Where did I say I didn't run away?Surfer said:ehh?
"For 60 seconds, this ability will turn your body to stone. Along with removing all poison effects, you will mitigate 25% damage and become immune to movement impairing spells such as knock back, stun, and snare. Recast is 30 minutes."
Thats the dwarf buff. Mitigates 25% of the damage done to you. So how is it 80% resistance? Basically they do 75% damage instead of 100% damage to you no? So you're on 25% resistance. Unless ive misunderstood it![]()
and you couldnt kill them but they couldnt kill you??? Well thats strange as well if 3 of them are melee-ing you. It takes time to cast Healing Touch
and doesnt it get interrupted if you get hit? What are the creatures called? Sounds like quite an easy quest if you can survive 3 of them just by healing every so often..... but wait a minute ..... you say you couldnt kill them but you survived??? How did you escape then? dont tell me you ran away????![]()
tbh still rather skeptical... you managed to survive without running away or recalling or whatever(i doubt you'd be able to run away from them unless they couldnt move)

Sleepery said:Tical - Any windows in the house? One thing that always bugged me about SWG was the fact that there were never windows in the houses for you to enjoy the view.

Furbs said:I just started playing on frengot and yes if you have played EQ or SWG a lot of things have been lifted straight from them![]()
It's more like EQ1 than EQ2 imo.Efour2 said:Errr i know its an SoE game but does it draw very heavily on EQ2 and SWG it looks almost identical and some of the stuff you are talking about also almost a direct rip from their previous games.
Efour2 said:Errr i know its an SoE game but does it draw very heavily on EQ2 and SWG it looks almost identical and some of the stuff you are talking about also almost a direct rip from their previous games.

Tical said:Vanguard uses the Unreal 2.5 engine, which is the same used on Lineage II. Of course its *a lot* like EQ1 (not 2 imo) as its made by the same dev team that created EQ1. Not that i'm saying its an EQ clone.
It reminds me of a mix between DAoC, EQ1 and SWG in a lot of respects, with more ideas ontop of it.
Its also not *really* an SoE game, so all you SWG "vets" (read: whine whine) have nothing to fear. It was being published by Microsoft at first, then Sigil bought the rights to the game, and gave the publishing, distribution etc to SoE. Sigil have full control over the development of the game, the ingame GM support and full intellectual rights to Vanguard. So we'll never see SoE making development choices and things that directly affect the game. Alls the better!
