Soldato
gonna download this pre-alpha now
yup indeed, there's normally weekly builds released on a Friday. This one was delayed until today
I should also mention that you need to be signed up and logged in to the unreal tournament forums to download and play the game, which you can get from:
https://forums.unrealtournament.com/showthread.php?12011-Unreal-Tournament-Pre-Alpha-Playable-Build
If anyone is interested, the latest build was released today and included is the map dm-outpost23, which has been all pimped up and can be seen in the link below.
https://www.youtube.com/watch?v=a4tNU2jgTZU
Looks awesome to me!
Also, this is still a pre-alpha, so a lot of it is still likely to change and be improved
If there is one thing that should not be ported over from the original it's the weapon balance! There would be no point with any weapon other than the Sniper rifle in 95% of circumstances!original UT99 weapon balance
If there is one thing that should not be ported over from the original it's the weapon balance! There would be no point with any weapon other than the Sniper rifle in 95% of circumstances!
A quick blast last night put a smile on my face. Quite liking the feel of the movement and weapons at the moment, especially considering the pre-alpha status of the game. Having a read from the forums it looks like there is a lot of argument around the movement balance, but not sure I'm ready to delve into that yet.
Personally I'm hoping for UT99/UT3 style movement on the ground (no double jumps / dodge jumps) but maybe with some more options on tricks. I like dodging off walls, but I did see a tech demo for wall running - which could be awesome to have instead of the sliding along walls that the game currently has. Having trick jumps/wall running would make the game exciting to watch and play, but not break the gameplay as much as being able to leap 10m across the ground in a single jump like you could do in 2k3 then leading onto all maps being huge.
Tonight I think I'll find or make a level good for testing the movement some more. Not had a chance to see whether you can slide up walls with dodges like in 2k3/2k4 yet.
The original weapon balance was nearly spot on with the sniper being powerful but also dangerous if you got caught in a small area. Would be good if they actually worked on a remake of UT99 instead of trying to simulate UT3/UT2004 which were god awful.