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VEGA IS FINALLY HERE, ITS IN STOCK ALONG WITH SOME EPIC BUNDLES & FREESYNC DEALS!!

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Soldato
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Thing is though at least with crossfire when you realise that no devs support it any longer you can sell one of the cards and recoup some losses.

With mgpu you'll be stuck with a 'lazy' card where half of it isn't being utilised.
 
Soldato
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Thing is though at least with crossfire when you realise that no devs support it any longer you can sell one of the cards and recoup some losses.

With mgpu you'll be stuck with a 'lazy' card where half of it isn't being utilised.

TBH its not a bad option right now for Windows 10 users looking for more performance. New graphics card prices are bonkers.
 
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Technical Issues Affecting Custom AMD Vega Card Production

http://www.tomshardware.com/news/amd-vega-custom-graphics-cards-problems,35514.html

Look like there will be no custom Vega cards until December 2017 or possible early 2018.

So how come this was never an issue with Fury cards? It uses the same HBM arrangement, actually it has more. Surely if they managed to do it on Fury chips without issues they can also on Vega?

I wouldn't be surprised if the so called issues are due to AMD trying to fob off the C0 revision chips they couldn't use in the reference blowers to the board partners and the board partners not being happy about that so they're waiting on AMD to come up with fresh C1 chips.
 
Soldato
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AMD Bids Farewell To CrossFire After 12 Years, Retiring Brand In Favor Of mGPU

http://wccftech.com/amd-bids-farewell-to-crossfire-mgpu/

Misleading post, they are simply not calling it crossfire anymore. It seems like an exercise in trying to rid themselves of the stigma of bad frametimes and poor driver support for multi-GPUs and have attempted a rebrand.

Instead, AMD are now focusing on ensuring bad frametimes and poor driver support for single GPUs.
 
Soldato
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Misleading post, they are simply not calling it crossfire anymore. It seems like an exercise in trying to rid themselves of the stigma of bad frametimes and poor driver support for multi-GPUs and have attempted a rebrand.

Instead, AMD are now focusing on ensuring bad frametimes and poor driver support for single GPUs.

his post said "retiring brand in favour of mGPU"... how is that misleading, its exactly what the article says
 
Soldato
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Misleading post, they are simply not calling it crossfire anymore. It seems like an exercise in trying to rid themselves of the stigma of bad frametimes and poor driver support for multi-GPUs and have attempted a rebrand.

Instead, AMD are now focusing on ensuring bad frametimes and poor driver support for single GPUs.

Vega that bad?
 
Soldato
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Misleading post, they are simply not calling it crossfire anymore. It seems like an exercise in trying to rid themselves of the stigma of bad frametimes and poor driver support for multi-GPUs and have attempted a rebrand.

Instead, AMD are now focusing on ensuring bad frametimes and poor driver support for single GPUs.

Genuine lol
 
Soldato
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Misleading post, they are simply not calling it crossfire anymore. It seems like an exercise in trying to rid themselves of the stigma of bad frametimes and poor driver support for multi-GPUs and have attempted a rebrand.

Instead, AMD are now focusing on ensuring bad frametimes and poor driver support for single GPUs.

Nah. It is technically not crossfire (or SLI) at all. It's not done at the driver level anymore. The developers of the games actually have to put in the mGPU code to make it work.

It has all sorts of benefits such as fully addressable memory on both cards, mixed vendor support and the ability to use discrete and on board GPUs together.

mGPU is vendor agnostic. There is no concept of crossfire or SLI here.

And most importantly both GPUs appear to the game as a single card.
 
Caporegime
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Nah. It is technically not crossfire (or SLI) at all. It's not done at the driver level anymore. The developers of the games actually have to put in the mGPU code to make it work.

It has all sorts of benefits such as fully addressable memory on both cards, mixed vendor support and the ability to use discrete and on board GPUs together.

mGPU is vendor agnostic. There is no concept of crossfire or SLI here.

And most importantly both GPUs appear to the game as a single card.

Isn't this only dx12? Multi gpu has been terrible recently
 
Soldato
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Isn't this only dx12? Multi gpu has been terrible recently

Yes. DX12.

But yes, we do not live in a perfect world. With how shoddy some games have been released I do not anticipate this utopia of perfect mGPU to be a reality.

I've just started playing ME Andromeda. Even now after months of patches, the game is full of glitches and issues.... How on earth for such a big IP like this did they screw it up... :confused:

DX12 support in BF1 is also shoddy. Why did they even bother.
 
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Soldato
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Yes. DX12.

But yes, we do not live in a perfect world. With how shoddy some games have been released I do not anticipate this utopia of perfect mGPU to be a reality.

I've just started playing ME Andromeda. Even now after months of patches, the game is full of glitches and issues.... How on earth for such a big IP like this did they screw it up... :confused:

DX12 support in BF1 is also shoddy. Why did they even bother.

It would be a great way to get full DX12 and Freesync support for Nvidia users. We can alwaya hope but yeah I think it would get blocked.

Maybe by DX15 Microsoft will finally force true directory X certification and bring a proper standard to the PC.
 
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