***The Official Starfield Thread*** (As endorsed by TNA)

Oh a funny story, someone elsewhere was adamant to try to convince me that the characters had soul and that dialogue scenes with them had plenty of facial expressions and everything. I basically said what I said earlier in the thread to which many agreed, that the characters lack any meaningful persona and lack soul that makes you want to like them or root for them in the story etc. I literally showed the screenshots and videos I have accumulated over the 30+ hours yet that wasn't enough to convince them that there are glaring issues with the voice acting, NPC facials, and overall connection with your crew/sidekicks.

How many instances of Sarah facing away from you during dialogue does it take to convince some people that there are obvious issues lol. The community has let Bethesda through the cracks one too many times with stuff like this.
I think people connect to these companions in different ways.

I mentioned earlier in this thread that the romance side of things in Starfield is oddly tame and that Cyberpunk IMO is the gold standard for how to write good companions *however* other than a few specific missions, the companions in Cyberpunk are essentially set-dressing and once you've completed their quests they go and sit somewhere for the rest of the game and play no active part unless the story requires it.

Bethesda's companions are (typically) always with you (assuming you want them to be) and a lot of the attachment (or not) that players will feel towards them will come about through spontaneous (often ridiculous) unscripted events that occur during play.

I will say the game does a really good job of delivering contextual exposition through the characters that feels spontaneous and typically doesn't repeat (they do have canned responses though obviously).

Also, the two questlines I've played that are companion specific (Sarah's and Andreja's) are quite poignant - but I do get that someone's ability to take those stories seriously can be greatly impacted by an animation system that strains to get the character facing in the right direction.

*Edit* and on that last part, to elaborate a little - for whatever reason, characters are rarely manipulated by the engine in Starfield - the only time you'll see it is when a companion gets left behind or stuck - then the engine will reposition them (hopefully) free of obstacles. Otherwise they'll just wander around using their own rules and logic to navigate the world and display various behaviours such as sitting and tinkering until the player talks to them or moves out of range or combat begins.

When you converse with them, unlike many games you don't get a 'cut-scene' where something is constructed specifically for the conversation, instead the camera gets close in on them wherever they are at that moment and they *attempt* as best they can to turn to face it - often this just doesn't work because they're colliding with something that prevents them from doing so - hence some very awkward dialogue scenes.

It's bonkers - and quite frankly I find it endearing but yeah, polished it ain't.
 
Last edited:
Oh a funny story, someone elsewhere was adamant to try to convince me that the characters had soul and that dialogue scenes with them had plenty of facial expressions and everything. I basically said what I said earlier in the thread to which many agreed, that the characters lack any meaningful persona and lack soul that makes you want to like them or root for them in the story etc. I literally showed the screenshots and videos I have accumulated over the 30+ hours yet that wasn't enough to convince them that there are glaring issues with the voice acting, NPC facials, and overall connection with your crew/sidekicks.

How many instances of Sarah facing away from you during dialogue does it take to convince some people that there are obvious issues lol. The community has let Bethesda through the cracks one too many times with stuff like this.

True. I have zero connection with any of the screw. Make make a different kind of connection with Serah soon, but that's about it.
 
  • Haha
Reactions: mrk
Well **** me @mrk. My monitor decided it wanted to do a panel refresh, so I thought I would take a break and go tesco and pick up some supplies. Come back, pack stuff away and do a few other chores, come back to pc to see it is still at it!

Hopefully will be done soon. Only my second refresh in over a year.
 
Well **** me @mrk. My monitor decided it wanted to do a panel refresh, so I thought I would take a break and go tesco and pick up some supplies. Come back, pack stuff away and do a few other chores, come back to pc to see it is still at it!

Hopefully will be done soon. Only my second refresh in over a year.
It's only a 55 minute panel refresh, just go take a poo or something to pass the time :p

I did not even know that existed. Now not sure what that says about you that you knew ;)
If you spend time on nexus mods and check the popular mods sections of games, things will make youe eyebrows to go o_^

Redguard is lower :confused:
Was just repeating what teh google news feed on Google Now was saying!
 
  • Haha
Reactions: TNA
Oh a funny story, someone elsewhere was adamant to try to convince me that the characters had soul and that dialogue scenes with them had plenty of facial expressions and everything. I basically said what I said earlier in the thread to which many agreed, that the characters lack any meaningful persona and lack soul that makes you want to like them or root for them in the story etc. I literally showed the screenshots and videos I have accumulated over the 30+ hours yet that wasn't enough to convince them that there are glaring issues with the voice acting, NPC facials, and overall connection with your crew/sidekicks.

How many instances of Sarah facing away from you during dialogue does it take to convince some people that there are obvious issues lol. The community has let Bethesda through the cracks one too many times with stuff like this.
Oi don't say that the AI might hear you and get triggered!
 
  • Haha
Reactions: mrk
This game really needs a map, I have a quest at Pioneer Tower and I need a map to show me exactly where it is as there are no other indicators.

Bit late and you probably found the tower by now, but if you still need some maps, although not in game maps but better then nothing.



And if you have mods in your game, then there is this mod, which gives you a Billboard Map of New Atlantis


Edit: Ops, missed that you were being sarcastic about the map thing. Ahh well, maybe someone else find them useful ! :p
 
Last edited:
In an ideal world, you'd be able to ask an NPC for directions to a location and they would respond with something along the lines of "head west, cross over the bridge, go past Rogers Clothing store, take the 2nd right and you'll find it just past the large tree"

Now that would be some cool game design

Outcast did exactly that and it was very cool.
 
Not sure why I put in a 'Captain's Quarters' on my ship, people just randomly invite their selves in :D **** off.

I found the module quiet useful ! Sure, my crew member went and slept in the bed right away but that's alright. What I liked with it was you got a chest on the ship, where one can bump food and weapons, without having use the actually ship storage ! :p

Where's the best area to go to destroy ships? I'm trying to rank up my pilot skill, but need 30+ kills to do so.

If you not concerned about the loot there is a place where you can go, but placing it in a spoiler incase:

Join Vanguard and you can use their Piloting Simulator, from what I read you can get the ship kills that way and don't have to fly around randomly and find them. No loot though that way !
 
I'd like to say this is function over form but it flies like **** too :D I just wanted to add loads of hab stuff to see what they looked like.

Starfield-Screenshot-2023-09-23-15-08-33-84.png

You'll have to spend more skill points to build bigger ships something like this! Cost allots of money

53208394110_104098c27c_k.jpg


I just finished my other new custom ship

53207887056_e9f25dbf43_k.jpg

53207887061_886a57abdf_k.jpg
 
Last edited:
@TheSwede I appreciate the effort though!

Also I have managed not to spot this chest somehow... Does it count when you are at tables etc as 'in inventory'?

@AORUS They look great, I don't have the patience. I need a blueprint or something to copy.
 
@TheSwede I appreciate the effort though!

Also I have managed not to spot this chest somehow... Does it count when you are at tables etc as 'in inventory'?

@AORUS They look great, I don't have the patience. I need a blueprint or something to copy.

You welcome and no clue, I made the ship yesterday and have not yet used the crafting stations I added too. I'm about to log in and can check once back on the ship. I am trying to find the ship I "found" some time ago and is now mine, but can't remember where it is parked. At least I know which planet it is on though ! :cry:
 
@TheSwede I appreciate the effort though!

Also I have managed not to spot this chest somehow... Does it count when you are at tables etc as 'in inventory'?

@AORUS They look great, I don't have the patience. I need a blueprint or something to copy.

You can copy my design if you like:D You have mess around with all the parts it's all about weight, cost, and also ship builder level too just take your time you get there,
 
Last edited:
You welcome and no clue, I made the ship yesterday and have not yet used the crafting stations I added too. I'm about to log in and can check once back on the ship. I am trying to find the ship I "found" some time ago and is now mine, but can't remember where it is parked. At least I know which planet it is on though ! :cry:
just talk the Engineer and in ship builder menu pick your ships and make it home it will spawn where you're :D
 
Last edited:
Back
Top Bottom