VR Stuff advice.

You need to have a passion for what you are going to be doing in VR. It's easy to fork out big money on the best headset and all the peripherals, and when you first look round, it all looks amazing.
And then after a while you get used to the amazing and then you're thinking what next?

Passion for what I'm doing? I'm going to be shooting the **** out of aliens and people and stuff. I plan on spending what I need to spend to play half life. I literally haven't looked at any other titles but do play a bit of Project Cars 2 and Asseto Corsa and have that fancy steering wheel. I hear those games are decent in VR.

i would say, if you get the Rift S, then dont bother with the index, not worth the upgrade FROM the Rift S (no idea though, what do people think?)

i would google comparisons between Rift S and Index

do you have a large play area?

I have a play area that can be, I don't know, the room is about 20 odd meters squared and all it has in it at the moment is a desk. So plenty of room available. How much room do you need?
 
I'm pretty sure you won't be able to use Valve's knuckle controllers unless you get a Vive/Vive Pro/Index. It's early days so we can't be 100% sure what that would mean for HL: Alyx gameplay but I get the feeling they're going to try to showcase their hardware very hard indeed, would missing out on the extra functionality (full finger tracking and being able to wear them without actually gripping them at all) put you off?
 
Passion for what I'm doing? I'm going to be shooting the **** out of aliens and people and stuff. I plan on spending what I need to spend to play half life. I literally haven't looked at any other titles but do play a bit of Project Cars 2 and Asseto Corsa and have that fancy steering wheel. I hear those games are decent in VR.

So, once you've shot the **** out of aliens and people and stuff, and you're the last man standing...… then you're probably going to get more long term enjoyment out of the car sims.
 
I'm pretty sure you won't be able to use Valve's knuckle controllers unless you get a Vive/Vive Pro/Index. It's early days so we can't be 100% sure what that would mean for HL: Alyx gameplay but I get the feeling they're going to try to showcase their hardware very hard indeed, would missing out on the extra functionality (full finger tracking and being able to wear them without actually gripping them at all) put you off?

argh spanner in works. I want to play the game how it is meant to be played so im going to need the finger tracking shenanigans I think. But the vive isn't as good as the rift s right? £260 for some controllers though jesus.
 
argh spanner in works. I want to play the game how it is meant to be played so im going to need the finger tracking shenanigans I think. But the vive isn't as good as the rift s right? £260 for some controllers though jesus.
Finger tracking is coming to oculus quest and they have stated rift s will follow so I'd not be too concerned about it.
 
But the vive isn't as good as the rift s right? £260 for some controllers though jesus.

Says who? No ideal headset exists, all have issues, but the Index is generally seen as the only high end headset but comes at a price premium.

Watch these then make your choice, if money is no object buy the Index otherwise the Rift S is very good at less than half the price:



To use the index controllers you will need the Index base stations to track them.
 
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My friend bought a rift s yesterday via black Friday deal for 350, it was a Marked improvement over the cv1 rift that I owned and didn't have the faff of having the satellite sensors as its all in the headset.
The radeon 7 will be great for it, but if you can splash out on the pimax 5k or valve index you would have a much more impressive experience graphics wise.
Vr is truly mind blowing however you experience it though tbf
 
Finger tracking is coming to oculus quest and they have stated rift s will follow so I'd not be too concerned about it.

Ah this is good news, arriving early next year and means you won't have to have anything on your hand at all... But how will that work with games that use controller inputs through sticks and buttons?
 
Hand/finger tracking is instead of controller input and so probably useful for basic menu inputs eg for Netflix, YouTube and Bigscreen.
The latency and rudimentary tracking isn't generally suitable for games, especially a shooter where holding a grip and pulling a trigger is part of the immersive experience.
Rift S may not get hand tracking but I don't think this is a big deal for reasons noted above.
You can get add-on controller grips that enable you to release the Oculus Touch controllers without them falling out of your hands (these are made by companies such as AMVR, Mamut, Kiwi)
 
Ah this is good news, arriving early next year and means you won't have to have anything on your hand at all... But how will that work with games that use controller inputs through sticks and buttons?

Possibly an update to add controlerless devices?
 
Ok so I think what we are saying is that the Rift S should be just as good in terms of gameplay as the other options. Visual fidelity is really where the difference is?
 
Yes, that's what I believe. I've not tried the Valve Index headset so I can't comment specifically.

I think of it like this though. 60hz 1080p is fine until you experience 144hz 1440p. Games are completely enjoyable at the 1080p standard but if you have the budget and you feel it's worth it then you can pay double for a more capable monitor.
 
I think of it like this though. 60hz 1080p is fine until you experience 144hz 1440p. Games are completely enjoyable at the 1080p standard but if you have the budget and you feel it's worth it then you can pay double for a more capable monitor.

It doesn't make the same difference in VR though. It's more important to have your frame rate match you refresh rate.
 
It doesn't make the same difference in VR though. It's more important to have your frame rate match you refresh rate.

I take it a Radeon 7 will be more than capable of providing the goodies? Well it better tbh as its the top end of what I can buy given my use case. Unless I had both NV and AMD but that isn't in the plans.
 
I take it a Radeon 7 will be more than capable of providing the goodies? Well it better tbh as its the top end of what I can buy given my use case. Unless I had both NV and AMD but that isn't in the plans.

Do you have the Radeon 7 or are you thinking of buying one?

The Radeon 7 will be fine for the Rift S and the Quest. It will also work with the Index but will struggle with the higher refresh rates.
 
Do you have the Radeon 7 or are you thinking of buying one?

The Radeon 7 will be fine for the Rift S and the Quest. It will also work with the Index but will struggle with the higher refresh rates.

I have one, I also have a couple of Vega cards but generally they are only used to offload compute. when gaming I use the 7.
 
I have one, I also have a couple of Vega cards but generally they are only used to offload compute. when gaming I use the 7.
Oculus doesn't support W7 any more, not sure if it still works at all but W10 is the official line.
 
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