I've got some screenshots of bioshock infinite which has coloured bloomy look but is gorgeous.
Things like the harsh Black's in Witcher textures doesn't help. There doesn't seem to be any gradients whereas infinite, someone/people on the team have serious art direction skills.
I know it's a bit different in style but lots of things are noticeable, mainly Textures are really big in infinite so look good in 4k. Witcher does not, probably only meant for 1080p. I know it's gritty vs more cartoony but infinite even nails realistic lighting and bloom well.
Ah just realised Witcher is 2 years older than infinite so maybe not a fair judgement.
Not sure how it holds up story-wise to the Witcher though, and slightly different beasts with probably a vastly different money pot!
I'm really enjoying them anyway. First time for both.
So yeah, I just started infinite as well, never played it before much as im not into the retro thing that much, but another thing I never knew is that the sound design in that game is really good! That's another field I'm really interested in, and it knocks it out the park.. things like when you melee someone you get 'psycho' orchestral hits that make you feel like you're in a movie, with a timed score. really impressed with it so far!