While Im loathed to make this thread as I dont really contribute much to the PC gaming forum nowadays, I thought it would be best to get such a discussion started as I think there are some significant implications on how MSs Universal Windows Platform (UWP) could affect PC gaming right now and long-term.
As you are probably aware MS are trying to move development over to UWP and their first target appears to be gaming by utilising their XO published games which most of which are expected to turn up on Win10 within their new Win10 store.
Sounds like a good idea and on face value it is, the problem really is how these games as published as UWA(pps) and the restrictions that this has caused. When RoTR was launched it was discovered you couldnt (and this is specific to the Win10 store version and not the Steam one and indicative of how games under UWP will work):
http://www.pcgamer.com/microsofts-uwp-will-support-some-mods-but-not-all/
So it seems that mods are ok if the developer themselves setup a framework within a game to create and share them, but as you guys know most mods arent made with the developers permission and its one of the biggest USPs for PC gaming.
If UWP becomes a success beyond MS published games and other third parties begin to publish their games as UWP (only - which still seems a stretch) then there does seem to be a significant impact to what we are used to seeing from PC gaming. What do others think about the creation of UWPs and do you think theres any worry in how it might shape PC gaming?
Anyway hopefully thats an useful overview, its something thats definitely piqued my interest and I do have concerns, some of which I believe need to be voiced now rather than wait and see and be too late to get fixed.
EDIT: 10/05/2016 - V-sync unlocked, G-sync and Freesync supported
ps3ud0
As you are probably aware MS are trying to move development over to UWP and their first target appears to be gaming by utilising their XO published games which most of which are expected to turn up on Win10 within their new Win10 store.
Sounds like a good idea and on face value it is, the problem really is how these games as published as UWA(pps) and the restrictions that this has caused. When RoTR was launched it was discovered you couldnt (and this is specific to the Win10 store version and not the Steam one and indicative of how games under UWP will work):
You cant change Vsync - this is something that MS have said will be fixed by May- You cant move to exclusive fullscreen, which dependent on the game gives a small performance increase over borderless fullscreen - this doesnt seem to be something MS will fix since they think the new DX12 screen compositor will make that requirement void (i.e. its by design)
- Cant use mGPU tech like Crossfire and SLI - which I believe should be fixed or expected to be very soon
Cant use Freesync/Gsync monitors - again MS have said this will be addressed by May- The rumble triggers in the XO controller only work with UWP games and not any DX12 game - AFAIK this is a specific feature only meant for UWAs
- Cant use popular gfx tools like FRAPs or expect to see game mods without developer consent
http://www.pcgamer.com/microsofts-uwp-will-support-some-mods-but-not-all/
So it seems that mods are ok if the developer themselves setup a framework within a game to create and share them, but as you guys know most mods arent made with the developers permission and its one of the biggest USPs for PC gaming.
If UWP becomes a success beyond MS published games and other third parties begin to publish their games as UWP (only - which still seems a stretch) then there does seem to be a significant impact to what we are used to seeing from PC gaming. What do others think about the creation of UWPs and do you think theres any worry in how it might shape PC gaming?
Anyway hopefully thats an useful overview, its something thats definitely piqued my interest and I do have concerns, some of which I believe need to be voiced now rather than wait and see and be too late to get fixed.
EDIT: 10/05/2016 - V-sync unlocked, G-sync and Freesync supported
ps3ud0

Last edited: