Tom Clancy's Rainbow Six Siege Revealed

Guess the flukiest shot on woogie was nice but can't claim skill on that one :(

It was an awesome shot, I actually just stopped for a second and said "WTF WAS THAT?!?!?"

Some good games though. I especially enjoyed shooting Loomy in the back of the head after he decided it was a great idea to put his clogs on and just run around like a mad man.
 
Really glad I bought this game, loving it so far. I think being in a 5 man squad helped to be fair but I'm finding it intense and fun to play. The feeling when you're the last one alive on your team and you manage to win is immense.

The 3 v 3 games we had were a good laugh as well.
 
wtf how much damage did he take?

There are hit reg issues with shield operators in particular with a certain animation causing some hit boxes to bug out. I think irc that it's being addressed under the pawn rotation bug in relation to the tickrate and netcode issues.

Plus not a lot of people realise this but suppressors make a gun do very little damage per bullet vs. heavy armour operators.
 
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I had a really strange death last night when an enemy charged me, ran through a hail of bullets then melee killed me through my shield. Was not a happy bunny :p

I'll try not using silencers tonight to see what it's like, I seem to vary performance wise drastically from game to game. Some games I seem to kill people in seconds then the next I can't hit a barn door.

Also noticed in some games I die instantly, yet when I watch the kill cam the guys emptied a full clip into me :confused:
 
Yeah tbf it's far from great atm, their fixing most of these issue in the next patch. Had all of my problems myself it's unplayable when it happens. If it was a battlefield game there'd be a massive uproar.
 
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The community could be a little better though. I think 1/5 randoms we've been playing with actually make an effort to play as a team. The other 4/5 just shout out derogatory names.
 
Yeah tbf it's far from great atm, their fixing most of these issue in the next patch. Had all of my problems myself it unplayable when it happens. If it was a battlefield game there'd be a massive uproar.

I think the uproar is always going to be proportional to the playerbase, BF4 had a big uproar about the netcode because it sold much better than siege.
 
I think the uproar is always going to be proportional to the playerbase, BF4 had a big uproar about the netcode because it sold much better than siege.

But didn't it still take them one year to fix it for BF4? I don't think the playerbase for Siege is big enough to handle that long of a wait.
 
I think the uproar is always going to be proportional to the playerbase, BF4 had a big uproar about the netcode because it sold much better than siege.

True

But didn't it still take them one year to fix it for BF4? I don't think the playerbase for Siege is big enough to handle that long of a wait.

I never had any problems with BF4, I once had a graphic glitch after a patch which was repatched within the same week, so no complaints here. R6 bugs make me rage so hard though, I think it's the fact the other person's thinking "yeahhh I owned you" when no you didn't.
Out of 5 games 4 of them I play so poorly due to the bugs, but then I have a excellent game (shoe on other foot probably) and that's enough to keep me going back.
 
But didn't it still take them one year to fix it for BF4? I don't think the playerbase for Siege is big enough to handle that long of a wait.

That is probably because DICE had 64 players, vehicles, destruction, ballistics and large maps to consider when improving the netcode. They had to go back to the drawing board and write a new system due to probable server limitations in running higher tickrates with these factors in mind. This isn't the case with siege, the game is already suppose to run at 64tick which is more than enough for a game like this imo. If they take more than a year to fix a bug that is causing the player movement to run at 30tick, instead of 64 then there is something seriously wrong.
 
Just seen that there is planned maintenance tomorrow between 6-7pm I'm just going to assume this is so that they can role out the patch. At this point I'll take a fix for constantly having to alt+f4 everytime I back out of a game with a party.
 
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