Total War: Pharaoh

Will be a shower of **** on release. Buggy as hell and nothing like the trailors. Aka every single release of Total wars since Medieval 2 . Rome 2 as got to be up there with cyberpunk as one of the biggest disators on release. This used to be one of my fav games. the old ones id play for hundreds of hours.
 
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Will be a shower of **** on release. Buggy as hell and nothing like the trailors. Aka every single release of Total wars since Medieval 2 . Rome 2 as got to be up there with cyberpunk as one of the biggest disators on release. This used to be one of my fav games. the old ones id play for hundreds of hours.
Should be ok by the time it's free on epic.
 
Will be a shower of **** on release. Buggy as hell and nothing like the trailors. Aka every single release of Total wars since Medieval 2 . Rome 2 as got to be up there with cyberpunk as one of the biggest disators on release. This used to be one of my fav games. the old ones id play for hundreds of hours.
You know, it's funny to me when people say this, because I actually loved Rome 2 at release, and I even played it on a very weak PC (with a ****** dual core APU) and still managed fine. Then again, same story with Cyberpunk, so maybe I'm just used to making lemonade. :cry:
 
So this is what Historical Total War has come to.

A low-effort reskin of another SAGA title (Troy) sold for full price, this was always coming by the way, SAGA was just a way of getting you used to the idea of half a game being ok it's only £30. Now it's £60 plus.

It's the Bronze Age collapse setting according to CA, but missing 80% of the Ancient Near East, there were only 3 nations apparently, Egypt, The Hittites and Canaan. There are of course factions and superhero leaders which cuts down on the work involved.

This is like a kids mobile game of the Bronze Age, it looks something you'd buy your 8 year old nephew who likes Ancient History.

I predict sales will be poor which will likely make them conclude there's no interest in HTW, when the truth is there's plenty of interest in HTW, but you've just spent the last 10 years since RII slowly destroying the IP.
 
I don't care if it's a "reskin" (which is a gross under-appreciation of how much work that is) so long as it's fun. In fact for a lot of games I wish they would do that instead of jumping on new ideas and just falling flat on their faces while neglecting a solid formula they already had success with. So long as the cow still has milk to give then keep milking.
 
I don't care if it's a "reskin" (which is a gross under-appreciation of how much work that is) so long as it's fun. In fact for a lot of games I wish they would do that instead of jumping on new ideas and just falling flat on their faces while neglecting a solid formula they already had success with. So long as the cow still has milk to give then keep milking.

CA had a solid formula but decided to throw that away over the last 10 years, and how CA ended up with HTW in the state it is.

 
I just cannot understand how they've lost their way so quickly and so dramatically with the historical games.

Obviously they've been bowled over by the success of Warhammer, but I find it hard to believe that's the entire explanation.
 
I just cannot understand how they've lost their way so quickly and so dramatically with the historical games.

Obviously they've been bowled over by the success of Warhammer, but I find it hard to believe that's the entire explanation.

The decline started with the terrible launch of Rome 2, and they have never recovered. It's not down to WH, as the issues began long before they branched out into it. If anything the amazing success of WH should have given them the resources to develop HTW properly - but nah, it'll be fine...

:cry:

WH definitely gave them the idea to blow off any semblance of Historical accuracy though, in favour of power fantasy avatar's that became the focus rather than the nation or faction. They have gone on to simplify and cheapen the dev process by slashing the number of nations and splitting them up into factions (within a nation) each with their own superhero, Pharoah has a completely laughable THREE nations represented...the half ** SAGA'S saw the series in managed decline.

The got greedy and lazy with HTW, now it looks like they're in a financial mess it seems.
 
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CA had a solid formula but decided to throw that away over the last 10 years, and how CA ended up with HTW in the state it is.

I think they've had troubles with every time they shook up the formula with a new major release (of the historical titles). For me it was downhill after Rome 2, which I actually greatly enjoyed even at launch, but even so I didn't think they necessarily moved too far away from the formula. Troy for sure won me back over (and is the only TW I'm playing anymore) so that's why I'm so fond of it and the upcoming spin-off, but I remain aloof towards the more mainline historical titles and have no interest in WH. I think 3K was too much of a let down and all their messaging & attitude leads me to believe they are only going to keep going in a worse direction for those games (at least for my tastes).

I just cannot understand how they've lost their way so quickly and so dramatically with the historical games.

Obviously they've been bowled over by the success of Warhammer, but I find it hard to believe that's the entire explanation.
No doubt that's played a major role in it, but I think it's probably a lot driven by Sega's financial demands too. Not to mention just good old change over time which has toppled many great studios, see Bioware, Blizzard etc. More often than not if the studio doesn't have a singular owner that's a visionary and which can keep people on task working on that vision, then a drift happens and we see a continual decay until either the death of the studio occurs or it changes so much its unrecognizable.
 
The decline started with the terrible launch of Rome 2, and they have never recovered. It's not down to WH, as the issues began long before they branched out into it. If anything the amazing success of WH should have given them the resources to develop HTW properly - but nah, it'll be fine...

:cry:

WH definitely gave them the idea to blow off any semblance of Historical accuracy though, in favour of power fantasy avatar's that became the focus rather than the nation or faction. They have gone on to simplify and cheapen the dev process by slashing the number of nations and splitting them up into factions (within a nation) each with their own superhero, Pharoah has a completely laughable THREE nations represented...the half ** SAGA'S saw the series in managed decline.

The got greedy and lazy with HTW, now it looks like they're in a financial mess it seems.
Yeah Rome 2 was grim. A few of my friends I played Shogun 2 with were so excited about the launch, and then it just fell unbelievably flat. I feel like both Troy and 3K could have been great games as well, but as you say the power fantasy avatars just took all of the focus and the game overall lost out.

It does feel like they've turned the historical series into low budget, second tier games where they're trying to eke out a few quid from the loyalists rather than chasing mass market, but given that the gamble doesn't seem to be paying off I'm surprised that they're still ploughing on.
 
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