The Witness out tomorrow(reviews in)

Soldato
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PLEASE - IF THIS THREAD BECOMES THE DEFACTO DISCUSSION THREAD FOR THE GAME, HIDE SPOILERS OR ANYTHING YOU THINK MIGHT BE PERCEIVED AS A SPOILER - preferably label the spoiler so people know whether it's something they can click on or not.

Reviews:

IGN - 10/10
Videogamer - 10/10
Destructoid - 10/10
Game Revolution - 5/5
We Got This Covered - 5/5
Giant Bomb - 5/5
Examiner - 5/5
Game Informer - 9.25/10
Spaziogames.it - 9/10
PlayStation Lifestyle - 9/10
Gamespot - 9/10
Multiplayer.it - 9/10
PC World - 4.5/5
PCGamer - 89
GamePro (German) - 85/100
Hardcoregamer - 4/5
Escapist - 4/5
Daily Dot - 4/5
Venture Beat - 70/100
Metro.co.uk - 7/10
PlayStation Universe - 6.5/10
Gamesradar - 3/5

Eurogamer - Recommended

EDIT: I guess many haven't even heard of this, so here's a vid to give you an idea:

 
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Ummm, cool?

Never heard of it, no links in the OP, soooo, what is it? What's your opinion on it?
 
Really liking the look of this, not sure I will buy it just yet so I hope people use a separate thread or spoiler tags to discuss the puzzles :)
 
Ummm, cool?

Never heard of it, no links in the OP, soooo, what is it? What's your opinion on it?
Sorry, figured most people at least knew what this was by now.

It's a 1st person, open world puzzle game developed by Jonathan Blow, the guy who made Braid. This has been in development since 2008 and was originally set for release in 2012, but was pushed back indefinitely so he didn't have to pare back his ambitions with the game with last-gen hardware.

Game is supposed to be quite involved and lengthy and is also stunningly beautiful. Kind of a throwback to Myst/Riven-era puzzle games in terms of its esoteric and exploration-based nature, but with modern 3D game design.

I'll throw a link into the OP.
 
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Hmmmm, from the vids, it seems 85% of the puzzles are mazes, 3D or 2D.
The game is apparently a bit deceptive in that. 'Puzzle' can mean several different things in this game, with the mazes only being one aspect of them, though they do kind of form the foundation for things.

Blow seems to want to keep a lot of the more deeper aspects of the gameplay/puzzling hidden for the user to discover on their own rather than show too much.

A few people so far have said it's the sort of game you'll want to get pen and paper out for as you play.
 
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Saw this on Steam and did look good but £29.99 price tag even for someone independent you want to give money to sounds a tad high.
 
Saw this on Steam and did look good but £29.99 price tag even for someone independent you want to give money to sounds a tad high.
A developer being independent doesn't make them lesser than somebody else.

It has every bit the polish of a AAA game and it's apparently good for 30-50 hours to beat(though not necessarily complete ;) ). If Portal 2 and The Talos Principle can be full priced games and justify it, there's zero reason why this can't also. In fact, it's *less* than 'traditional' full price.
 
Always thought it was billed as a ps4 exclusive
Sony has certainly done their best to make it seem that way. Pretty much all the marketing for it has been specifically for the PS4 version and even some reviewers seem unaware it's also a PC title.

Big shame, cuz this is a game I feel could do well on PC, but I think its sales will not be as strong because it hasn't been advertised.
 
Hmmmm, from the vids, it seems 85% of the puzzles are mazes, 3D or 2D.

From what I've read, the mazes are nearly always what you solve but finding the solution can involve exploring the local area.

I'll admit to being a bit disappointed as the maze mechanic has been done to death on iOS but I loved Braid so I'm hopeful that there is enough done to mix up the mechanic enough to sustain a full game. Certainly from the reviews it looks like they have nailed it pretty well.
 
Not cheap at £30 but apparently the length of the game justifies the asking price.

Will probably pick this up, but I might wait for the RPS review.
 
I might wait for the RPS review.
Nobody in the world will have the exact same tastes as you. RPS has 6+ different people who do reviews and there's no chance that they all align perfectly with each other(and yourself).

The best way to handle reviews is to read a bunch of them. Pick some favorites out if you want, that's cool, but never ever treat any one place as gospel, cuz they are just people with personal opinions as much as anywhere else.
 
Nobody in the world will have the exact same tastes as you. RPS has 6+ different people who do reviews and there's no chance that they all align perfectly with each other(and yourself).

The best way to handle reviews is to read a bunch of them. Pick some favorites out if you want, that's cool, but never ever treat any one place as gospel, cuz they are just people with personal opinions as much as anywhere else.

Agreed but I've always found their Wot I Thinks to be a refreshing approach to reviewing. And my tastes do align to John Walker who writes there, and I'm fairly certain being a puzzle game he'll be doing this one.
 
Puzzle games are generally not my 'thing' but I loved Braid and one of my best buddies is a senior developer at Thekla and was involved in making the game from start to finish and he bagged me a free key.....so all good.
 
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