The 'Official' Screenshot & Tips thread 4 FSX enthusiasts & flight simmers.

Soya uses a lot of payware and freeware addons, also tweaked the settings in FSX to get the best results. what's your system specs, im currently using GTX 260 and the FSX default scenery is pretty dull, a lot has been said that UTX & GEX work well together with REX 2.0.

UTX = Ultimate Terrain Extreme, Improves Roads, Rivers, Buildings. Ect....
Ground Terrain Extreme, Improves the ground texture to give it clearer results.

But be aware that both these does decrease performance and i would recommend reading through the guide that soya has posted on the first page.

if you google you will find a lot of guides to make FSX clearer and to get the best results, but i would recommend getting REX 2.0, iv'e downloaded this today and this increases quality of the sky, runways, rivers, ect..... have a look at the main site you will see what i mean.
 
You'll love it bro, once you set up a decent theme you can get some really stunning dawn flights. I had a really dazzling night flight through a thunderstorm in a wee cessna and the lightning was awesome. Still getting used to setting it up, but I do recommend reading the user guide in the help tab to get started.

Does this improve the ground texture from the default FSX, not to bothered if it doesn't as i will most probly buy UTX & GEX & SceneryTech. :)
 
@dave1983. thanks for the reply. My specs aren't the problem, FSX runs quite smoothly with most details turned up, but that's not the issue.
My problem is that the ground details like individual buildings etc. just don't seem to show up, regardless of any frame rate.
 
For instance, on the first page of this thread, Soya (in the second batch of screenies, third picture from the top), flying low, shows a view of some houses so detailed and individually different, that I know there's something wrong with my setup, but I can't find out what it might be.

I think that's Earth Simulations Isles of Silly. Darren and Vicky do some of the best FSX scenery produced anywhere. Small areas but with loads of detail.
 
Sorry folks, been pretty busy but will try to catch up with some of your posts now. Remember that although I am fairly experienced with the uses of FSX, its 3rd party addons and some of the technical aspects, I am in no way an expert compared to many simmers who have been doing this for donkey years. Hence why I give links to these thread on many expert opinions and suggestions. Another good source of information posts/threads can be found at http://forum.avsim.net/ just pick the relevant forum, whether its hardware, software, want to find out how to fly properly etc etc.

Like I said before, FSX is a beast that takes time to tame and to learn. The more addons you use with it, the prettier it can look but the more demanding it gets on both system use and maintenance, ie more likely you will need to tweak it depending on what you have and trying to do. The more powerful rig you have, the less you should need to tweak it, many high end users are starting to run FSX with a clean FSX.cfg nowadays.

Not sure that you will want the first 2 really - I found them to be a terrible hit on perf although they did look good. Well UTX anyway.

I posted the problem with UTX in a post above, as mentioned in the link I have on page 1 (Nick's guide to setting up FSX), it mentions there is a problem with the way UTX handles road traffic and recommend you completely switch it off in the UTX setup tool.

I terms of performance hit by how much? cause it's a vast improvement on the default FSX texture.

See above

How can I best find out, if and how any scenery disks are fully active? I bought quite a lot of these a while back, and some of them came as massive 4-DVD sets, but the result was always disappointing. They're whole world scenery sets and a few regional ones as well.

In fact, although I could see a slight difference and there were new buildings and landmarks around, it looked nothing like the screenies here, or on the boxes. It just looked to me as if the general settings had been moved to a slightly higher level and optimised a bit, nothing much more than that.

For instance, on the first page of this thread, Soya (in the second batch of screenies, third picture from the top), flying low, shows a view of some houses so detailed and individually different, that I know there's something wrong with my setup, but I can't find out what it might be.

On the other hand, on page 2 beefkeef shows (4th picture fomr the top) a typical scenery view that I get as well, and that's just not good enough. I seem to get that with added scenery disks. It looks nothing like those screenies of Soya's, and I feel that's what it should look like.

The extra sceneries are listed in the GUI and apparently in the correct order too, but I feel I must be doing something wrong. Has anyone got any tips for me? Perhaps a site with checklists or something?

You can check if anything is active by looking at the scenery library option in FSX, or at the scenery.cfg file. If it listed and ticked, then it should be active. What you seem to be referring to mostly is not so much the ground texturing but the autogen texturing (so the 3d objects like housing/buildings etc). Now I mentioned this before somewhere in this thread about sceneries and ground textures but will reiterate, FSX default scenery with autogen on max, displays very generic ground textures and autogen, ie everything looks the same where ever you go. This will be bland but it runs the best of especially low end systems. Next up is things like UTX/GEX/FScene etc. They replace FSX default generic ground and autogen textures making a marginal improvement, where their improvement mainly lies is in the actual placement of textures and autogen. They tend to make cities more look like cities and their geographical placement is more accurate then FSX default, but still in the end generic. A good thing to read are reviews done by AVSIM, here is one on UTX & GEX http://www.avsim.com/pages/0508/MultiScene/MultiScene.htm easiest way to find out about an addon is simply get to google search, type review utx europe and see if there is decent review up there, usually AVSIM has a review on most popular addons.

I divide sceneries up in 4 basic categories:
1) Default FSX generic scenery, basic, plain but it does the job. Pros, takes up the least HD space and least system resources. Cons, visually not very appealing.
2) Replacement generic scenery like FScene/UTX/GEX etc, replaces default FSX scenery with more detailed and accurate generic textures and objects. Pros, takes up more HD space then FSX default but still fairly small footprint considering they cover vast areas of the globe, looks better and more accurate placement of towns/rivers/roads etc. Cons, still look generic and fairly plain.
3) Photoreal scenery without autogen, whether freeware like Blue Sky Scenery, http://www.blueskyscenery.com/index.html, or payware like VFR Real Scenery England. These are sceneries purely replacing ground textures with photoreal data imagery. These can come in different flavours depending on the amount of detail they have, ie pixel per metre as they will be referred to, 1M per pixel is about the minimum which is where most of these sceneries will be in. Pros, more accurate detail on the areas they cover, usually look good at high altitude (5000-6000 feet+), much better looking then generic textures as it is taken from satellite imagery. Cons: Will take up much more HD space and covers smaller areas, because in a way you are looking at a photograph, the image will always be the same (no seasonal changes), depending on the ppm and age of the scenery package, it can look pretty rubbish compared to most recent photoreal releases (ie NL2000v4) as I presume there is better ways to deal with converting the satellite imagery to FSX textures nowadays. Plus many photoreal sceneries do not offer any new autogen textures, indeed many do not even use default autogen, which means on the ground/takeoff/landing and low altitude flying, the landscape will seem very flat and 2D. This is not so much of an issue when flying at high alltitude, everything will look flat anyways, autogen or not.
4) High detailed Photoreal with custom autogen, whether freeware like the excellent NL2000v4 (best I have seen so far) or payware like megasceneries X series or FTX Australia and Pacific Northwest. These sceneries often show not only high quality ground textures (usually 30 ppm or higher) but also some use handplaced or even handbuild build autogen which really can look smart. Best that I have seen is FTX Pacific North West and Earth Simulations Alderney and Isles of Scilly (that is what you see in that picture you mentioned). Especially Earth Simulations Alderney and Isles of Scilly is superb, not only highly detailed satellite imagery but custom places and build autogen which makes VFR flying a real treat. Downside is that it covers only a small area, as it takes tremendous work to make such customised scenery, anything larger would take years/decade to make. Pros, to me this is the best way to fly, some sceneries even offer a seasonal change but this is rare and would mean more HD space, detail at nearly any altitude can be fantastic, like in the shots you mentioned (page 1 second batch 3rd from top) that is taken from the Isles of Scilly, handbuild and painted autogen and placed in the correct geographical location do look stunning when you fly over it. Cons: will take up huge HD space (NL2000v4 complete is @35GB installed) or it will cover just small areas like Alderney and Isles of Scilly, still beautiful but only for slow VFR or helo flying. Although some offer seasonal changes (Earth Simulations) most are just 1 set season with perhaps some changes in autogen during seasonal changes.

That is about it. Hope it helps your views on sceneries.
 
@dave1983: Sorry, can't say off the top of my head.

I'm only home next weekend, so I can only say that I've got a complete world scenery (4 DVDs), North- and Westeren Germany (sorry, I work there at the moment), some map software for navigation purposes, and some individual scenery disks for the islands of Germany's northern coast. I can't recall any of the publishers at the moment.

If this thread is still going at the weekend, I'll post.

@Soya: Just seen your post. Thanks for the detailed descriptions, I'll be following those up.
 
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@ Soya: Thank you very much for going into that detail. Now I know that my expectations were just too high.

To sum up my feelings about world scenery: I don't really think it's worth the money for the difference it seems to make. As I wrote, I see a difference, but not that much that I'd recommend it.

A different matter then would be individual scenery over a small area. As I wrote, I have some covering a few islands on the German coast, and from what I've seen of it, it does make a big difference, the only marked improvement I actually noticed. I'll be concentrating on individual small area sceneries in future, something I've not done extensively before.

This really helped.
 
Soya out of the all the points which of the freeware/payware add-on scenery would you recomend? iv'e quickly checked out blue sky scenery, not really sure on that im thinking GEX with scenerytech. UTX seems pointless unless you want cars which you will rarely see.
 
@ Soya: Thank you very much for going into that detail. Now I know that my expectations were just too high.

To sum up my feelings about world scenery: I don't really think it's worth the money for the difference it seems to make. As I wrote, I see a difference, but not that much that I'd recommend it.

A different matter then would be individual scenery over a small area. As I wrote, I have some covering a few islands on the German coast, and from what I've seen of it, it does make a big difference, the only marked improvement I actually noticed. I'll be concentrating on individual small area sceneries in future, something I've not done extensively before.

This really helped.

No problem, if you mostly interested in the German areas then payware wise Aerosoft I believe does much German airfields/airports and sceneries. Just need to look and dig around for any freeware or payware stuff for global areas you want to fly in. Like I mentioned, both FTX and Earth simulations do some great scenery work, but each target their specific global areas.

Soya out of the all the points which of the freeware/payware add-on scenery would you recomend? iv'e quickly checked out blue sky scenery, not really sure on that im thinking GEX with scenerytech. UTX seems pointless unless you want cars which you will rarely see.

It really depends if you have a preference where to fly. I personally prefer Europe but I will also fly over US occasionally. I never bother with Asia/South America/Africa/Australia (eventhough FTX has designed superb scenery for the entire Australian continent), I just wouldn't fly there. So any decent scenery covering those areas, I would consider. My suggestions at this time would be, NL2000v4, possible VFR Germany (north/south/west/east), Blue Sky Scenery does very good photoreal cover for much of the US, Megascenery X is pretty good 2. As for airports, Aerosoft deal with most of the European airports, majority are very good. Also Ozx website if worth checking out, much freeware stuff worthy on there, http://aussiex.org/forum/
 
So tonight I set up the ENB Series mod. Looks really good! No screenshots but I have uploaded the files I use.

I found these on a forum somewhere. They are different from the default ENB download for FSX and have been tweaked.

ENB Series Download
Just copy these two files into the root FSX folder to install.

Another thing worthy of note is a problem that a lot of Win7 users were having with CTDs and fatal errors. To fix you need to download a dll called uiautomationcore.dll. This should be placed in the root FSX install folder also.
Download UIAutomationcore.dll
 
I can definately recommend the NL2000v4 scenery. It's gorgeous, free, and everything I hoped it would be. One of the cons of the high detail stuff is that you're loading loads of data as you fly so you need a decent HDD if you plan on flying jets or want to do low level flight at speed. I have a 500GB F3 and still notice blurry tiles loading up as I fly at anything above faster than 200knots below 5000ft. It's well worth it though. The avsim forums Soya linked have loads of great freeware skins for the stock planes to spruce things up there too.
 
well i tried REX 2.0 last nite awsome program, however please be aware that it takes some time to load the flight plan. at first it seemed abit complicated but once you understand how it all works your ready to go.

I mainly use "create your own theme"
choose theme you want, cloud theme normally i choose Cuminulimbus HD 52.
Save the theme, then goto flight plan, select the airport and what type on season it is and how severe you want the weather and Rex can generate it's own weather engine so you can have a low front with embedded storms, or isolated storms ect... just select generate, and rex will randomly choose a weather event for you.

FSX will load up, select the plane, flight plan from rex, and REX does all the work of loading the weather. please be aware this takes up to 10 - 15 mins to load the flight plan, gives you time to get a drink or some grub for your flight. REX will update during your flight so you may notice some slight stuttering.
 
well i tried REX 2.0 last nite awsome program, however please be aware that it takes some time to load the flight plan. at first it seemed abit complicated but once you understand how it all works your ready to go.

I mainly use "create your own theme"
choose theme you want, cloud theme normally i choose Cuminulimbus HD 52.
Save the theme, then goto flight plan, select the airport and what type on season it is and how severe you want the weather and Rex can generate it's own weather engine so you can have a low front with embedded storms, or isolated storms ect... just select generate, and rex will randomly choose a weather event for you.

FSX will load up, select the plane, flight plan from rex, and REX does all the work of loading the weather. please be aware this takes up to 10 - 15 mins to load the flight plan, gives you time to get a drink or some grub for your flight. REX will update during your flight so you may notice some slight stuttering.

It only takes that long to load when you change the theme. What you can do to save time there is untick the water boxes once you find a water you like, then next time you change the theme it'll only load up the cloud textures and leave the water the same. If you find a theme you like and don't change it then it loads up at normal speed :)
 
It only takes that long to load when you change the theme. What you can do to save time there is untick the water boxes once you find a water you like, then next time you change the theme it'll only load up the cloud textures and leave the water the same. If you find a theme you like and don't change it then it loads up at normal speed :)

great advice dude, only error im getting which is quite popular is the Out Of Memory error, seems to do with virtual memory, and as my system is on 32 bit, vista only allows upto 2gb, as the other 2gb is used for other resources. it's either a memory leak or just runs out of memory. all my settings are set to max accept for the AI road traffic, water detail.
 
thanks :), nothing worse than doing a 60min flight then when your just about to land you get this error highly frustrating

That fix should do it but you might still get CTDs from various other issues. Check that uiautomationcore.dll fix that I mentioned above. And yes it is terribly annoying.
 
Downloaded and installed REX 2.0 Overdrive and updated Nvidia Drivers, Rex 2.0 seems to load the weather engine a lot quicker and the effects were awsome, i think i used Cloud 63 OD HD over malaysia, which gave heavy showers. the awsome thing about this was it actually look like rain bands hitting the ground. A* to REX developers, even the reflection on the water was breathtaking.
 
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