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Pighardia - it's been a long time since I last played Baldur's Gate, but whilst mages are weaker at low levels in BG1, but the time you're midway through BG2 content you should be MUCH stronger.

A lucky mage with disintegration/death spell can one shot some of the toughest beings in the game!

And if you don't like being a mage, make sure to get Edwin, he's brilliant, especially when partied with Minsc :D
 
Minsc and Boo is my most fave character in Baulders gate :D

Minsc.jpg


There they are in all there glory /bow ;)
 
Pighardia - it's been a long time since I last played Baldur's Gate, but whilst mages are weaker at low levels in BG1, but the time you're midway through BG2 content you should be MUCH stronger.


I was warned that i would die a LOT as a mage:D tbh it is a grind at lower levels though as for the first few levels you hardly have any spells, Imoen i have found to be a good mage though. atm i am only using Imoen as my mge as i don't really think you need one at all and Imoen is a thief also.

My party which i have almost settled on is MP, Imoen, Ajantis, Kivan, Branwen and other, Last spot is up for grabs between Coran and Safana, or maybe dynaheir. Pretty much all ranged as well.

I really wish i still had Minsc:(
 
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I was warned that i would die a LOT as a mage:D tbh it is a grind at lower levels though as for the first few levels you hardly have any spells

Mages get MUCH stronger later on, so don't discount them completely. They also have buffs and shields which give you extra versatility, oh and they can identify gear for you which is dead handy. A dedicated mage will easily outpace Imoen in that sense as they generally just do the job better as a focused type, although I liked Imoen as a character.

Like I say, by the middle of BG2, a mage will have a much bigger, nastier spellset. Deathfog, haste, disintegrate, fireball, magic missile top level, melf's acid arrow etc etc.

Once you got past the 'I'm going to die, run away!!' period of the game, it becomes a lot more fun :)
 
Does anyone know about the xp limit with Big World Project? I imagine it is incresed as there are lots of extra quests.

For people who have done the bit between the games, is it seemless in the sense of character progression/allocation of skills etc? Does everything carry over?
At least i will get Minsc back for 2;)

I think i might actually play through this again fairly soon (i am really enjoying it) and i like the look of a bard dualled with something (i have found lots of powerful bard only items and have no bard in my party).
Also i really can't decide on my last party member, think i will play around a bit. It is Safana atm.
 
Is anyone here afraid of Spiders???


^^ Watch on youtube in fullscreen and 720p though.

I've started my solo run of BG2, though TBH its a piece of cake for a Swashbuckler / Mage when your getting EXP at 6x the normal rate from not having any party members. Just fill your spellbook full of Melf's Minute Meteor, Polymorph Self, Tenser's Transformation, Limited Wish (gives you heals, wonderous recall to recharge your minute meteors, and minor globe of invulnerability all in one spell), and once you reach epic levels, Energy Blades = Pwn all.

10 levels of Swashbuckler gets -3 to AC, and +3 to hit and damage rolls which apply to your shapeshifts and missile weapon spells.
Does anyone know about the xp limit with Big World Project? I imagine it is incresed as there are lots of extra quests.

The mods I'm using have increased the XP cap to 15 million (almost double the original 8 million cap), and the max levels for all classes to 50. Then theres also a mod that gives Spell Save penalties from spells cast from higher level mages ... Original BG2 Mage level cap = 31, modded BG2 cap = 50 with spell save penalties for baddies :D

Funzors!!! I also have some revised high level abilites mod, my mage gets two new HLAs - Aegis and some other spell. I cant remember what Aegis does, but the other one gives a -15 AC bonus, and all spell saves automatically succeed for 2 rounds.

I'm level 20 mage atm and took Scribe Scrolls so I could make a time stop clickie every time I rest, then a new HLA called Arcane Knowledge which is poop - +1 INT and +15 lore, but its required to unlock the other more powerful HLAs, and then Energy Blades which just tear everything apart.
 
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I've never played with a wild mage or a sorcerer, only because the Thief / Mage dual class, or Cleric / Mage multiclass are so much stronger :(

I should try a Wild Mage run after this one, I've already done a Gnome Cleric / Illusionist run with traps / locks / secret doors disabled, and got bored with how ridiculously easy it was.

Swashie / Mage is loads of fun, and doesnt need traps and locks to be disabled :)
 
Arrrrggghhh, dammit, I blew up all my apprentices, and all I got was a lousy staff of power ... that is no where near as good as it sounds :x
 
Thanks neil79 on how to install this mod, finaly got it all working on my second go :o. That mage run looks great but not sure how to spec a mage, i always seem to go 2h and beat things to death :D

Bulders gate looks great with the BG2 engine so gonna have a run around and see what happens, if all goes well might try the recommended install and see how that works out :)
 
Ive just reinstalled this for about the 5th time in a decade, itching for another playthrough.

I normally roll with an evil team, as Korgan and Edwin are my favourite chars, however this time I think Ill go for a good Sorceror, accompanied by Jaheira, Keldorn and Jan.

I dont normally use Keldorn or Jaheira - can Jaheira cover healing duties for the team?

Edit forgot to mention this is for BG2
 
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I always end up playing good, but dump Jaheira at the earliest opportunity and go with Viconia instead. Me being a goody two shoes never seems to drive her away, and I believe you can change her alignment in TOB at some point.
 
I always end up playing good, but dump Jaheira at the earliest opportunity and go with Viconia instead. Me being a goody two shoes never seems to drive her away, and I believe you can change her alignment in TOB at some point.

You can but only if you romance her. As for Jaheira being your healer - she will suffer a bit from the fact that she is dual classed and as such will gain access to stronger heals slower than say Cernd, Anomen or Viconia. Give her some healing support (Aerie perhaps, who can be really efficient if you give her Robes of Vecna) and you'll be fine.
 
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