Whichs keys for FPS gaming? Arrow keys or W,A,S,D?

^as I suggested earlier, it's a shame that WASD has become the 'standard' config for games when if something more central was chosen it would give better access to a wide range of keys.

One idea I put forward a couple of years back on this forum was the concept of being able to configure your most common keys independent of the game, perhaps in directx settings or similar. So, you could define keys for functions like:

forward
back
left
right
primary fire
secondary fire
crouch
prone
reload
jump
walk
objectives/scoreboard
etc

...in Windows, and then games could be coded to automatically pick up those functions. This would greatly reduce the time needed to setup games when you first install them (especially for those who don't use WASD). MS could have make it be part of their "Games for Windows" program or whatever it's called.

Obviously such a 'one size fits all' affair would still need some tweaking as games often have their own functions that others don't have, but it'd be a start.
 
Richdog said:
Arrow keys... just so used to them...


same here

cant get used to the WASD set up, but it would be better due to MORE keys around you, AND its away from your mouse arm (right handed of course)

i wish i could switch, ive tried and i cant get on with them, arrows for me !
 
you are not the only one Hector, and I'm glad to see I'm not either

I use home, delete, end and page down for movement

insert for jump, page up for reload

use the enter key under my little finder for crouch

then the down arrow, right arrow and numpad 0 for maps granades

then you can spill out to the 7, 4 and 1 key for extras

I find the layout very ergonomic, and have played like this since quake 1, I ran out of keys because of the grapple mod needed another key binding, looked at the keyboard and saw the 6 keys above the arrow keys have the same layout but with the 2 extra keys.

I do find that binding to these keys can be a pain on some games though
 
I use a unique (i think) layout since games started to use the mouse!

right arrow = strafe right
left arrow = strafe left
up arrow = jump
down arrow = crouch
0 / ins key = run backwards
right mouse button = run forwards
shift = sprint / slowmo
end = reload
enter = action
delete = flash light
pg down = grenade

left mouse button = fire
scroll wheel button = alt fire / zoom
scroll wheel = select weapon

Does me well. My brothers and one of my mates uses this too (who i thought how to frag on quake 2 days!)
 
Instead of WASD, I use ESDF, with A being 'next weapon'

I also use right mouse button as move forward, with E being jump :p
 
Years ago, when I hadn't played many FPS's, I read an article about pro games players. They were talking about Quake. It said that most players used the right mouse as forward. I tried it and found it really intuitive. I use the arrow keys for strafe and backwards.
 
Briton said:
Years ago, when I hadn't played many FPS's, I read an article about pro games players. They were talking about Quake. It said that most players used the right mouse as forward. I tried it and found it really intuitive. I use the arrow keys for strafe and backwards.

+forward on mouse2 hails back to the Doom days, and I think a lot of people (including my housemate at uni) picked it up from there and took it onto Quake.
 
I'm an ESDF kinda guy. I moved over in Q2 so I could access weapons easier, then when I started programming keys, I thought it gave me easier access to more keys, so I kept it.

Now that I am, playing with WASD feels.....wrong. :)
 
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