Man of Honour
- Joined
- 21 Nov 2004
- Posts
- 46,383
Had the sudden realisation that putting anymore points into persuasion is wasted at the moment when I can remove barriers such as lockpicking any lock. Literally just unlocked master locks before coming across a cave with about 30k of contraband in a master locked container.
He goes on and on about how the game is empty and hollow and then how he’s going to play NMS all day. He does it just for clicks, what a ****. Not surprised Neil falls for it. Clearly people miss that Starfield is story driven, it’s not for seamless exploration, like you say, if you want that play NMS. He’s also incorrect or has downright missed several mechanics in the game. Also, that’s about the fifth time it’s been posted, people need to read the thread.
He keeps going on about No Mans Sky though. So he can't really care about the RPG aspects,NPCs,etc - he wanted an exploration game with none of that. That is No Mans Sky. Yet he didn't like Fallout 76 which was literally that and had a huge map and no real NPCs(that was the emptiest game I played).
He goes on and on about how the game is empty and hollow and then how he’s going to play NMS all day. He does it just for clicks, what a ****. Not surprised Neil falls for it. Clearly people miss that Starfield is story driven, it’s not for seamless exploration, like you say, if you want that play NMS. He’s also incorrect or has downright missed several mechanics in the game. Also, that’s about the fifth time it’s been posted, people need to read the thread.
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