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Who's ditching Q6600 FOR q9450?

I have a QX6700 @ 3.5 so i'm going to stick with that for now but keeping a keen eye on the OC's on theses chips. Just seems like a lot of money to get a bit more GHz because I would have to also upgrade my Motherboard and maybe my RAM :(
 
4ghz for Q6600 24/7 was rare.

SS4 instructions and the extra cache all make it worthwhile imo.

even so, 3.6GHZ 24/7 can be done by nearly everyone & a Q9450 @ 3.6GHZ will be very close.
personally i wouldnt buy anything for the extra cache after the results with conroe chips like the E21XX & E68xx but i suppose if you wanna spend an extra £100 or so for abit of willy waving then i see no problem aslong as you post back with very good results to proove me wrong :D
 
I have a QX6700 @ 3.5 so i'm going to stick with that for now but keeping a keen eye on the OC's on theses chips. Just seems like a lot of money to get a bit more GHz because I would have to also upgrade my Motherboard and maybe my RAM :(

what mb and ram do you run Will?
 
I don't think the uprgade is worth the money if you already have a decent good clocking Q6600.

If you take benchmarks and video crunching out of the equation I struggle to tell any difference between 3.0 and 4.0 Ghz in all honesty. The difference is also marginal going from 2 to 4 cores. In games it will make zero difference unless you play at 800x600.

I run my Q6600 G0 at 3.0 @ 1.1v

It will do 3.6 @1.36 and nearly 4 @ 1.55.

IMHO your far better off investing the difference in a better GPU.
 
how can more cores affect game speed when hardly any are multithreaded at the moment? :confused: its just the speed of the processor at that resolution

Just a general comment. Desktop, games.

I upgraded to a 150 raptor recently and I noticed that more than I did going from a E6600 to Q6600.

The point I'm making is that the speed doesn't translate into real world benefits for most people unless you have a specific application in mind.

Law of diminishing returns.
 
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For that game im not surprised, i guess you lost a good 15fps

I don't know as I left the 62fps cap on....but it was the difference between a solid 62fps line in Fraps with the quad and the occasional dip to low 40s with the e6300.

I have moved to XP though and it seems as if this made a large difference....framerates only dip to mid-low 50s now which is quite bearable.
 
I don't know as I left the 62fps cap on....but it was the difference between a solid 62fps line in Fraps with the quad and the occasional dip to low 40s with the e6300.

I have moved to XP though and it seems as if this made a large difference....framerates only dip to mid-low 50s now which is quite bearable.

I suspect it was moving to XP that made all the difference.
 
Or you could spend the same the same amount you would on the QX to get another Q6600 and make a dedicated matx renderbox

That's not as much fun for benching though :p
Although it as far more practical and something I'll likely end up doing near hand in dates If I have a lot to render.

may i ask somthing about these new cpus and overclocking, why are the multi's so low?! :S

Higher fsb, meaning a smaller multi is needed for the same overall clockspeed.
 
Higher fsb, meaning a smaller multi is needed for the same overall clockspeed.

Higher multi, meaning a smaller fsb is needed for the same overall clockspeed.

:P
which would equal more able to overclocking corrent? then why not just have somthing like a x14multi, would be a lot better imo
 
Higher multi, meaning a smaller fsb is needed for the same overall clockspeed.
This is what the Q6600 is compared to the new Penryn chips.


The new chips have a lower multi, hence requiring a much higher fsb, and therefore better overclocking RAM + Motherboard
 
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