I've not played Ratchet and Clank, not really my bag but must say that does look prettyOh yeah, first entering Akila I couldn't help but compare it against my memory of Ratchet & Clank's sandy outpost areas. The distinct difference in colouring and level of detail is quite staggering, and Akila was running at 74fps... Why!
Akila:
Ratchet:
Which is all fair enough - although it's academic as the number Steam shows for it will be the one that sticks.Which simply highlights my point that its not 86%, you can see clearly in the screenshot that its a total of 22,010 reviews, 18,108 positive and 3,902 negative. Which works out as 82.27% positive. Not 86%. So really, we should go by the actual mathematical percentage rather than the displayed percentage on games I guess. I mean, if I like or dislike a game then my thoughts on that are no more/less important in terms of percentage calculation whether I bought the game on Cdkeys or not. I'm still writing a review, so its in the reviews sections on games, so when calculating the percentage positive/negative of the reviews it should be included.
Bit harsh for people who have got a key free with buying a CPU/GPU though and want their review to countWhich is all fair enough - although it's academic as the number Steam shows for it will be the one that sticks.
And I believe the reason Steam does this is to prevent shady devs giving away keys for positive reviews - in order for your review to 'count' you have to have purchased the game on Steam.
Even if you are not a huge platformer fan, Ratchet will still likely entertain you and visually wow you. Like playing a Pixar movie throughout the entire gameI've not played Ratchet and Clank, not really my bag but must say that does look pretty
Yeah but I dont like Pixar moviesEven if you are not a huge platformer fan, Ratchet will still likely entertain you and visually wow you. Like playing a Pixar movie throughout the entire game
Seems like the "main" planets are hand made and the barren and filler planets are procedural, similar to Elite but on a much smaller scale. But if it's always generated using the same seed it will always be the same.
Not sure why they didn't just go and generate a whole galaxy (like Elite did) as it isn't much more work or overhead to do that. That way the game feels effectively borderless.
Thought that 1st screenshot was from an older game for a second, like fallout 4 or somethingOh yeah, first entering Akila I couldn't help but compare it against my memory of Ratchet & Clank's sandy outpost areas. The distinct difference in colouring and level of detail is quite staggering, and Akila was running at 74fps... Why!
Akila:
Ratchet:
They've talked about this in interviews and I don't fully remember the answer. Sections are hand crafted with most of it being generated as it's awfully time intensive to hand craft entire planets etc.
I personally think it's better they didn't make a huge galaxy, it would have added a lot more time to the project to make those extra systems interesting.
A little buggy or something would be something I'd love them to add, or a landspeeder type of thing, though maybe that would simply serve to highlight the area boundaries so maybe, though its a bit of a trudge walking around, it makes more sense to not have vehiclesAre the planets fully traversable, or is it just certain sections of planets? Thought they would have had vehicles for exploration when on planets.
They are not.Are the planets fully traversable, or is it just certain sections of planets? Thought they would have had vehicles for exploration when on planets.
I think some devs are just better at graphics and optimization. I mean Rockstar got RDR2 to work on an Xbox One. Thats about the equivalent of a 10th gen i3 and a 1060. Somehow, bethesda can't get this to run well on series X or (relatively) on a 4080/4090 and the latest cpus.Oh yeah, first entering Akila I couldn't help but compare it against my memory of Ratchet & Clank's sandy outpost areas. The distinct difference in colouring and level of detail is quite staggering, and Akila was running at 74fps... Why!
Akila:
Ratchet:
I still think that blood sacrifices and satanic rituals were done to be able to achieve thatI mean Rockstar got RDR2 to work on an Xbox One.
I still think that blood sacrifices and satanic rituals were done to be able to achieve that
It's annoying that basic actions like using the booster pack on your back are locked behind perks you need to enable. Even using targeting missiles on your ship and other stuff are perked. Was wondering all this time why I could not boost my way around on the moon lol.
Also, I'm now a Freestar ranger after sorting out a negotiation situation on Akila, guess most of my next few hours in the game will be spent doing bounty missions which get me out and about the solar system
Unless you want to play zero-g physics games with a pile of trash dropped on the floor on a moon then set off a grenade on them
I've also noted some new bugs I mean features
And lastly this was cruel, but necessary...