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Bit of "Space Exploration"

https://youtu.be/N6YSr25Z_hc?si=th8EISJUidxFknaW

They never sold it as us being able to manually land/take off (like no man's sky) but seeing it in action like this is a bit disheartened. I think expectations/assumptions got ahead of me a bit with the one.

While I wasn't expecting Star Citizen or No Mans Sky level of space exploration and manually landing on planets through atmospheres etc, this is actually looking a very lazy design. Its kinda immersion breaking having this amount of loading screens just to fast travel.

And a real shame space station docking is so automatic, would have been nice to have some sort of manual docking for sense of achievement. Shame, space flight and space exploration is looking the weakest area of the game right now. Which is a bit of a bummer for a space game.
 
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Should really not count the shill reviews giving it 10/10

There are going to be "paid" journalists, basically an advertising arm of whatever company they are paid by that week, they aren't able to play the game before you and me because Bethesda think there should be honest reviews before it goes live,
 
Bit of "Space Exploration"

https://youtu.be/N6YSr25Z_hc?si=th8EISJUidxFknaW

They never sold it as us being able to manually land/take off (like no man's sky) but seeing it in action like this is a bit disheartened. I think expectations/assumptions got ahead of me a bit with the one.
"Space" is practically a small bubble (with a backdrop) in which you float around so they could add the space flight/ship part to the features / mix. All that ship "tuning" gets a lot less interesting and a lot more "meh".
 
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While I wasn't expecting Star Citizen or No Mans Sky level of space exploration, landing on planets through atmospheres, this is actually looking very lazy. Kinda immersion breaking having this amount of loading screens. Shame.

Not sure NMS is any less faked, perhaps just better faked but so far as i know you can't stop your ship at any point during flying down to the planet and jump out of your ship to your death.
That is the acid test disguised loadscreen vs it being real.

So far there is only one game that i know of which passes that test, having said that i don't necessarily think fakery is a bad thing, to steam an entire planet in to your 3D space takes some pretty extraordinary game development, its not cheap and its not done in a few months.

Having boundaries of how far you can travel from what is a designated landing zone, not being able to fly around following your nose for as far as you would like, that is a bit of a let-down.
 
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I expected it to settle in the mid 80s and it seems to be shaping up for that but I'm not looking a ton. I know I'll dump a good chunk into it and hopefully will thoroughly enjoy it. It's a wee bit disappointing that the FPS isn't higher / didn't have dlss though. We knew that ages ago though.
 
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After watching a couple of streams, I'm glad I didn't preorder. It seems pretty janky and not at all what the game claims to be
 
Not sure NMS is any less faked, perhaps just better faked but so far as i know you can't stop your ship at any point during flying down to the planet and jump out of your ship to your death.
That is the acid test disguised loadscreen vs it being real.


So far there is only one game that i know of which passes that test, having said that i don't necessarily think fakery is a bad thing, to steam an entire planet in to your 3D space takes some pretty extraordinary game development, its not cheap and its not done in a few months.

Having boundaries of how far you can travel from what is a designated landing zone, not being able to fly around following your nose for as far as you would like, that is a bit of a let down.

There's no load screen in NMS (besides the loading and flying between star systems), you can fly around the planets at any height, enter atmosphere and leave whenever you want, etc. It's all getting generated real time.
The "can't stop your ship" is their (extremely) arcadish take on the flight model - which is a theme for the whole game as whole and one of the things that makes it boring after a while.
 
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I’ve been playing only Fallout76 for the past couple of years so welcome any comparison to fallout in space.

I was tempted to try RDR2 but ordered the premium edition of this game instead.
 
There's no load screen, you can fly around the planets at any height, enter atmosphere and leave whenever you want, etc. It's all getting generated real time.
The "can't stop your ship" is their (extremely) arcadish take on the flight model - which is a theme for the whole game as whole and one of the things that makes it boring after a while.

Ok fair enough :) what use is skydiving from 100KM altitude without a parachute anyway, but dropping your APC or Tank out the back of a C2 above a low gravity moon, that's fun...

Being confined to a few square KM of a designated LZ, you have to admit that is a bit lame.
 
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Ok fair enough, what use is skydiving from 100KM altitude without a parachute anyway, but dropping your APC or Tank out the back of a C2 above a low gravity moon, that's fun...

Being confined to a few square KM of a designated LZ, you have to admit that is a bit lame.

How many people travelled further than that in NMS and if you really want that, there’s NMS?

day one reviews don't count.

What actual gamers are saying in a weeks time is what I would trust.

The only person I trust is myself tbh and I rarely like what many other games like.
 
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I knew this thread would get spicy :cry:
Its always the way, new game comes out and a percentage of the posts are not about the pro's and con's of the game but are instead about the pro's and con's of an individuals way/method of gaming. There's probably a psychological term for it.
 
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