theHunter: Call of the Wild

I'm not running around as thats loud, I'm slowly walking so making as little noise as possible, I'm trying to keep upwind so animals don't smell me coming and yet yet I just don't see that many animals but hear lots. Those that I do see (after 30 mins of walking) very rarely stay still enough for me to shoot (usually scatter within seconds of seeing them) and those few I do manage to shoot at - well I've no idea what my bullet drop is so I've no idea where to aim vs the distance to ensure a hit because there';s no sighting range available to test things out first.

For example I was a hobbyist UK full bore shooter/occasional pest controller (Crow, Pigeon, Rat, Rabbit etc) so I know where to shoot IRL, and there is one "park" where you spawn within 60m of a head on goat (easy kill!!!) so I stalk around the side to approx 30m for a flank shot (heart/lung) before firing, yet I have repeated that single "kill a goat" 50+ times and despite holding the cross hairs within the same 3in circle/aimpoint each time I get wildly varying results, from straight out misses to insta-kills to lightly wounding it and it runs away and even those I insta-kill sometimes show impacts nowhere near where I aimed such as spine shots instead of heart shots which, even accounting for bullet drop and wind (both virtually zero at <30m), doesn't make any sense with some shots impact upto 12in away from the aimpoint.

Then, if I attempt to track anything, other than a basic "press E to track" there's no info/training given so I can follow a set of tracks for 20+ minutes and never see anything because when you finally find some spore/poop when it then says it's very old, so I've wasted those past 20 minutes. It's just bloody frustrating but the very inaccurate "aimpoint jumping" described earlier that I get is just game breaking.

I mean I've killed a few things by now, 3 black Bears, about 10 deer etc but I have shot literally hundreds of times for maybe <15 total large animal kills and there is zero way I am that bad IRL so I get frustrated between my IRL experience and "but the game says you're crap".

@~>Dg<~ you mentioned finding "zones and drinking times" - I can find water no problem but how do you know "drinking times" of the animals? Do you have to spend 24hrs watching a lake or is there a tutorial that tells you -IRL it's usually morning and evening but that doesn't match my game experience? Same with the zones, does the screen tell you "you are in a zone" or is it just experience of the game that lets you figure it out?
 
the sheet i gave you has the drinking times on it and feeding times and rest times. give it a look. then you find the species you want then go to the relative need zone for that time. so ingame time 12 oclock see what animal or species is drinking at that time. if you find a need zone it will tell you when and how many visit that spot at the time they drink eat sleep.
 
@ianh

What weapons are you using? With the right bore rifle you should be able to one hit kill most animals even if they run for a short while afterwards.

I find lung shots the easiest, double lung with the right rifle is quite possible and an occasional Texas heart shot for the lols.
 
I did have a little go earlier, spawned into one of my tents on the African map and a legendary Cape Buffalo appeared at 350m and then once shot despawned at about 410m which got me thinking.

The game bases animal quantities on your draw distance settings in the gpu graphics quality section. Whilst a 3080 can easily max this game at 4K it is still very much a demanding game nearing 100% gpu usage. If you lower the draw distance you may not get animals until 300m or even 200m.
 
the sheet i gave you has the drinking times on it and feeding times and rest times.

Awesome, cheers!

@ianh

What weapons are you using?

I tend to use the Ranger .243 for small game and the Huntsman .270 for bigger game, both with soft nose ammunition for expansion as deer (my most shot at game) don't need the penetration of the Polymer Tip stuff.

The game bases animal quantities on your draw distance settings in the gpu graphics quality section.

Didn't know that, I'm a mobile GTX1070 so my settings are 1080p medium, I'll pump up the draw distance and see if that does anything.
 
I did have a little go earlier, spawned into one of my tents on the African map and a legendary Cape Buffalo appeared at 350m and then once shot despawned at about 410m which got me thinking.

The game bases animal quantities on your draw distance settings in the gpu graphics quality section. Whilst a 3080 can easily max this game at 4K it is still very much a demanding game nearing 100% gpu usage. If you lower the draw distance you may not get animals until 300m or even 200m.

flat draw distance regardless of pc will be about 420m. elevated its upto about 500m.
 
flat draw distance regardless of pc will be about 420m. elevated its upto about 500m.
Just googled it, it’s the scene complexity setting that determined at what distance animals spawn into view. I say ‘determined’ all the stuff is from 2018 so this may have been changed.
 
I tend to use the Ranger .243 for small game and the Huntsman .270 for bigger game, both with soft nose ammunition for expansion as deer (my most shot at game) don't need the penetration of the Polymer Tip stuff.

I don’t shoot in real life but polymer tips in this game are king and do make a big difference, naturally one should match bore to animal but there are some weapons that well will make you not want to use the .243/.270 :D

If you want an instant drop then it’s either a heart shot or a spinal shot, the spinal shot being easier to pull off but won’t give you a vital organ bonus.
 
Just googled it, it’s the scene complexity setting that determined at what distance animals spawn into view. I say ‘determined’ all the stuff is from 2018 so this may have been changed.

as said aboiut 420m flat and 500m about elevated. its basically maths pythagorean theorem . to get the longest shot you need to be up as high as possible then the distance in length. which is about 500m. i have guides on how to shoot this far.

i wouldnt get to deep into that starting out. basically most shots will be 100 - 200m. if you shoot at range sometimes animals wont spook or as much so its good to dial in that sort of range.

i mainly use 243. 7mm and the 338.
 
I don’t shoot in real life but polymer tips in this game are king and do make a big difference, naturally one should match bore to animal but there are some weapons that well will make you not want to use the .243/.270 :D

Hmmmm, IRL at the ranges I'm shooting at in-game (<100m) you'd want the soft tips larger expansion to dump all the bullets energy within the animal with a much greater chance of tumbling and bigger permanent/temporary wound cavity, rather than the "polymer tip" which stands a much greater chance of just passing straight through doing far less damage on it's way.

Generally it's dependent on the type of game and it's distance from you as, for example, Soft Tip would struggle to get through the thick fur/skin/tissue of a bear at 300m so you'd use Polymer but at 25m Polymer would zip straight through a small deer doing far less damage than a soft-point etc.

If you want an instant drop then it’s either a heart shot or a spinal shot, the spinal shot being easier to pull off but won’t give you a vital organ bonus.

I almost exclusively go for flank shots (animal side on) going for heart shots but, for me at least, the inconsistency of the aimpoint vs impact point (again using the Goat as an example of shots going anywhere) makes such a small target rare to hit.
 
broadside is often more reliable. as you need to hit a vital organ for max trophy score.

i use only poly tip bullets whether close or long range.
 
as said aboiut 420m flat and 500m about elevated. its basically maths pythagorean theorem . to get the longest shot you need to be up as high as possible then the distance in length. which is about 500m. i have guides on how to shoot this far.

i wouldnt get to deep into that starting out. basically most shots will be 100 - 200m. if you shoot at range sometimes animals wont spook or as much so its good to dial in that sort of range.

i mainly use 243. 7mm and the 338.
Sorry we may be talking cross purposes, not so much how far one can and can’t shoot it’s just that if you set scene complexity to low in the graphical settings then animals don’t appear on your screen further out than 100m or 200m for medium or 300m for high or 400 for ultra.
 
Hmmmm, IRL at the ranges I'm shooting at in-game (<100m) you'd want the soft tips larger expansion to dump all the bullets energy within the animal with a much greater chance of tumbling and bigger permanent/temporary wound cavity, rather than the "polymer tip" which stands a much greater chance of just passing straight through doing far less damage on it's way.

Generally it's dependent on the type of game and it's distance from you as, for example, Soft Tip would struggle to get through the thick fur/skin/tissue of a bear at 300m so you'd use Polymer but at 25m Polymer would zip straight through a small deer doing far less damage than a soft-point etc.
That may well be true in RL but if you want an easy ride in this game forget all that and just switch to polymer tip:D
 
I almost exclusively go for flank shots (animal side on) going for heart shots but, for me at least, the inconsistency of the aimpoint vs impact point (again using the Goat as an example of shots going anywhere) makes such a small target rare to hit.
I don’t have that issue, where I aim I ‘hit’. I don’t want to teach you to suck eggs but are you accounting for bullet drop, wind and whatever distance the rifles are calibrated for?

Example my legendary cape Buffalo was at 350m, I calibrated rifle for 300m and then aimed slightly higher than I needed to, flank shot, just behind armpit on left side and took out left lung.
 
I don’t have that issue, where I aim I ‘hit’. I don’t want to teach you to suck eggs but are you accounting for bullet drop, wind and whatever distance the rifles are calibrated for?

Example my legendary cape Buffalo was at 350m, I calibrated rifle for 300m and then aimed slightly higher than I needed to, flank shot, just behind armpit on left side and took out left lung.

It's not so much bullet drop or wind as, in the example I used above (turns out it's a Roe deer, not a Goat), the range is under 30m but the difference in aimpoint to impact point can be as much as 30cm in any direction, up/down/left/right etc so for example a heart shot (lying prone and using LShift to steady aim) can hit maybe 30cm higher and get a spine shot or 15cm forward and hit the throat or 20cm to rear and hit the stomach etc - It's not always that bad and and I'd guess 50% of my shots go with 10cm of my aimpoint but thats at <30m so those 50% of "nowhere near where I aimed" shots could be going meters high/low/wide when shooting a 100m+ I uninstalled/reinstalled last night just incase I've got a weird bug because hardly anyone else has this "shotgun spread" issue when rifle firing. I added the Range DLC too so I should be able to get some decent practice in to check my zero before hunting again.
 
Success -

odwPayx.png

At 100m the 10 shots I fired are now consistently going where I aimed, rather than having 50% be randomly distributed. Maybe something was messed up in the previous install but I'd never had this level of consistency between shots before so time to track some deer and see if my woes are over.
 
Success -

odwPayx.png

At 100m the 10 shots I fired are now consistently going where I aimed, rather than having 50% be randomly distributed. Maybe something was messed up in the previous install but I'd never had this level of consistency between shots before so time to track some deer and see if my woes are over.
Glad you got it sorted!
 
Hate to say but ive got really bored now, it gave me 60 hours of enjoyment but its just too repetitive as i expected the more i played.
 
same with anything its just how much time you invest or go about doing so. theHunter games do get better the more time and understanding of how they play. atleast you enjoyed 60 hrs of it. i probably spend that much time on em in two weeks. :p
 
New patch out - 1.65

PC 1.65

Bugs fixes:
--- Animals & Environment
• Fixed a potential progression break in “Picture (Im)Perfect” mission in Te Awaroa
• Tweaked the Chamois rare fur variation spawn rates
• Allowed Chamois to be placed on smaller Trophy Lodge plaques
• Fixed an issue where the Whitetail Deer Great One’s weight was displayed as 1kg or less
--- Weapons, Gear, & Character
• Swapped the images of .303 ammo (Te Awaroa DLC) in the store
--- User Interface & Multiplayer
• Fixed the issue where the camera would stay at an angle after exiting ATV while on a slope
• Fixed several issues where the Trophy Lodge wouldn’t load for some players
--- Miscellaneous
• Fixed the Feral Pig’s dark brown fur variation showing as hybrid brown in the harvest screen
• Removed the Moose from Te Awaroa’s leaderboards
• Various crash fixes
 
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