***The Official Starfield Thread*** (As endorsed by TNA)

The level at which NPCs spawn out of nowhere is actually a lot more tedious and annoying than Cyberpunk's initial launch. People thought Night City's police were bad? Well let me show you Neon City's security and NPC army....


This exact thing happened to me today too. I used my gravity power in the Neon lobby which the security didn't like. I retreated into the lift and kept getting mobbed by magically appearing guards. Pretty cheap. Ended up having to load a save and lost about 15 minutes of playtime.

A good game would probably not have endlessly spawning guards like that.

Anyone else notice the terrible hit boxes on the enemies in this game? You are clearly hitting the enemy but not doing any damage. It's like you are playing a multiplayer shooter with terrible lag.
 
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Yeah this kind of thing is immersion breaking. The game auto saves for basically everything, so if you get caught out like this, when you reload the autosave , you end up in exactly the same position, about to be bombed by spawning NPCs.

Turn off the auto save toggles to how you like, and you risk losing progression items you've collected etc since the last manual save.

That kind of ruins the overall desire to play the game seriously and you end up wondering wtf is going to go wrong next that causes you to reload an old save because the AI is basically trash. Soon as Cyberpunk's update and DLC are out, this game is shelved for me really. I've played it over 30 hours now and keep encountering the same issues that ruin the experience, whereas the launch of Cyberpunk did have some hilarious bugs, but the core gameplay and progression/story was thrilling and immersive enough to just ignore those bugs 99% of the time.
 
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oh god

Just had the ship warranty random ship encounter, guy goes on talking for ages
 
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I had a interesting bug in the morning. Two workers in neon having a conversation. The guy starts to levitate slowly while the lady talking to him is tracking him as he slowly goes up, with her neck which is going backwards. That looked impressive. Then the guy slowly phased in to the cealing and went through. They continued chatting still :cry:

This happened to me after doing the londinium terrormorph mission. Had to go speak to whatshisface to continue the mission, he’s on top of a building so i go up there and he floats away. Tried to boost to him to no avail, had to load an autosave.
 
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I've had this really funny bug for days now. For some reason an asteroid is orbiting my ship, it jumps with me and sticks around when changing ship :cry:
Pet rock

I noticed something similar today, i jumped to numerous planets and there was just one little lone rock in the distance. I tried to reach it to destroy it but it’s unreachable.
 
Todd Howard says it’s time to upgrade your PC for Starfield but Digital Foundry: “If you’re on Intel and Nvidia you’re getting a bizarrely worse experience here in comparison to AMD GPUs in a way that’s completely out of the norm.”


Wait hyper threading actually reduces performance? Wtf

And yeh my 4070ti is being severely underutilized. Not getting anywhere near its power limit.

I sincerely hope this isn't AMD intentionally hobbling Intel and Nvidia.
 
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This would be a hot take if the story was a strong point of any of the games.
Just as the jumping around turn based combat in BG3 is 'embarrassingly bad' people generally don't play a CRPG because of the gameplay, it's the writing which shock horror BG3 has strong writing. It's almost like these games play to their strengths.

BG3 has great gameplay, and I kinda reject the premise that bad writing in Bethesda games should be excused because their games have "other strenghts", whatever those may be. Their games still feature huge amount of characters and dialogue, so it would actually be to our benefit if Bethesda hired better writers.

More to the point who actually cares about a ranking on a website or database?

People who like it like it, those who don't got refunds and have moved on with their life.

I doubt anyone cares particularly deeply, but it is still a bit surprising that this huge AAA extravaganza from Bethesda is getting almost the same score as Fallout 76, their widely hated and most panned game. Before Starfield launched, I was actually predicting it would have metascore of around 92-93, surely after a year delay just for polishing and playtesting they would release a GOTY candidate? Well, not really. I am finding it a decent game so far, around 7/10. A bit disappointing.
 
BG3 has great gameplay, and I kinda reject the premise that bad writing in Bethesda games should be excused because their games have "other strenghts", whatever those may be. Their games still feature huge amount of characters and dialogue, so it would actually be to our benefit if Bethesda hired better writers.



I doubt anyone cares particularly deeply, but it is still a bit surprising that this huge AAA extravaganza from Bethesda is getting almost the same score as Fallout 76, their widely hated and most panned game. Before Starfield launched, I was actually predicting it would have metascore of around 92-93, surely after a year delay just for polishing and playtesting they would release a GOTY candidate? Well, not really. I am finding it a decent game so far, around 7/10. A bit disappointing.

Out of interest, if the game has no strengths you can note, why are you still playing it?

I disagree about BG3 having great gameplay, it's point and click but funnily enough that is subjective, I can play games with poor gameplay if I find the writing engaging. I didn't say the writing should be excused either, nowhere in what you quoted does it say that. Bethesda games IMO have always had varied writing, some of best and most memorable stuff was side quests etc, with main line being fairly forgettable. This one wont be winning any awards for that either from what I've played so far, however I'm still enjoying the game. My enjoyment is not contingent on what others think and never will be thankfully.

I don't think any one thing has stood out for me so far on Starfield, however, when combined, it has resulted in a (so far) enjoyable experience. I've more than got my money's worth already considering a game rarely keeps me engaged these days. I think the only other game I'm remotely looking forward to is Space Marine 2, not a genre I really like but because I like the setting I'll be able to get some enjoyment out of it.
 
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