Wasteland ARMA II Mos : Server Details

No AI jason...

Ill check logs, what time around?

Next version going up in half an hour or so!

The AS 50 TWS you found must have been the PMC version, removed as well. Allowed the SUSAT back in game!
 
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Already added it to the script mate!!

ACE sounds added in as well!

No more mods!

Too many people joining with all sorts of mods running!!

Also added in a display on global, if any one shoots within the gun store limits it will let everyone else know!
 
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Fixed it mate!!

Was getting called from the wrong position!

Infact...

I could upload the fixed version any time you guys want!

L85 AWS added to thermal script.
Global notification of someone firing in gunshop.
Airstrike mission fixed! Will test that in next hour an make sure!
 
No idea mate!!

There are errors showing in the .rpt file with the mission file, number 5. Which is a standard mission!!

This is what has been happening from the very start, random error with a random mission file!

Everything looks right in all the mission files!
 
Oops

Just read Tonic's description..

There is a standing bug with the mission files!!

Damn, wish I had read that earlier, would have saved me hours of trawling code! :)
 
Think I might try and chat to him about using some code that I use fro the heli and armour spawn routine!

Will try and rework it beforehand though!
 
Guys..

Should have an update sometime tonight..

Small things fixed.

Added.
Scaffolding, concrete hedgehogs, a concrete ramp and a couple of other bits and bobs to the object spawn list..

Removed the little bird from the lift able helicopter list.

Added in more vehicles that can tow, and removed the bike..

Rewrote the whole mission file once more...need to test this tonight, was up until 1am dlng them , so never had a chance to test..

Hopefully that will work now... If it doesn't then there is something seriously wrong somewhere with the installation of the server files and I will speak to my host...
 
Weird guys!!

As Melbo said, just filter OCUK or Murder INC and you will find it..

Think it might be part of the latest beta patch that's causing it!


On the plus side..

Missions have been tested independently from main mission and all working great..

Just need to place in mission and add some AI which will attack all players!
 
Ok uploaded new mission for testing!

Missions should be good to go!

Removed Backpacks - No use in game, allows more objects to spawn!
Added Carrier between Cherno - Elektro : Base maybe?
Added more building materials.
Rules on the map now!
Removed wind sound, was quite annoying!
Added more engineers & medics to Opfor.
Added Camo Tents for base building!

Probably more, but cannot think right now!
 
I know mate..

The way i tried to get the missions spawning screwed up other stuff!

Reverted back to previous one!

Made a small change version..

Also.. Jason uploaded his version of cba mods, mine might have been corrupted because of a failing drive I now have!

No wind or backpacks and carrier.. Rules etc!

If the missions don't work this time, I'm completely stumped!
 
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