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Poll: The Vega Review Thread.

What do we think about Vega?

  • What has AMD been doing for the past 1-2 years?

  • It consumes how many watts and is how loud!!!

  • It is not that bad.

  • Want to buy but put off by pricing and warranty.

  • I will be buying one for sure (I own a Freesync monitor so have little choice).

  • Better red than dead.


Results are only viewable after voting.
And how often is this going to happen? Likely very very rarely.


Doesnt have to be that way. This isnt about AMD or Nvidia, I think its down to Microsoft showing off dx12 on windows 10 and making sure it shines, AMD had the tools ready to use to do that otherwise it all relys on brute force. Its probably also using a lot of PC cores where as some games are awful and swamp just a couple threads. It could be 8 core fans waving a flag cheering for this game also, I see its just 1 company going out of its way to take advantage of progress.
The easiest route is to go dx11 and not multi thread it but I do hope Vulkan and dx12 arent rare and maybe we even get a fight between each for which will be the future path and Vega could benefit from both routes maybe
 
@lodsamoney Your original comment of the "PC Market" makes more sense, or more accurately, "most of" and "the gaming" and at the moment". I currently have only one NV product, the GPU in my laptop. My other 5 *PCs* have no NV ...

Why on earth would it be an issue for developers if they can improve AMD performance while not hampering NV? That makes no sense unless there is rotten shenanigans etc. going on in the background.


**
Edited to add who I was responding to.

Or what will happen is nvidia will "sponsor" the game within the last few months and make sure that anything which benefits only AMD will get removed in the end as was the case with rise of the tomb raider.....

*cough*

Async being removed despite the consoles having it, eventually got added back later on though after the first direct x 12 patch got bashed for being awful

And

Making sure to get a little dig in by doing something like this despite the tech behind pure hair being AMD's work.....

NdnAhFO.png

*cough*
 
At least this is another actual dx12 game rather than all the fake patched in dx12ness ;)

So now we have as the only true dx12 games.

Forza (franchise)
Gears of war (franchise)
Halo (franchise)
 
At least this is another actual dx12 game rather than all the fake patched in dx12ness ;)

So now we have as the only true dx12 games.

Forza (franchise)
Gears of war (franchise)
Halo (franchise)

Well those "fake" dx 12 games work wonders on my/amd setups :cool: Brought a new lease of life into my aging setup.
 
Well those "fake" dx 12 games work wonders on my/amd setups :cool: Brought a new lease of life into my aging setup.
Biggest gain I seen with DX12 was with Deus Ex MKD - that was a huge performance gain with my Fury X. I do remember getting worse performance in ROTR when the DX12 patch was released although that too was with my Fury X, with the Vega 64 I get an extra 3-4 FPS in the benchmark with DX12.
 
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And how often is this going to happen? Likely very very rarely.
My understanding is that these games have been optimised in this way to allow the 4K capable consoles to run the games at 60FPS 4K. Given that the majority of games are made for consoles first and then ported to PC, I would have thought there is actually a considerably likely chance we'll see more games optimised in this way. Is there something wrong with my logic here?
 
At least this is another actual dx12 game rather than all the fake patched in dx12ness ;)

So now we have as the only true dx12 games.

Forza (franchise)
Gears of war (franchise)
Halo (franchise)

all microsoft games as they have a vested interest in dx12 ;)

how the industry wide adoption going?

heart, that optimisation can also include things like lowering shadow resolution, draw distances etc.
 
My understanding is that these games have been optimised in this way to allow the 4K capable consoles to run the games at 60FPS 4K. Given that the majority of games are made for consoles first and then ported to PC, I would have thought there is actually a considerably likely chance we'll see more games optimised in this way. Is there something wrong with my logic here?

Seeing as all the consoles that matter are AMD powered, results like Forza7 will become the rule and not the exception over time.
 
Biggest gain I seen with DX12 was with Deus Ex MKD - that was a huge performance gain with my Fury X. I do remember getting worst performance in ROTR when the DX12 patch was released although that too was with my Fury X, with the Vega 64 I get an extra 3-4 FPS in the benchmark.
80% at 4k on Doom when vulkan got added. Made it go like stink.
 
People have been saying this for years.
It's the same rhetoric

That is true we been saying this for awhile now, and sure it's taken awhile before this starts to show up. Things like this don't just happen over night.
The new Xbox is the closes console to that of a gaming PC it's running Windows 10 version, full DirectX 12 hardware. If you really believe a game developer making a game for Xbox will scrap all that work and later release again on PC you very much mistaken.

Amd has been building this eco system for awhile now and we will start seeing it come into play.
 
Amd has been building this eco system for awhile now and we will start seeing it come into play.

What's that I hear? O yes, it's a nVidia dumptruck full of cash to pay off the game devs to nerf all that lovely 'eco system' cack :D

Hope I'm wrong, but we have to live in the real world here Shanks and not some fantasy one where things work as they should. Money = King and nVidia have been top of the mountain for a long loooong time now. It's never going to change :(
 
What's that I hear? O yes, it's a nVidia dumptruck full of cash to pay off the game devs to nerf all that lovely 'eco system' cack :D

Hope I'm wrong, but we have to live in the real world here Shanks and not some fantasy one where things work as they should. Money = King and nVidia have been top of the mountain for a long loooong time now. It's never going to change :(

It just did with this title, because MS has more money than nVidia. Let's see what happens with others. Consoles now represent a much larger market than PC.
 
That is true we been saying this for awhile now, and sure it's taken awhile before this starts to show up. Things like this don't just happen over night.
The new Xbox is the closes console to that of a gaming PC it's running Windows 10 version, full DirectX 12 hardware. If you really believe a game developer making a game for Xbox will scrap all that work and later release again on PC you very much mistaken.

Amd has been building this eco system for awhile now and we will start seeing it come into play.

Seeing as all the consoles that matter are AMD powered, results like Forza7 will become the rule and not the exception over time.
It just did with this title, because MS has more money than nVidia. Let's see what happens with others. Consoles now represent a much larger market than PC.
What's that I hear? O yes, it's a nVidia dumptruck full of cash to pay off the game devs to nerf all that lovely 'eco system' cack :D

Hope I'm wrong, but we have to live in the real world here Shanks and not some fantasy one where things work as they should. Money = King and nVidia have been top of the mountain for a long loooong time now. It's never going to change :(
It's not gonna happen, because games development doesn't work like that. This is why I object to the term "port".

"Port" is used irresponsibly, and as such lay people believe that games are actually "ported" between platforms. The hardware might have a similar set of functionality, even identical. But there are different software layers between the platforms that largely invalidates the hardware similarities, or the benefits of the hardware being similar it terms of making development quicker.
 
People have been saying this for years.
It's the same rhetoric

Part of the reason why that never happened was due to the API. PS4 and Xbox had their own unique API's which developers had to port their code to, the PC was stuck on the bloated pig that's DX11. Now the Scorpio will be using DX12 as it's API it should make PC ports a lot more consistent which will benefit GCN hardware. It will still take few years but in time I would fully except AMD's cards to be consistently ahead or around the same level on watt for watt basis.
 
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