Soldato
are there any cheats for this game? such as god mode? and infinite suit power would be interesting to mess around with.
There's the diff_easy.cfg as posted above.
And there's a trainer out too.
are there any cheats for this game? such as god mode? and infinite suit power would be interesting to mess around with.
It's the kind of "high realism" universe where two shots from pistol chop down the tree, which then falls down never touching ground but lying 3 feet above ground propped on rosemary bush and blossoming wildberry. It's the realism where 20 seconds after shooting you get shiver down your spine as you notice invisible body snatchers stole dead Koreans bodies. Pools of blood and AK47 in the grass everywhere, no bodies for coroner.
But even with fast GPU it actually looks bad. The way I see it, with much more powerful cards, anyone should get at least FarCry HDR patch quality with FSAA in medium settings, anything above that is future proof extra. But that's not how it works in reality. In medium settings the game looks crap. Much worse than even HL2 in medium settings.
Even in Vista, DX9 mode runs faster than DX10, partially because weird memory leaks, but mainly because of outrageously sloppy coding and besides being artificially locked out of highest settings in DX9 there is nothing DX10 visually offers in this game that DX9 couldn't do. Huts break down in DX9, tyres still get punctured. DX10, by default should be faster, and yet it is not.
If the physics were to calculate a tree falling through a bush crushing it, then this game would run at 1 fps, the same with the bodies staying, just because in real life they stay there the pressure on the graphics and cpu rendering 10 dead bodies as well as all the environments would kill your computer, its is a cheap way of crytek releiving pressure from your system to try and make it run smoother.
g_ragdollMinTime [value] - Determines for how many seconds ragdolls (i.e. dead characters) will remain visible before being removed. Lowering this value can improve performance by removing dead bodies more quickly. Can be used in combination with g_ragdollDistance, since lowering both will result in much quicker dead body removal.
g_ragdollDistance [value] - This setting determines the range beyond which ragdolls (i.e. dead characters) start to disappear. Lowering this value can improve performance during combat by removing more dead bodies from view at the cost of realism.
I hadn't considered this until now but you're absolutely right. I'd even go as far as to say that, physics aside, medium on Crysis looks worse than Far Cry on high.
I wonder if they can do anything to address this from a performance point of view
It's been done before, all I actualy suggest is that destructable environment was badly coded and instead of indestructable elements being ground level - the function of hard limit for "noclip" falls on the sprites, in this case - bush or tall grass is somehow coded as indestructable element. Which, to be fair, no one would give monkeys about - it's just some tree falling and levitating above ground or dead enemy body ragdolling in convulsions submerged half way through the floor - it is still very enjoyable, if a little slow, game - if it wasn't for the fact every reviewer wet their pants calling it the benchmark for realism or even, what was it "the world of games will be known as world before cysis and after crysis". That's simply far from what Crysis is at the moment.If the physics were to calculate a tree falling through a bush crushing it, then this game would run at 1 fps,
there is no doubt that this game has done more in the terms of graphics and realism than any other game to date
It's been done before, all I actualy suggest is that destructable environment was badly coded and instead of indestructable elements being ground level - the function of hard limit for "noclip" falls on the sprites, in this case - bush or tall grass is somehow coded as indestructable element. Which, to be fair, no one would give monkeys about - it's just some tree falling and levitating above ground or dead enemy body ragdolling in convulsions submerged half way through the floor - it is still very enjoyable, if a little slow, game - if it wasn't for the fact every reviewer wet their pants calling it the benchmark for realism or even, what was it "the world of games will be known as world before cysis and after crysis". That's simply far from what Crysis is at the moment.
Actually I can't see what this game has done in terms of graphics to run so bad. The forests and jungles are not that much better looking to be as slow as they are compared to games already out, the water and environmental effects again don't look good enough to justify performance hit of that scale. And so doesn't mapping to justify massive leaks and broken textures all over the place. The way I see it - given existing technology and the fact DX10 should run faster, this game in medium settings should give you at least smoothness of FarCry on highest settings, HDR and shaders at HL2 Lost Coast levels and dynamic shadows of FEAR proportions. In other words - it should be perfectly playable, and setting it higher would add the whole "moving leafs", "motion blur" and "thick vegetation waves with the wind" element. Otherwise, truelly, do all these jagged edges, 15 frames per second and soft focus/ weird too bright patches in the sky telematic 1980ies VHS camera lighting deserve anything more than over the top, too ambitious for hardware abilities games, such as ArmA?
In terms of realism my view is similar - it's not a bad game, I just feel it should be pointed out - you will have fun moment or two driving into that hut and shooting the tyre, but few disassembled flat pack housings later you will notice the realism, compared to other games on the market already, or even its predecessor - FarCry, actually blows. And so does AI. It's the kind of AI that can see you in thickest of bushes on highest of mountains, but when shot they creep sideways around village looking confused and shouting to each other in broken English and then 30 seconds later forget all about you, their dead buddies vanishing from the ground in front of their eyes and go back to looking daft at pretty tomato patch. The AI that will call for helicopter support alarmed by you hidden behind tree two miles from the village but not regrouping around main entrance to await your approach. And once again - stupid bots are excusable, if it wasn't for the fact we read so much about benchmark intelligence of those bots. It's not that Crysis is bad, it's just that it's not as good as those raving reviews make it out to be.
Medium on crysis imo looks worse than far cry on medium, its great if you can run it utterly maxed but if you cant and have to go medium and god forbid low then you may aswell wait until the new cards come out and play it to do it justice.
So Damien's getting his unlocked in about 5 hours time now?has anyones been dispatched yet ? mines unlocked in 1 day 2 hours ! Wooo.
Farcry when it first came out ran like a dog on the machines of its time, only when better hardware came out could people really crank up the graphics, this is the same as crysis, they have built it to be to far future orientated, which is a shame
Why do you want to run with 4xAA, it's not like it needs it.The thing that gets me is the incredible performance hit from AA. I am going to try and get this game to run with 4 x AA, but to do so will probably mean everything on medium, probably lower.
Becuase it wouldn't look as good.My primary hate in Crysis is that everything pops into view. Why couldn't they fade things in?
Wouldn't that have ruined the whole "looks amazing now, even better in the future" thing?Maybe they should have released it in a years time instead then.
I cant play it, its totally ridiculous, i have to play it on all medium at around 1024 and even then its not smooth. On medium at that rez it looks terrible, like a bad cartton, id compare it to soldier of fortune 1 graphics.
How come other people who have pre-ordered and pre-loaded through EA Download manager are getting this way before I am?
I.e. Check the time this post was made, then look at the following screenshot I just made