I did C++ first, It renders to a buffer using the CPU and then displays that. The C++ version uses Vulkan for the UI and to display the result. The C# version uses WinUI 3 and Win2D to display the buffer result.
Nice!
I haven't tried using Win2D with WinUI 3 as yet, but it's something I would like to experiment with soon.
Do you use anything like github? If not, it might just be easier to use the free tier service offered by file.io or wetransfer.com.
