What else was going to win that category? Forza Motorsport? Redfall?This won XBOX GOTY at Golden Joysticks (whatever relevance those are), Didn't realise XBOX was in that much trouble.
I'll reinstall it then, then.
who won the biggest pc port **** up of the yr, as dont see it listedWhat else was going to win that category? Forza Motorsport? Redfall?
BG3 was the overall winner but 'best visual design' seems s stretch - BG3 is many things but pretty it ain't:
Best Storytelling - Baldur's Gate 3
Still Playing Award - No Man's Sky
Best Visual Design - Baldur's Gate 3
Studio of the Year - Larian Studios
Best Game Expansion - Cyberpunk 2077: Phantom Liberty
Best Indie Game - Sea of Stars
Best VR Game - Horizon Call of the Mountain
Best Multiplayer Game - Mortal Kombat 1
Best Audio - Final Fantasy XVI
Best Game Trailer - Cyberpunk 2077: Phantom Liberty
Best Streaming Game - Valorant
Best Game Community - Baldur's Gate 3
Best Gaming Hardware - PSVR 2
Breakthrough Award - Coccoon / Geometric Interactive
Critics' Choice Award - Alan Wake II
Best Lead Performer - Ben Starr, Final Fantasy XVI
Best Supporting Performer - Neil Newborn, Astarion, Baldur's Gate 3
Nintendo Game of the Year - The Legend of Zelda: Tears of the Kingdom
PC Game of the Year - Baldur's Gate 3
Xbox Game of the Year - Starfield
PlayStation Game of the Year - Resident Evil 4
Most Wanted Game - Final Fantasy 7 Rebirth
UGOTY - Baldur's Gate 3
who won the biggest pc port **** up of the yr, as dont see it listed
Oh and lol at "best games studio" what is the metric for that, least amount of sexual harassment scandals?
I find this all time. Sometimes i.opt to land at the landing zone, which is close to outpost, then do same next time and it puts me miles away. Forever moving storage below 250m to transfer to ship. But many times it's too far away and have to carry it closer to transfer. Hence y I stopped building outposts in the gameI’m done with this game and I really want to like it. I’ve spent all day making a new outpost and then when I travel away and back to the outpost the game puts me a five minute walk away from it and when I get there all the ladders are missing. If I try fast travelling to my ship near the outpost then theres a wall of graphical glitches.
This game is ******!
Ratchet & Clank is essentially the GOTY really for a near perfect launch. Was there actually any bug with it? I can't think of anything. RT worked great, upscaling worked great, vsually no artefacting with upscaling, looks better than a Pixar movie and was really fun too.
Might grab that at some point. But will need to be around £15 as I am not convinced I will enjoy it.
R&C was fine but IMO, Nixxes did a better job with Spider-Man. There were some bugs (I got stuck in scenery a few times) and DirectStorage never seemed to work as well as it should have (weren't there frame-time spikes/performance issues?) - the PS5 version still streams faster than even a 7k PCIe 4.0 NVME which just seems dumb (and so far as I know, Nixxes never went back to fix the DirectStorage implementation) - it's also just not that impressive a game for PC - for PS5, sure. I'd say Resident Evil 4 was a better PC port even if the RE Engine's RT is lucklustre.Ratchet & Clank is essentially the GOTY really for a near perfect launch. Was there actually any bug with it? I can't think of anything. RT worked great, upscaling worked great, vsually no artefacting with upscaling, looks better than a Pixar movie and was really fun too.
Well that was your first mistakeI’ve spent all day making a new outpost...
Direct Storage wasn't actually working, you could turn it off via the files mod and basically get the same or better performance as many found. Nevertheless, lots of videos came out showing that in the end, the game actually rifted through faster than the PS5 with a tweak here and there but nothing was officially sorted about the DS side of things.R&C was fine but IMO, Nixxes did a better job with Spider-Man. There were some bugs (I got stuck in scenery a few times) and DirectStorage never seemed to work as well as it should have (weren't there frame-time spikes/performance issues?) - the PS5 version still streams faster than even a 7k PCIe 4.0 NVME which just seems dumb (and so far as I know, Nixxes never went back to fix the DirectStorage implementation) - it's also just not that impressive a game for PC - for PS5, sure. I'd say Resident Evil 4 was a better PC port even if the RE Engine's RT is lucklustre.
I thought we were talking about better ports?For me Spider-Man was just boring, an uninspired city setting with not much interact with, same goes for building interiors and NPCs. Just swinging around looking at glass RT reflections. This is after playing Cyberpunk though so Night City kind of spoils you especially if you've been playing with all the RT enabled on speedy hardware.
Yeah - definitely loses some points for its 'AMD sponsorship'RE4 remake requires the DLSS mod injected in via REFramework to look good otherwise FSR is just trash as usual. So some modding knowledge is required here.