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Didn't take you long to re write the narrative did it?
Interesting so there is no option to disable ray tracing at all, similar to spiderman 2.
Raster.....
It's Ubisoft what did you expect, Have you seen some of their latest videos showcasing their staff ? No wonder their games are going down the toilet
Since they're cooking it from 2017... more.
Didn't take you long to re write the narrative did it?
A major AAA game launched on pc with no options for raster? (that's not a remake)
And brought to you by AMD? Damn that changed quickly.
might even be worth the ubisoft+ and geforce now sub for you
Thankfully with games like cp 2077, portal rtx and now aw 2, people are starting to associate next gen visuals with Nvidia hardware so I would say amd are feeling the heat to start pushing things forward on their end too otherwise they will be associated with as being for a lesser experience visually especially with articles like this
Alan Wake 2 is a stunning example of what the future of PC gaming looks like—but only on Nvidia
The RTX 40-series' features come together to make something beautiful in Alan Wake 2. I just wish it was something more players could experience for themselves.www.pcgamer.com
AMD don't actually make the games.It's still more than likely going to be gimped though. If amd don't hold back the resolution of the ray tracing effects nor where it applies e.g. not just having shadows cast by the sun/moon on only trees then hats of to amd but I doubt it but I'm more than happy to be proved wrong here come the time as I'm wanting to see next gen visuals and will make justifying a new gpu purchase a lot more easy for me.
And like I said here in this post:
AMD at this moment are quite frankly viewed as the budget/lesser version to experience gaming now no matter how you try to spin it. All I can say is thank god they aren't listening to the amdippers over on reddit trying to claim RT isn't important
I doubt amd has much sway anymore either since devs have clearly stated the advantages of embracing rt and leaving raster in the dark ages where it belongs. Lets hope now that they will also pester amd to focus on their RT hardware for next gen consoles/gpus then everyone wins, well, not the RT naysayers anyway
If the game is good and only runs well on 4080+ levels of gpus, I'll likely be buying a 4090 as we now have plenty of games coming out where basically everything else is ******** the bed and some of the games I am playing now or/and will be in the future are visually stunning looking. HL 2 remix is going to absolutely blow everything out of the water too #rtxevolution
AMD don't actually make the games.
I'm not or have not been spinning anything? I corrected your BS post and you've now flip flopped in the space of a few hours and are now buying a 4090?
AMD have no sway but they have enough sway to gimp graphical settings? which is it?
Who are these "naysayers" you keep going on about?
If the game is good and only runs well on 4080+ levels of gpus, I'll likely be buying a 4090 as we now have plenty of games coming out where basically everything else is ******** the bed and some of the games I am playing now or/and will be in the future are visually stunning looking. HL 2 remix is going to absolutely blow everything out of the water too
amd are feeling the heat to start pushing things forward on their end too otherwise they will be associated with as being for a lesser experience visually especially with articles like this
New Avatar game looks to be AMD sponsored, but supports XeSS and DLSS, I fully expect DLSS to looka nd run better than FSR2 in this, yet obviously they only metric out the FSR mode and performance
I think you need to start from the beginning. This Avatar game has really sent your head spinning. Maybe take some time to gather your thoughtsWhen they have technically sponsored the games, they have input into how things are done, same way nvidia do with their technical sponsored games, if you think otherwise, you're delusional. Problem for amd is they can't say not to use RT these days because of studios now leaving the old gen out and thus are wanting to focus on better and more efficient tools that benefit them in time, effort and most importantly money saved along with meeting dead lines quicker (as stated by various studios now)
Lmao, you haven't corrected anything, just because an amd sponsored game won't have raster fallback does not mean that amd won't have some input into how much RT can be gimped (as proven by every single other title they have sponsored).
Now buying a 4090? Read the post again, here I'll quote the main bit:
Naysayers, just read through this thread to find out, seems like you're trying to convince yourself you aren't one
Not my problem if you aren't understanding this from a PR pov for amd:
I think you need to start from the beginning. This Avatar game has really sent your head spinning. Maybe take some time to gather your thoughts
AMD don't actually make the games.
I'm not or have not been spinning anything? I corrected your BS post and you've now flip flopped in the space of a few hours and are now buying a 4090?
AMD have no sway but they have enough sway to gimp graphical settings? which is it?
Who are these "naysayers" you keep going on about?
Yeah good point, It's only recently they've started hiring "special people" that don't serve any real purpose other than to signal to all their friends "Look how good we are please don't call us <insertbuzzword>phobic see how good we are give us social points".
Avatar is unique though, it has put a 4090 in someones basket, not even Alan Wake 2 could do that.AMD have enough sway to ask devs to not implement certain features like high level RT FX i.e high res RT reflections, high quality RTGI etc... it's why we got some of the worst RT FX possible in RE:Village, FarCry 6, Star Wars Jedi Survivor, Callisto Protocol etc... it's a pretty clear pattern, If AMD are involved with a game it's a near certainty that any high level FX will be watered down crap.
AMD have enough sway to ask devs to not implement certain features like high level RT FX i.e high res RT reflections, high quality RTGI etc... it's why we got some of the worst RT FX possible in RE:Village, FarCry 6, Star Wars Jedi Survivor, Callisto Protocol etc... it's a pretty clear pattern, If AMD are involved with a game it's a near certainty that any high level FX will be watered down crap.
Here I'll try belowNo you don't seem to be understanding the points
How it ended:Yeah it's a shame amd somehow managed to swoop in and get partnership with this as originally it was nvidia involved and the game was going to be ray tracing only like metro ee. AMD doing what they do best, holding back next gen visuals
If the game is good and only runs well on 4080+ levels of gpus, I'll likely be buying a 4090 as we now have plenty of games coming out where basically everything else is ******** the bed and some of the games I am playing now or/and will be in the future are visually stunning looking. HL 2 remix is going to absolutely blow everything out of the water too #rtxevolution
Here I'll try below
How it started:
How it ended:
So yes, you can have a RT only game and give the perception of "we are great at RT and have the next gen hardware to experience true epic RT!!!!!" but that doesn't mean very much if said RT is "gimped" and given nvidia are being very favourably reviewed in the press for the best visual pc gaming experience with titles that are intensive RT and now PT e.g. portal rtx, cp 2077 and now alan wake 2, amd can't be seen to be lagging behind even more than they already are.
If the game is good and only runs well on 4080+ levels of gpus
If your auntie had wheels or balls................Simple question that will answer my question, if nvidia had technically sponsored it, what do you think the difference in RT visuals/settings would have been?