I was thinking a lot about this and the only conclusion I can reach is that it's a Game Pass thing - MS want games like Starfield to be the reason you sub to Game Pass - they *need* games that are going to keep people engaged (and paying) for a long time and Starfield feels like it's had this terrible skill system implemented specifically to slow players down.Oh my god i forgot about this! The other night i was thinking why on earth can i only assign 3 crew to a ship that has space for 7. Then the creeping realisation dawned that i bet it’s some idiotic skill to unlock. Sure as hell, there it was. Why is recruiting folk to sit in a seat a skill? Why Bethesda, why!?!!?
I never played Fallout 4 so I can't reference that, but neither Skyrim nor Fallout 3 really tried to slow your progress - you could get to max level and max skills pretty quickly if you wanted to. This... definitely feels waaay off (to max every skill in Starfield you'd have to get to lvl 328 ).