any1 seen the trailer for forged alliance yet? looks a bit tasty ![Big Grin :D :D](/styles/default/xenforo/vbSmilies/Normal/biggrin.gif)
http://www.gamershell.com/download_20098.shtml
![Big Grin :D :D](/styles/default/xenforo/vbSmilies/Normal/biggrin.gif)
http://www.gamershell.com/download_20098.shtml
peetee said:couldnt you take it back to the shop?
Surely they operate something liek valve like where if the key is in use you just take a photo and submit the evidence to them
Byron5184 said:I dont play random people because most are early rushers and only care about their win/loss ratio etc..
I may be missing something here, but why does it take my Colossus ages to start firing its main laser thingy. I had 2 standing doing nothing whilst an enemy razed my firebase to ground and then proceeded to destroy 1 Colossus and damage down to 1/4 health of the other. I did instruct them both to attack the Colossus, but the big lumbering piles of metal just stood there being dopey.
Also mass movement of large numbers of units seem to cause problems. Unless the land is wide flat and easy to navigate then it seems to take forever. I once timed how long it took to move 200 siege bots approx. ~10k on a 20x20 map - the result was 45 minutes of play time! I gave up trying to keep them in formation.
Does SC have a Direct X 10 patch?
Thanks
I just played a skirmish vs tech ai all was going fantastic
i had 8 experimental gunships 6 battlecruisers 10 spiders
owned his incoming units and you know what the ****** did?
Crashed a damn flying saucer thing into my commander and won.
The AI in this game is superb !
HUGE BUMP!
Been playing more and more of this game and i'm starting to get the hang of it but i've read most of this thread and people talk about having 20 Fatboys, 30 T3 units and i'm just!
I'm using T3 engineers a lot, do SCU units or whatever they are called really make a huge difference? I also don't upgrade my Commander, takes too long really and the energy is normally used for other things.
Currently playing against 3 AI, all on our own islands - 4 corners i think just to get used to it.
My unit is stupidly low, mainly go for Tech. and then 1 Experimental and i'm sorted..as it takes me ages to get anywhere...where am i going wrong? Am i simply not producing enough mass/energy?
Have been trying one of the modded maps which spawns in wave after wave of increasing tech level units - there are 4 of us defending in the middle - we managed to stay alive long enough to all have fatboys (3 each nearly at one point) and other units - playing as one race each but sharing engineers.
We managed to destroy 7 of the 8 gates that the units jump in through but the last one by the time we got to it was churning out combinations of all the experimentals so was nigh on impossible to defeat - we lost big time - all cos of one last warp gate !