- Joined
- 14 Jun 2004
- Posts
- 17,509
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- Newcastle U/T
Nice new videos, not sure about the housing thing tho :/
Got closed beta access. NDA though.![]()
Excited! This game will be sub yes?
any ideas when beta will start? I know theres a closed beta ongoing atm but when will they open it up to more people?
I was determined to dislike this, based on the wow-esque art style. But I gotta say, those last few videos are weakening my resolve![]()
Is there any info out there regarding whether its sub/f2p? Additionally are there any combat videos/info out there?
It actually sounds rather interesting but on a negative note its only 2 faction pvp in battlegrounds which completely sucks. GW2 has shown the direction (obviously there were MMO's similar before) for pvp, 3 faction and leader boards which match good and bad servers. Stops killing servers and pops by demoralising people.
Plus I want combat info, if its stand and bang wow style I won't bother. If questing is fixed (kill them rampaging centaurs who have been stood still for the past 2 years of the game looking disinterested) I won't bother either.
Gw2 has spoiled a lot of other MMO's for me![]()
Keeping an eye on this one myself also - a deal clincher for me will be how much of the game is instanced. So far the housing and paths are by the looks of it, which I dislike already.
I can understand that instanced content is easier on severs etc, but the whole "personal" aspect is a massive cop-out I feel. To me the fundamental idea of "MMO" was always that games were getting bigger/more collaborative, with more community interaction - but newer MMOs are feeling smaller with your own isolated content. Give me an MMO where you'll build towns with people and fight for land any day, enough of the battlegrounds, instances and instanced housing.
I used to like walking around SWG houses that people set to open, you could get some interesting ideas from how they setup their homes.
Regarding instancing vs open world - personally I would love a mixture of both, huge open world dungeons that everyone can crawl through and instances for when I just want to knock stuff out with friends/guildies without the hassle of spawn camping etc.They need to learn how to stitch environments over many servers to spread the load out so they all can be in the same instance. Raids and Dungeons I have no issue with but Quests, public events and Housing needs to be in one instance.
Keeping an eye on this one myself also - a deal clincher for me will be how much of the game is instanced. So far the housing and paths are by the looks of it, which I dislike already.