So somehow managed 2.4hrs playtime today lol.
DLSS Quality although DLSS off is 90fps anyway but with it on it's 180~ fps, framelocked to 120 in RTSS. A superb port, so smooth and excellent response from both mouse/keyboard and general mechanics. Visually stunning in many places too and the ragdoll and facial animations and details look quite incredible.
Also, DLSS Sharpness defaults to 65 or so, doesn't look bad like in other games (God of War) where if you move the camera slowly, the texture details shimmer slightly at a pixel level even if the DLSS sharpness is set to a value of 1. Pretty awesome stuff.
I played Uncharted from the 2014 PS3 days, glad I held off getting a PS4 to play the later games.
System utilisation and consistency is the same regardless of what is happening in-game, a sign of excellent optimisation. My E-core 1 is doing some things with background apps, whilst the P-Cores appear to not need to do much work at 3440x1440. This is Days Gone levels of optimisation
Big screenshots in the screenshot thread
Also:
Naughty Dog reflects on the studio’s first PC launch, and why it’s such an important step forward for the studio.
www.naughtydog.com