I remember when I could write in c a window and various coloured pens to scribble on. Was from a book called c for dummies I think.
I don’t think I understood the code mind, I just knew it from repetition.
Had a few books that were well above my skill level but I enjoyed going through them regardless.
This was one such example, I had an rpg one from them too.
I'd see books like this and be full of wonder but the reality was I was never going to be able to do this stuff due to my struggles with maths (diagnosed in adult life with dyscalculia), however I was still able to have a lot of fun with things like the source engine world builder tool and things like that. Used to fondly remember NeHe's OpenGL tutorials too, was mesmerized just seeing the how to draw a triangle on screen one and his Christmas demo scene. Cool thing is the website is still up with the
original tutorials for Win32. Spent a lot of time on game tutorials site too which doesn't exist now, and gamedev. Basically doing everything except trying to code because it turns out I didn't find it as interesting doing it as I did thinking about it. Pretty much how I am with games these days, the idea is often better than the practical.