The *Official* Supreme Commander Thread

PinkFloyd said:
I'd love an automatic ferry.
Set some air transports ferrying between 2 islands.
Select your ground units and click on the other island, and they know that they have to go via the ferry. now that would be good :D
:rolleyes:
 
VeNT said:
they all where.

What he's saying is that the competitor he purchased it from has received the English maps and are putting them in the packaging with the game, rather than opening up the game's case (which is a big no-no!) to supply the customer with the correct map.

-RaZ
 
MoNkeE said:
What he's saying is that the competitor he purchased it from has received the English maps and are putting them in the packaging with the game, rather than opening up the game's case (which is a big no-no!) to supply the customer with the correct map.

-RaZ


Gits! Where's MY english Tech Tree! :mad:
 
As i said go in to Game and ask for the English tech tree...

They give it out, i didnt even need proof of purchase! :D
 
awesome game, runs well on my comp thankfully, can slow down a little on 2 screens when a lot goes on, but still very playable, cant wait to try multiplayer :)
 
Well i have slated it, called it Spam commander, and worse.......... BUT

Today i had a game online with a mate at it was AWESOME! :eek:


We had a few mini battles then i got gunships and started taking out his Mass supply to cripple him, I was pretty safe from then and it was a bit slow cause we are both learning the game, so i stood off a bit.

Anyways, i build a Sacred assult bot and some of those Ant looking thingmys. I did some Recon and foun he had 2 spider monkey things. I thought **** it so i went for him and LOL the Scared Bot Pwned the 2 of them :p :p :p

Then ant units also Heal the Sacred one, Nice, So i piled through the rest of his base with that

He was well annoyed, game over !

It was enjoyable and did bring back TA to me which i was a massive fan of
 
gizmoy2k said:
Well i have slated it, called it Spam commander, and worse.......... BUT

Today i had a game online with a mate at it was AWESOME! :eek:


We had a few mini battles then i got gunships and started taking out his Mass supply to cripple him, I was pretty safe from then and it was a bit slow cause we are both learning the game, so i stood off a bit.

Anyways, i build a Sacred assult bot and some of those Ant looking thingmys. I did some Recon and foun he had 2 spider monkey things. I thought **** it so i went for him and LOL the Scared Bot Pwned the 2 of them :p :p :p

Then ant units also Heal the Sacred one, Nice, So i piled through the rest of his base with that

He was well annoyed, game over !

It was enjoyable and did bring back TA to me which i was a massive fan of

Yes, supcom online with friends (or anybody for that matter) is way way more enjoyable compared to the single player and the skirmish!!

The ant things are siege assault bots btw or harbingers :p
 
I played the demo briefly but I don't understand the economy, it seems that it cost mass & energy to build buildings but it doesn't cost anything to build units once the building is built, is this correct?
 
No it uses a small ammount of mass energy whilst building ie a unit might take 6mass and 25 energy to build so your output goes down, when it stops building it goes back up
 
Fx-Overlord said:
Yes, supcom online with friends (or anybody for that matter) is way way more enjoyable compared to the single player and the skirmish!!

The ant things are siege assault bots btw or harbingers :p

Exactly the reason im gonna buy it too, I ignored the single player... and just got straight down to the fun and killin ;) Even skirmish is cool but it wouldnt be as fun as it is with m8s/people u know ;)
 
TheBrooder said:
I played the demo briefly but I don't understand the economy, it seems that it cost mass & energy to build buildings but it doesn't cost anything to build units once the building is built, is this correct?


It messed with my head at 1st and I was always running low on mass/energy but once u figure it out u will end up with plenty mass and energy and its good cos u can eventually end up ramping up units/bases and having the fun..... just a tad shame it still takes maybe good hour or so to get to that point ! maybe I can build 50 cheapo power gens and see if that boost me quicker lol
 
i've started building enough t1 stuff to then be building units whilst upgrading my commander to t2, same process up to t3 then i start to realy build up my forces and defences etc
 
I dont see the point in upgradeing the commander, quicker to u pgrade the buildings sooner, and also you can have multiple t2/t3 engies/units, as u'll need them... (t3 kbots F.T.W. :D)
 
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Interesting am watching some of the replaces by newbie/good players (ranked players)

http://www.gamereplays.org/communit...Z-A&sort_key=last_post&topicfilter=all&st=100

noticed a lot of guys are just starting with 2 power generators and 2 Mass extractors.... and then building 2-3 land/air bases with power gens around and ramping up mass extractors to tech 2/3..... there not even reaching the point to put mass storage there lol

Seems a good combo and they ramp out a ton of units :)

Only thing with SC is as advanced is it is, the online battles look like there over with within an hour if not 30 minutes ;)

Must try CnC3 demo soon.....
 
Going from the start without the initial building from the new patch, you should start in this order

Power Generator = PGen
Mass Extractor = ME

So place these in a row like this :
(1.) ME....|
Space for a mass storage but don't build it now
(2.) PGen.|- (4.) Factory (placing the factory so it is adjacent to the ME and PG's (I also like to start with a land factory))
(3.) PGen.|

As soon as it is built start 4 Tech 1 Engineers
(whilst your Engineers are building, repeat and rince this on all starting mine spots with your ACU, but building at least 1 air factory (It is probably best as the second factory TBH))

As soon as the first tech 1 engineer is out have it either go straight to work on reclaiming anything local or go for a Hydrocarbon Power Plant or if non of those are present then build some more PGen's (about 4 (IN A ROW))

When the second Engineer is out I send it out to build a few more ME's that are local.
When the third is out I typically set it to build 2 Anti-Air Turrets.

*Before the fourth is out you will have a couple of factory's built, so start building a T1 scout plane and sending it to your opponents base (if there is more than one then I might build one for each opponent.

Next build T1 attack units and put the factory on repeat and forget about it for the time begin, when you have about 5 out of your door I tend to send them on harass, so straight to any enemy ME's or PGens (they should be targetted second to ME's though) right outside the immediate range of his ACU (obviously you should have scouted these spots)

Keep building factory's with your ACU and pumping out more and more T1 units (if you see them building bombers then build more air factory's and build interceptors) instead of tanks.

Once I have 4 ME's up I upgrade one of them at a time to T2. (You shouldn't run out of metal, but just in case you should micro the pause button to make sure you don't hit bottom with your Mass). You might think that you have a lot of power just before you upgrade to T2, but as soon as you hit the button it will disappear so keep an eye on both.

As soon as your other Engineers have finished I set them building the same as the ACU, but also actively seeking out more mass within reach.

Keep upgrading whilst attacking (DO NOT FORGET! :D) and keep adding more PG's using the adjacency bonus till you have a stable point 8+ on your Mass and enough Power. Finally then you can upgrade factories to T2 (with micro).

You might want to put some T1 Point Defence surrounded by walls as T1 units are not able to shoot over them effectively! (especially on chock points!)

If you are getting beat then you need more units or you need to work your way around the back of the oppositions assaults and do some damage to the ME's or PGen's and causing breaks in his offensive line (try exploiting such things with your ACU using it to jump in between the line of offending T1's and destroying them).
ME's and to a lesser extent PGen's are the only real points that count in terms of damage in the early game, so do not bother battling it out head on when you can send a sneak force from behind (or from above!!).

Remember your ACU is essentially an experimental using T1 and T3 weapons to begin with and will wipe the floor with small to medium amounts of T1 units, so use it offensively!

Never give up the offensive as well. I have seen so many replays where the opposition were beat and a few units would have taken them two pieces, but the offence is just stopped to regroup. Regroup behind the front line, but keep the front line in existence (as long as its not his ACU). What I am saying is never give up the offence and keep scouting for breaks in the line or sneak attacks behind your lines (if you see a sneak attack then exploit it!!!)
 
Download them and then unrar and put them in here:

Default: -
C:\Documents and Settings\*yourname*\Local Settings\Application Data\Gas Powered Games\SupremeCommander\replays

Go to extras in the main menu and click replay.

You cant watch the old version (Beta) replays on the latest version, so try to find the new ones.
 
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