0
15. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
16. The corpse created by a user switching teams remains in the game when playing multiplayer team deathmatch or artifact hunt.
17. Options "show weapon" and "NPC identification" fail to function
18. The up and down function for the look feature are inverted through out the game.
19. The server will crash when the players vote to change maps, but don't select a map to change to.
20. Players will take no fall damage when friendly fire is set to 0 on the server
21. The player dies when trying to exit out of the skin menu back into gameplay
22. Death by an anomaly is not recorded as a negative frag when playing Team Deathmatch.
23. Game Crash when opening buy menu from certain spot in Artifact Hunt mode
24. The prompt for the buy menu and entry via pressing the spacebar appears when in spectator mode during any network game.
25. Professor Kruglov sometimes can't open the door to the mobile science lab
26. When player stands close to a wall and shoots grenade launcher, the grenade falls out of the map without damaging anyone.
27. Possibility of killing enemies through the roofs and walls
28. When killing Wolf before completing any of additional quests given from him, these quests doesn't change status from "Active Tasks" to "Failed Tasks" in PDA.
29. Problem with quest: "Kill gang leader" when piece of text in PDA is directing user to kill leader in Dark Valley. Quest is completed after kill this bandit on Garbage level.
30. Disappearing piece of scroll belt in Main Menu when the player changes resolution to 800x600
31. Anomalies were not appearing when turned on in server options menu.
32. Game crashed when creating a Team Deathmatch server with spectator on.
33. Problems with ‘Slug’ artifact.
34. Possibility to take the decoder through the Wall
35. Issue with cash in inventory on MP build
36. NPC called Seriy has 3 different names: Seriy, Gray and Grey.
37. Problem with price of weapon in inventory
38. Game crashed when vote for kicking a player ended
39. Rare game crash during multiplayer match, after players choose a team.
40. Exploit with update rate command
41. Wood in barrels is flickering, although there's no fire there.
42. Player can jump between 2 stalkers and table inside the bar and become stuck.
43. Two side quests from Sakharov have wrong description.
44. After playing in multiplayer mode and then starting single player game, Sidorovich has one of multiplayer nicks instead of his name.
45. Game crashed when player fight with pseudodogs on red forest.
46. The game crashes to a non-responsive state (task manager) when attempting to host multiplayer game a second time with an invalid CD-key.
47. On Win 2000 PCs, the Windows Desktop cursor has no functionality when minimizing the game (Alt+Tab).
48. The game will result in a soft crash when a player dies from radioactive poisoning, then immediately falls into the tunnel well that leads out of the Agroprom Underground level.
49. The arrow buttons remain depressed when clicked and dragged off the boxes, thus making the value increase or decrease indefinitely in the options menu of network games.
50. Game crashed during map rotation. This issue occurs several times while playing with maps (Vehicle station, Desolated Village and Deserted Factory)
51. Game crashes when entering an MP game after dying in SP
52. The Host will crash and all Clients will either return to the main menu, crash to the desktop, or the program will shut itself down and return the user to the desktop, when attempting to drop a player while users are In-Game
53. Users are able to pick up an opponent's grenade after it has been thrown and then use it themselves.
54. The players name switches to a random player's name with a _1 after it in multiplayer if no name is entered in the network games menu.
55. Players fail to be kicked, after unanimously voting to remove them, during network gameplay.
56. Player is unable to ban other player, everybody vote for, line "voting succeed" appears and nothing happens. Player that was supposed to be banned still can play and do whatever he wants on the server.
57. The starting weather in-game does not accurately reflect the starting weather set by the server host in multiplayer match
58. Saved game are over written when attempting a second save uses the first saved game's name followed by a "space" and any other word or number during single player campaign.
59. The game will result in a soft crash when a player dies from radioactive poisoning, then immediately falls into the tunnel well that leads out of the Agroprom Underground level.
60. The artifact is unaffected by gravity when dropped during an artifact hunt game.
61. Players take no explosion damage when the friendly fire damage option is set to 0 in the server options of a team deathmatch game.
62. The game will crash, halting progression when transferring from Station to the Sarcophagus.
63. When player wants to reload a weapon, and start fast shooting, he can't do that because weapon continues reloading.
64. The game crashes when a player is killed immediately after they are re-spawned into the game.
65. The weapons fail to scroll when using the mouse wheel after all the grenades have been used during single player gameplay.
66. Minor text bugs.
 
Ouch, stalkers just killed my mates GTS, was playing it got a crash, rebooted was fine, so put something else on, then screen went funny, PC turned off, then when he restarts loads of foreign characters etc... all over, tried it in another machine hes got there and same. :(
 
LoadsaMoney said:
Ouch, stalkers just killed my mates GTS, was playing it got a crash, rebooted was fine, so put something else on, then screen went funny, PC turned off, then when he restarts loads of foreign characters etc... all over, tried it in another machine hes got there and same. :(
It crashed me earlier and forced me to reboot, I had to leave the PC off at the mains for a few moments as it kept powering up when I pressed the switch on the back of the PSU even if I didn't touch the power button on the front of the case yet.

Hoping it's not killing mine, my first crash too! :eek:
 
its a frustrating game, just came out of the underground, had to run away from lots guards.
Went to save mole on way there message says "failed to save mole" - tried again from start and ran it, still "failed to save mole". So killed like 20 guards on way, got into the building looking for green map location and met another hard 20 blokes and all I have ammo for is the pistol....after 20 minutes playing "fire 8, reload, health....." got bored and ran at them and died :)

cant be asked! I need a rocket launcher of something please
 
Ulfhedjinn said:
It crashed me earlier and forced me to reboot, I had to leave the PC off at the mains for a few moments as it kept powering up when I pressed the switch on the back of the PSU even if I didn't touch the power button on the front of the case yet.

Hoping it's not killing mine, my first crash too! :eek:

at which point did it crash?.
 
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