The 'Official' Screenshot & Tips thread 4 FSX enthusiasts & flight simmers.

I would use in game first and see what results you get, keep an eye out for jaggies. If you're not happy force higher settings through Cat.

soya i have a slight issue with rex, when i generate a thunderstorm it only generates over a small area, however rex generates an image from the departure it shows a low front with lots of rain & embedded thunderstorms, but when you load the map it's a small blob off the map somewhere, am i missing something here?
 
Been tweaking and messing all day with this new install and cannot get nice performance at all! As soon as I add in any weather it just falls to around 20fps and jumps along. I don't know if it is REX weather engine or what but it really is bad.

I took off UTX and GEX which made no difference. I have followed Nicks guide to the letter but no luck.

I am guessing it must be an ATI thing. I think nVidia cards might be better for cutting out microstutters. I have the 5850 OC'd to 900/1200 but it makes no difference to FPS.

Am very tempted to just bin the whole thing and wait on the new Microsoft Flight!
 
I have a 5850 as well and have used MSI afterburner to monitor GPU usage and it rarely hits 100%. USe task manager to monitor CPU and Afterburner or GPUz to monitor GPU usage and see if you can spot anything.

I get the occasionaly stutter (the SSD definately improved things), looked at usages and like i said they rarely hit 100%. Im at a bit of a loss too.

Start turning stuff down 1 by one until you find the culprit but dont give up!
 
As I mentioned many times, FSX is a beast to tame, depending on your hardware & software, it can take much time and effort to make it run smoothly.

From my own experience with FSX and ATI, the main things that should really help:
1) Try running it DX10 preview mode, it handles both the bloom and shaders in a way ATI is much better at.
2) When running in DX9 try testing it out with Bojo's Shader 3 mod, FSX uses shader 2 and ATIs arent very good with it (ie especially large volumes of cloud), I got better results when I still had my 4870x2.
3) Use the FPS limiter which can help with microstutters and stutters in general.
4) REMEMBER, if you are running a weather engine in the background while running FSX, this can cause some major slowdown, either make sure your hardware/resource can cope with it, or run the weather engine via another PC (using wideFS or simconnect) or remove the weather program for now and use the in game weather engine, which IMO is pretty good.

I know it can be frustrating when you don't get the results you want or hoped for, but either put up with it, persevere and keep patiently changing things to try and improve or indeed wait for the next sim. (Although I doubt the next sim will be as open their previous version, my guess it will be completely DLC and no 3rd party addons will be allowed)

PS if you think it is indeed REXs weather engine (and from what I have heard it can be somewhat of a resource hog) either try my suggestion of running it on another PC, or use another 'lighter' live weather program. REX's forums btw are very good and perhaps you can find some helpful solutions or answer on getting the weather engine to run on your PC.
 
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Thanks for that. I am using the shader mod fix, highmemfix, texture_bandwidth_mult at 70 and the vSync fix.

Running in DX9 mode as 10 never worked well for me. Also tried using the FPS Limiter but it didn't cut out the stutters. If I set FPS lock to something like 20 it would probably be better. It is just when I limit FPS to 30 than REX weather engine (guessing) means that the FPS frequently flicks under/over this boundary so that is probably the cause of the problem.

I will try activesky again - I actually forgot about it and will see if it makes a difference.

SSD really does help with texture loading - hardly any popping which is great. Will have a play with other settings and see what happens.

Will be a long night!
 
How did you get on ringo?

I sat down with Nicks guide and the shader 3 mod this morning and after some tweaking have cut out a good majority of stutters that I had. Locked to 25 FPS, turned down water effects a notch (to mid), lens flare, bloom and autogen desity (to dense). Took clouds down to 90 mi from 120 also. But i did turn on 30% avaiation and airline traffic which I previously had off. (using DX9)

Done some flight tests around interlaken (switzerland) for plenty or water, terrain and auto gen and its now solid at 25fps, no drops. Before it seemed to drop down to 18 in valleys. Also had some severe stutter on take off and when flying over a mountain to new areas when in external views, but not anymore.

Pretty chuffed with the results but need to do some more testing to make sure. Going to get REX next week and maybe UTX also so will post back with how it goes :D
 
I decided to get the latest Captain Sim model, the 707, as they brought out the v1.1 service pack yesterday. Took her out for a quick spin and I must say, they did an amazing job modelling this classic bird. See for yourself.

Enjoy these unedited resized shots:
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Thanks for viewing.
 
That is absolutely stunning Soya, I know what's on my xmas list now lol. I'm going to have to invest in a decent HDD/SSD now so my textures load up and look that nice without me having to pause it for 5 seconds :p
 
Getting on not too bad now but I need to find out the cause of my stutters still. I think it is the high res clouds really. I have turned everything down to low settings in FSX and still it was jumping/stuttering.

I use 4xAA(wide tent) and 16xAF in ATI Catalyst - using 8xAA just doesn't give nice results. I think in general it is fine if clear skies but as soon as I add any clouds it slows down badly. I thought the i5 at 4Ghz would have ate FSX from a CPU point of view.

I am using the affinity mask tweak at 14 otherwise it is far worse. I will maybe install UTX again as the default looks rubbish.

I am using ActiveSky for weather now and have turned down the REX settings to dual core settings instead of High multi-core.

It really is a beast to tame! Once I have the stutters sorted then I'll need to sort out all the FSUIPC settings for weather smoothing.

Soya, when you are testing settings what aircraft do you use? Default Cessna or complex addon?
 
I had to drop my AA down a good bit in CCC to keep frames solid. If I was looking at the ground I was fine, but like you clouds were my killer. Found dropping AA to 2x wide tent gave me a much smoother experience (albeit a few jaggies which gave me less headaches than low fps when panning).

Anyone have FSX installed on RAID0? I'm considering it as a cheap way to vanquish my blurries (my only real gripe now)
 
Must try setting 2xAA again although I think it made my image quality drastically reduce before. Do you lock frames too? I think in game limiting is slightly broken and so the external limiter should be better.
 
Must try setting 2xAA again although I think it made my image quality drastically reduce before. Do you lock frames too? I think in game limiting is slightly broken and so the external limiter should be better.

Yeah I had it at 8x before (with crippled fps) and I must say the drop in quality does bug me a bit, but worth it to get smoother flights. I've always had my fps locked at 30 so maybe I'll play around with unlimited etc before giving the external one a crack.
 
Yeah I had it at 8x before (with crippled fps) and I must say the drop in quality does bug me a bit, but worth it to get smoother flights. I've always had my fps locked at 30 so maybe I'll play around with unlimited etc before giving the external one a crack.

Did you try setting AA/AF to application controlled? It looked amazing but again hit FPS really bad. The shader model fix helps considerably though.
 
what graphics card you guys running, i have almost everything set to max and seems to run ok, the only time my FPS drop is when you goto busy airports with lots of buildings, yesterday i flew the F18 and got to about 72,000 feet above mount everest the view looked stunning, at first i though there would be a limiter to how high you could go, the cool thing was that as you went higher the sky went darker & darker, once you get to about 60,000 feet stars start to appear.
 
thats wierd im using the GTX 260, and the 5850 outruns my GPU, im guessing reading from the thread that you have updated your drivers?, what about defragging your HD? have any other users with the same card experience the same issue.
 
I use an SSD now so no need for defragging. I am running the best drivers from a few months ago. The latest ones are no good for me.

There is another fix that I might try called FIBER_FRAME_TIME_FRACTION but I don't know if it will do any good.
 
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