What are the worst “console” practices that have crept into PC gaming?

Is negative mouse acceleration a console thing? Maybe to help when you are targeting with sticks on a controller? I remember Mass Effect was a sod for fine mouse adjustments because of this negative acceleration thing. So add that.
 
matchmaking
  • join game
  • wait for it to load
  • join a losing team with 10 tickets left
  • quit game
  • join game
  • wait for it to load
  • join a losing team with 8 tickets left
  • leave game
  • join game
  • wait for it to load
  • loads you onto defending team
  • cancel
  • join game
  • wait for it to load
  • game is ok
  • game ends
  • exit all the way back to the menu (which takes ages)
  • start again[/spolier]

^^ fix for that is: Join game with ten tickets left > alt tab and do something else for 2 mins or go get a drink > stay in for start of next round (assuming it doesn't kick you back to matchmaking automatically!)

For me, as others have mentioned, the worst things (in no particular order) are:
- Matchmaking
- QTEs
- compressed control mappings (i.e. 'hold x' instead of just assigning another button)
- aim assist
- game features being dumbed down to maintain feature parity with consoles, or I suppose you could say features not being present as consoles couldn't handle them (less of an issue at the moment as XSX/PS5 are close to a mid-high end PC!), where we used to have PC titles ported (and dumbed down) to consoles
 
Last edited:
Long menu delays
No tooltips on menu screens
Crap inventory sorting
Crap non customisable inventory menus/columns
Holding buttons
Not being able to double click to confirm
No drag and drop
Clunky massive UI's
No way to exit menus with one button
Mouse sensitivity changing between game and menu screens

Starfield is a prime example of this but so many PC games are suffering from a bad case of consolitis these days.
 
Hold to confirm actions, UI designed for controller in menus, crossplay with aim assist, checkpoint and checklist gaming.

The absolute worst though, reduced graphical options. There have been some recently with only resolution and one graphical option between quality or performance. Big no no

Oh and raw mouse input not being an option
 
As already said many times, the online matchmaking. Miss the days of dedicated servers which helped create a nice community as you would find your favourites and join them whenever possible.
 
For me, I think it's designing the game weaponry around the D-pad. So in Borderlands, for example, you can only carry four weapons - each of which maps to a cardinal point on the D-pad on a gamepad. On PC, we were used to having multiple weapons selected from 1-9 on the keyboard.
 
Last edited:
General dumbing down of everything to cater for the couch potato no skill pleb that wants everything handed to him/her on a plate.

PC gaming sucks these days !!! Damn trammies….
 
It always makes me laugh when people say they don't play on PC because of all the cheaters when in reality they're all running around with aimbots.
Sometimes it's just _way too strong_. I plugged a controller in for MW just to see what I was moaning about and it was insanely strong, it was so easy to get kills - even easier than KB&M.

I also never really encountered PC cheaters either. Maybe once or twice? I got called out for it a lot though, despite Cod being easy to play
 
For me, I think it's designing the game weaponry around the D-pad. So in Borderlands, for example, you can only carry four weapons - each of which maps to a cardinal point on the D-pad on a gamepad. On PC, we were used to having multiple weapons selected from 1-9 on the keyboard.
It is funny, I hadn't even thought of that but on thinking about it I agree 100%. Having an arsenal of weapons on 1-9 was part of the fun of first person shooters.
 
Yeah, it's crazy how "magnetised" it can be aiming with a controller in recent games.
General dumbing down of everything to cater for the couch potato no skill pleb that wants everything handed to him/her on a plate.

This was so annoying in some recent games with puzzles. There you are, trying to figure it out, and the games like "have you tried doing this thing which is actually the solution" :rolleyes:
 
Back
Top Bottom