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Is this you talking yourself into a 5090?![]()
It's kinda like movies though, they seem a hell of a lot better if you've never been on a set before.I was thinking, I wonder if @mrk watched this and if so his thoughts? Then I remembered, it would be a non issue for him as he is all about the screenshots, not gif's![]()
There's also a reason why Hollywood lies all the time by claiming their movies do not contain any CGI or special effects, when in reality they're loaded with both. People just want to believe it's all real/practical, makes them feel better.It's kinda like movies though, they seem a hell of a lot better if you've never been on a set before.
The magics gone when you know how it all works.
Welcome to my worldI got to say, the HUb noise video has ruined RT for me. I'm noticing more and more noise and artifacts now.
I never started noticing until the Nvidia app decided to enable ray reconstruction in CP2077. I was wondering why the walls were moving and objects were ghosting like crazy. Then watching the HUB video, I can see random surfaces have weird glittery effects and the local shadows can look awful if there's multiple light sources.Welcome to my worldThat said, mine predates HUB but these are things I can't unsee. I've seen all the issues already in Portal RTX and Quake 2 RTX and then in all PT games since.
Just watching this now. I've got to say my eyes don't notice it, but from what they are saying, RT is still not where it should be or where manufacturers like Nvidia would have us believe it is.
I don't see it that way. These channels are usually run by enthusiasts and these are often blind initially to the problems with new tech because it's new and because it's blingy. Over time they realise it's not exactly what has been promised and issues haven't been fixed but got worse.Well.. if they had not spent the past 18 months recommending nvidia cards "for better ray tracing" even though they are now happy to share these findings, it makes you realise all these influencers are first and foremost about their channel and maybe the consumer after that.
I don't see it that way. These channels are usually run by enthusiasts and these are often blind initially to the problems with new tech because it's new and because it's blingy. Over time they realise it's not exactly what has been promised and issues haven't been fixed but got worse.
Well.. if they had not spent the past 18 months recommending nvidia cards "for better ray tracing" even though they are now happy to share these findings, it makes you realise all these influencers are first and foremost about their channel and maybe the consumer after that.
Mega Lights, 50% more performance with no downgrade in image quality, retains Hardware Lumen. now THAT is what it's all about.
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Unreal Engine 5.5 MegaLights brings a massive performance boost
MegaLights can bring up to 50% better performance in games with Software or Hardware Lumen. This is one of the best features of UE5.5.www.dsogaming.com
Sadly no current or past UE5 games will ever get updated with 5.5 because no publisher cares about that sort of time spend.
It's an (at least partially) experimental feature still, as per authors of that specific solution. From UE forums, devs see at thimes things like this:Mega Lights, 50% more performance with no downgrade in image quality, retains Hardware Lumen. now THAT is what it's all about.
That's another thing - when devs start working on specific UE engine version they almost never upgrade to newest one during development, as it tends to break things they already made and then new version comes and breaks other things, etc. That way they would never be able to finish the project - sometimes you just have to make a cutover and settle on one version and not touch it afterwards. They're often not that compatible with each other. Hence, this is to be expected, as sad as it sounds.Sadly no current or past UE5 games will ever get updated with 5.5 because no publisher cares about that sort of time spend.
Who (I assume you refer to the enthusiasts on youtube) and where ignores it when it works? Does RT need constant praise like DF does to be viable?They just seem to exaggerate matters and completely ignore when it works.
So, should Hogwarts not be criticised for bad reflections, or what is your point here? At least from my side the critique is always aimed at lazy devs, where I can often see very good results from indie studios and very bad ones from AAA studios. One would think it would be the opposite, but here we are.Quick example, Hogwarts is bad at reflections, but another title on the same UE 4 (Cernobilyte), works very well on that end.
Sure, if you go down to 480p on 4090, then it can handle it relatively well with PT.It also goes on to "too little rays, too little performance in current cards", although there's plenty if you don't go for 4k
That would result in a slideshow even on 4090 in 480p (or just horrible noise all over the screen) - you can see that in actual 3D rendering software (for example by moving camera live in the scene). They might be lazy (devs) but they're not that crazy., is just that developers don't expose to the players to settings to easily increase ray count and number of bounces.
As I wrote above, updating often breaks things, cost monies and there's no profit in it. If company gets funded by for example NVIDIA to do it to promote new functions in successful title - they'll do it. Otherwise, forget about it.Outside of CDPR and perhaps a few studios, not many see something useful updating to the latest version. I doubt even a big name like Stalker 2 would update, although it suffers greatly in its current form.
He does and he clearly knows a lot about the engine and computer graphics. The thing is that he doesn't like full hardware Lumen and Nanite - they both cost a lot of performance, limiting gaming to only high-end hardware with proper look and he considers that a lazy approach. A lot of devs took calling them lazy as personal attack but instead of proper discussion they just call him names and people watching him stupid (and worse), so the whole thing turns into loads of personal attacks online and little actual discussion. :/This guy posts of a lot of UE detail
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