***The Official Starfield Thread*** (As endorsed by TNA)

True, but @Django x2 is trying to spin a narrative that somehow this game has been widely critically panned - which clearly isn't true.

I'd expect more negative reviews to surface, just as I'd expect more positive reviews to surface but it looks like the 87 on Metacritic and 88 on OpenCritic will likely stand so irrespective of whether you or I like the game, clearly the majority of critics (for what that's worth) like it.

I'm interested to see where it sits on Steam once people can post their reviews - I'm expecting a 'Very Positive'.
Its steam though, where people seem to love to review bomb to be edgey, bigger and more desired the title, bigger the review bomb. So I'm expecting Starfield to be Mixed on steam initially and then to rise to Positive
 
Being great is subjective though. To one person it might be great, to another it might merely be adequate. I'm holding off on my opinion until I actually get to play it.

It's objectively a good game if the reviews stay around that level, especially when user scores start to come in, the score will tank if it has major flaws.

IIRC CP2077 was sitting around 10-15 points/% lower on release than Starfield is atm.
 
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You need the targeting talent / perk so you can lock onto ship parts, blow up their engine and then you can board them / kill all of them and take their ship to either sell or use as your own.

Cheers. Will try this out at some point.

Plenty of outlets have had the chance to review it now (heck, anyone can play it now) and the critical consensus is that it's a great game. Since I'm currently playing it, I can also confirm that yes, it's a great game.

Agreed. But that does not fit with is his narrative :p
 
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It really has no business being so cpu limited looking like it does in that video. I cannot see what it is doing (cpu wise) more than Fallout/Cyberpunk/Witcher etc etc?

You want to play this game that looks like something out of early 2000, then spend £££££ on the latest CPU. You'll get the best frame rates, but the game will still look like an early 2000 title :cry:
 
The game is certainly starting to grow on me. Performance costs for the visual presentation is imho a bit disappoingting, however, the frame pacing very good and on my specific system actually very good so lower framerate doesn't feel bad the way it would it many other games which helps a lot. Now what is making me like the game is the consequences and opportunities of my actions in game. I really enjoy that and it has been sucking me in quite a bit. I've been playing a bit of my anti authoritarian minded character and instead of just making everything difficult for me(it is sometimes as it would be IRL) the game has offered me plenty of new opportunities. I'm giddy :D.
 
Oh and at @Tek81

Can you update the thread title please. I think everyone knows by now what Starfield is and that is a rpg set in space and made by Bethesda and that there might be spoilers.

May I suggest ** The Official Starfield Thread ** or something like that.

You could even have fun with it like so:

** The Official Starfield Thread (where people get more pleasure bitching about it than playing it) ** :D

Done;))
 
It's fundamentally a very different game from Cyberpunk. Cyberpunk is a linear narrative story in a pretty looking city, with some RPG mechanics tacked on that don't make any difference to the story. There's very little actually going on in the game outside the grand story arcs.

Starfield is much more a big blank canvas, you can go off and do what you want, the way you want to do it, and pick up and drop the different story arcs as and when you please.

The amount of content is mind-boggling.....I only do a fraction of the quests that pop up when you're exploring, haven't done a single board mission, and still barely scraped the surface.....only been to a handful of systems too. The volume of content is in another league to CP2077.
 
I think I will avoid the main story missions now and just explore planets and do side stuff as and when they appear. Seems the best way to see seek out new life and civilisations, to boldly go where no man has gone before.


:D
 
It's fundamentally a very different game from Cyberpunk. Cyberpunk is a linear narrative story in a pretty looking city, with some RPG mechanics tacked on that don't make any difference to the story. There's very little actually going on in the game outside the grand story arcs.

Starfield is much more a big blank canvas, you can go off and do what you want, the way you want to do it, and pick up and drop the different story arcs as and when you please.

The amount of content is mind-boggling.....I only do a fraction of the quests that pop up when you're exploring, haven't done a single board mission, and still barely scraped the surface.....only been to a handful of systems too. The volume of content is in another league to CP2077.
yeah and I think what most people needs to do is to reset their expectations of the game because if you come at the game from a hype free perspective then there is a lot of precious moments to be had. The problem is Todd and his hype, or as I would call it the Raja koduri syndrome.
 
Have you actually played it on your own system or just quoting misinformation off youtube/social media?
er I've played it on both my PC and SX. It is frustrating how it performs so poorly given the time taken on the game and how every play area is in reality a standalone curated loadable area. I am enjoying the game, playing primarily on SX but elements or mechanics are annoying and redundant once you work out how to fast travel planet-side to planet-side.
 
One of my favourite things about FO/ES was jsut going off the beaten path, seeing that marker appear and chasing it, or seeing a statue in the distance and going to investigate. Starfield largely doesn't have that same sense of exploration for me, remembering that those other games everything was made by hand. If I go to a random planet there will be some things to find, so far that has been outposts and caves, there may be more stuff but outside of loot I don't think it will hold the same value as handcrafted locations where you'd find notepads and there would be a story behind each location.

That said, still enjoying it a lot, just an objective look at where it falls short compared to the other BGS games I love.
 
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er I've played it on both my PC and SX. It is frustrating how it performs so poorly given the time taken on the game and how every play area is in reality a standalone curated loadable area. I am enjoying the game, playing primarily on SX but elements or mechanics are annoying and redundant once you work out how to fast travel planet-side to planet-side.
Fair enough, sorry if I missed your initial post.
Me and the majority of people seem to not be having issues with the performance, and with the added bonus of the dlss mod it makes it pretty rock solid imho.

I def agree with everyone else it puts CP to shame for a day one release, I haven't had a problem myself.
 
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