Damn. I played the game for almost 100 hours and don't even remember Nova Galactic. That's how underwhelming and forgetable the world in Starfield was for me
Oh hey mate, forgot you were a member here
Damn. I played the game for almost 100 hours and don't even remember Nova Galactic. That's how underwhelming and forgetable the world in Starfield was for me
Maybe it's underwhelming and forgettable because you're not paying attention?
On a serious note - I really think Starfield does a remarkable job of its world-building and lore given that it's a new IP for Bethesda - it does follow the typical BGS formula of multiple factions all in some sort of conflict or uneasy peace with one another but given they've made this from scratch, the history and conflicts of the UC, Freestar Collective and the Va'ruun is really well done - I mean, it feels like it has the depth of lore that Skyrim and FO3 had at launch and they had prior games to build off of. Impressive stuff.
the biggest let down besides bugs and loading screens etc, is the complete lack of reaction from npc's. would have taken the game up a level, thats what i loved about RDR2, in starfield you can empty an entire clip past their head and they dont flinch, hardcore indeed
RDR2 is the slowest, dullest, 'game' I've ever tried. Not saying SF is the greatest thing ever but that is a damn low bar lol. Seems realism overtook fun in that one.
See I agree with that. I can't seem to complete RDR2. So slow and boring. Lol.
My issue with Starfield has nothing to do with how NPC's react to bullets.
Maybe it's underwhelming and forgettable because you're not paying attention?
On a serious note - I really think Starfield does a remarkable job of its world-building and lore given that it's a new IP for Bethesda - it does follow the typical BGS formula of multiple factions all in some sort of conflict or uneasy peace with one another but given they've made this from scratch, the history and conflicts of the UC, Freestar Collective and the Va'ruun is really well done - I mean, it feels like it has the depth of lore that Skyrim and FO3 had at launch and they had prior games to build off of. Impressive stuff.
Nah man. Just not memorable imo. Basically they did it in a way where it is hard to care for anyone or anything in the universe. In my opinion anyway.
I enjoyed the game mainly because it was Fallout with a space skin. Story was not bad or good.
RDR2 is the slowest, dullest, 'game' I've ever tried. Not saying SF is the greatest thing ever but that is a damn low bar lol. Seems realism overtook fun in that one.
Agree about not feeling attached to characters, didn't care a jot.
See I agree with that. I can't seem to complete RDR2. So slow and boring. Lol.
My issue with Starfield has nothing to do with how NPC's react to bullets.
I found RDR2 really boring too. It managed to intentionally take the fun out of the game by over emphasising realism. It was such a contrast to GtaV, Witcher III, Skyrim etc
I think the universe, characters and factions are intentionally forgettable since the whole game is geared towards NG+ and leaving each universe behind.
Exactly this - IMO, NG+ is a trap and actually a not-so-subtle meta-narrative on the main storyline.Must admit, when I went to NG+ I lost all feeling I had because it wasn't the original one which I was more invested in. I'm probably better off doing my usual restart in the case lol.
Could be. Trouble is I am not fancying a NG+.
I would rather they not bother with NG+ and have a solid universe and story.
Browsing around the Starfield Reddit there's definitely some mixed opinions about NG+I was initially hesitant going into NG+1 but soon realised that the game's playstyle is completely geared around it.
It wasn't by design just haven't run out of things to do - I've run maybe 50 bounty missions (mostly space combat and deliveries 'cause they're quick) but other than that it's mostly been scripted missions, tinkering with my ships and outposts and exploring.WTF 400h, deffo the outlier in this thread lol. Glad you're enjoying it though.
It wasn't by design just haven't run out of things to do - I've run maybe 50 bounty missions (mostly space combat and deliveries 'cause they're quick) but other than that it's mostly been scripted missions, tinkering with my ships and outposts and exploring.
It's weird because I see people on the Reddit complaining they've seen the cryo facility eight times and I've only seen it twice - once on a scripted mission and once because I came across it and fancied exploring it again (for loot). There really is a ridiculous amount of content to engage with in this game but you have to talk to NPCs, you have to take your time exploring cities and you have to look at the system maps and planets as you're travelling around.
If you predominantly use fast travel, you're going to miss 50% of the game that you didn't even know was there (and that's Bethesda's fault - not blaming players for that).
No - 'cause that's actually happened vary rarely for me. The only time I've typically found a place I've explored before is when I land on a random planet and find a Science Outpost or Abandoned Robotics Factory etc. These are all proc-gen and pulled from a pool of structures that the game re-uses (they're also used for the bounty missions 'Kill the Spacer/Ecliptic/Va'runn whatever') so I just stopped visiting them (unless I felt like doing some looting - they're also good for building affinity with your companions for their quests).But does it not bother you to travel many light year away to find the exact same base over and over again?
But does it not bother you to travel many light year away to find the exact same base over and over again?