Witcher 3

Sad times :/ completed this yesterday.

Is the 32 endings very different? The way my first play though ended is kinda te way I would have wished it to end.

Also what now for RPG fans? Two of my most wanted games for the ps4 have come and gone. Witcher and Dagon age
 
Sad times :/ completed this yesterday.

Is the 32 endings very different? The way my first play though ended is kinda te way I would have wished it to end.

Also what now for RPG fans? Two of my most wanted games for the ps4 have come and gone. Witcher and Dagon age

Hearts of stone DLC! or Fallout 4
 
Anyone else playing/played this and thought "it can't get any better than this?"
I absolutely love this game. I am putting off progressing through the story just to do as many side quests and challenges. I'm at the point now of gathering people to help me fight the wild hunt and think I might just put it off and do some more witcher contracts.
 
Anyone else playing/played this and thought "it can't get any better than this?"
I absolutely love this game. I am putting off progressing through the story just to do as many side quests and challenges. I'm at the point now of gathering people to help me fight the wild hunt and think I might just put it off and do some more witcher contracts.

That's a good idea, this is a game you don't want to rush and complete the story first.

As others, this was my goty last year, it was just an epic journey from start to finish.
 
I can't bring myself to play this until I have played the previous two. Which won't happen until I get a new computer sometime this year. :(
 
I've never played the previous two and I don't think it mattered really, I read about the backstory before playing Witcher 3 so I at least had a good idea of what was going on and who was who.

I've just started playing the first expansion, good to be playing it again after finishing the main story a few months back.
 
I switched from PS4 to a Master Race PC two months ago and bought a copy. Despite having 50 hours in the PS4 version I am enjoying playing through it again and finding masses of content I missed. Game of the decade IMO.
 
I've been playing this solid for ages, thought I had completed it today...nope. Just checked to see how many quests I've got left, I reckon I've got another 10-15 hours left on just the main quests alone :eek: No doubt I'll get side tracked with some of the side quests.

Bloody good game though.
 
Same.

On my 2nd play through, 11 hours in and not even gone to see the Bloody Baron or Witches yet. Finished the Keira Metz quest line and got a different ending out of it this time. Which ended well for her but in the long run, not too well for poor old Geralt knowing him :p

Saw a sad thing at a small hut I stumbled upon with a mother and her infant child, dead (murdered) on the bed with flies buzzing around them and the father swinging from the trees outside. Really touched and angered me so for the past 4 game hours I've gone around Velen and butchered all the bandit scum I've found.
 
I still havent finished the original game - I dno why I stopped playing but now feel compelled to restart the game...

Maybe I can groundhog day this ***** as I dont see another wRPG ever getting close to W3

ps3ud0 :cool:
 
New patch incoming with some nice features like enemy level up scaling which is great as I found myself over leveled.

Patch 1.20 - Changelog

- Improvements -
 Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent
cards missing from player's base-game collection and information on where to find
them, thus facilitating completion of achievement titled Collect 'Em All. Tome in
question can be obtained either from gwent playing scholar in Prologue or from
merchant near St. Gregory's Bridge in Gildorf district of Novigrad.
 Adds option to display herb names above available interactions.
 Adds option in Options/Gameplay to enable enemy level upscaling. If foes are too
easy to defeat due to level difference, upscaling will render them a challenge. Change
will not affect experience point gain, loot, or quest rewards. Option can be enabled
or disabled at any time, even during combat (however, Vitality/Essence of foes is
then fully restored).
 Adds option in Options/Gameplay to disable automatic drawing and sheathing of
sword.
 Increases incidence of, and thus chances of finding, several monster-based
ingredients required for crafting high level alchemy formulae.
 Improves Player Statistics panel, adding maneuverable Geralt model. Improves
visuals in panel for better readability.
 Adds new functionality to books and scrolls. When first collected, they can be read
immediately using single button without need of navigating to Inventory panel. All
found but not yet read books and scrolls are stored in Quest Items and Other
categories. Once read, books and scrolls can be sold as their content is saved in
Books section of Glossary.
 Improves overall visuals in Character Development panel.
 Improves Inventory whereby items are divided into additional subcategories within
their grids: weapons and armor; oils, potions and bombs; quest items and others;
food and equestrian gear; crafting and alchemy. Additionally, introduces redesign of
tooltips enabling their resizing with single button. Also, item comparison is easier
than ever given addition of summary of changes in stats.
 Improves Inventory navigation when using gamepad. Slots are divided into sections
and right stick can be used to jump between them.
 Improves Crafting panel in merchant shops. Adds option to purchase missing diagram
components directly from Crafting panel when talking to merchant, as well as clearer
descriptions and option to resize item descriptions.
 Introduces redesign of Repair panel in merchant shops. Adds single button enabling
players to repair all equipped items.
 Improves Remove Upgrade panel in merchant shops.
 Improves Quick Access Menu whereby it can be accessed in one of two modes, with
action either paused or slowed depending on button used.
 Adds functionality whereby crossbow bolts can be switched via Quick Access Menu
rather than being equipped from Inventory.
 Adds counter for bombs and crossbow bolts to Quick Access Menu.
 Improves region maps by adding pin filtering, more intuitive quest tracking, and a
region overview for faster navigation.
 Adds three new custom pins allowing players to mark areas for future reference.
 Improves Adrenaline Bar which better displays number of stored Adrenaline Points
and their status.
 Improves display and behavior of Buffs, displayed in more intuitive manner showing
time left, strength percentage, stacks, charges, or permanence where applicable. Buff
icons now blink for approx. 10 seconds before expiration. For improved visibility,
names and exact expiration times for all effects are only visible when Quick Access
menu is active.
 Changes icons for decoctions, rendering them recognizable at first glance.
 Changes icons for oils, rendering them recognizable at first glance.
 Changes gwent card icons in shops, rendering factions recognizable at first glance.
 Changes icons for mutagens.
 Adds feature whereby equipment exceeding player character level can be previewed
on character.
 Improves sorting in Journal whereby active quest tab is always open and tracked
quest is at top of quest list.
 Improves quest item visuals so that Hearts of Stone and Blood and Wine quest items
are now tagged with blue and red exclamation points, respectively.
-Gwent-
 Quest titled Collect 'Em All is now marked as failed if player does not succeed in
collecting Milva, Vampire Bruxa and Dandelion gwent cards during gwent
tournament in quest titled A Matter of Life and Death.
-Visual-
 Fixes PC-specific issue whereby there was no change in appearance between Nvidia
Hairworks 3-day beard (stage 2) and full beard (stage 4).
 Fixes issue whereby Geralt's clothing was not properly restored after sex scenes.
 Fixes visual issue whereby guards holding torches would have inverse kinematics
when animated.
 Fixes PS4-specific visual issue whereby texture of water puddles would not fade
properly.

-Gameplay-
 Updates description of Superior Blizzard potion. Potion now slows time for a short
period whenever an enemy is slain. Additionally, during this period actions do not
deplete Stamina if 3 Adrenaline Points are available.
 Fixes issue whereby indicator for Oil charges would appear incorrectly in New Game
Plus mode.
 Fixes issue whereby Flood of Anger skill could endlessly increase Sign intensity.
 Fixes issue whereby Ciri could be missing her scabbard in certain situations.
 Fixes issues whereby damage from Northern Wind bombs could be calculated
incorrectly.
 Fixes issue whereby pool of experience points would invert to negative value when
player reached level 70 cap or used Potion of Clearance.
 Fixes PC platform-specific issue whereby only the 'E' key would open Stash chest
despite user manually changing relevant key binding.
-Hearts of Stone-
 Fixes issue whereby Rotation Runestone effect would not appear correctly in Hearts
of Stone expansion.
 Fixes rare issue whereby foliage in Velen and Novigrad would disappear upon
completion of Hearts of Stone expansion.
 Fixes rare issue whereby a chest in quest titled From Ofier's Distant Shores in the
Hearts of Stone expansion would not contain relevant diagrams.
 Modifies Vitality cost of Olgierd's Saber to 15% in Hearts of Stone expansion.
 Fixes issue whereby trap door in herbalist's hut in Hearts of Stone expansion could
not be opened.
 Fixes issue whereby bandit camp north of Zuetzer Castle in Hearts of Stone expansion
would not gray out correctly.
 Fixes issue whereby question mark would not disappear upon exploring Kilkerinn
Ruins in Hearts of Stone expansion.
 Fixes issue whereby treasure hunt titled Sword, Famine and Perfidy could not be
completed.
 Fixes rare issue whereby an infinite loading screen could occur after speaking with
Olgierd subsequent to completing all tasks requested by him in Hearts of Stone
expansion.
 Fixes visual issue involving reflection on river's surface in new location added for
Hearts of Stone expansion.

-Other-
 Fixes issue whereby Vivaldi could fail to appear in Novigrad.
 Fixes issue whereby interaction could be missing from chests containing loot in quest
titled Scavenger Hunt: Wolf School Gear.
 Fixes rare issue whereby Triss could be rendered immobile in quest titled Now or
Never.
 Fixes issue whereby treasure hunt titled Shortcut could not be completed.
 Fixes issue whereby treasure hunt titled Freya Be Praised! could not be completed.
 Fixes issue whereby treasure hunt titled Unlucky's Treasure could not be completed.
 Fixes issue whereby treasure hunt titled 'The Things Men Do For Coin... could not be
completed.
 Fixes issue whereby treasure hunt titled Temerian Valuables could not be completed.
 Fixes issue whereby quest givers for contract quests titled Deadly Delights, Jenny o'
the Woods, and Phantom of the Trade Route could occasionally fail to appear.
 Fixes issue whereby players could not speak with an NPC in quest titled Novigrad,
Closed City.
 Fixes issue whereby an ifrit in quest titled Redania's Most Wanted could not be
reached.
 Fixes issue whereby quest titled Hey, You Wanna Look at My Stuff? could not be
completed through interaction with relevant merchant.
 Fixes rare issue whereby interaction was inactive on treasure chest in quest titled
Take What You Want.
 Fixes rare issue whereby, under certain conditions, the Francesca Findabair the
Beautiful gwent leader card was not awarded as intended.
 Fixes issue whereby a witch hunter in quest titled Novigrad, Closed City could prove
immortal.
 Fixes issue whereby certain bandits appearing in quest titled Get Junior would have
empty health bars.
 Fixes rare issue whereby, under certain circumstances, objective titled Gather Allies
would fail incorrectly in quest titled The Isle of Mists.
 Fixes issue whereby players could not start a New Game Plus despite having
completed the game.
 Fixes rare issue whereby services provided by master armorers were not unlocked
properly.
 Fixes issue whereby Sukrus would fail to appear by van Hoorn's warehouse in quest
titled Of Swords and Dumplings.
 Fixes issue whereby players could not talk with Fergus and complete quest titled
Master Armorers.
 Fixes issue whereby door to bathhouse could be locked during quest titled Get
Junior.
 Fixes rare issue whereby forktail in quest titled To Bait a Forktail... could prove
immortal.
 Fixes issue preventing completion of minor quests titled The Soldier Statuette and
The Nobleman Statuette.
 Fixes issue whereby two Zoltan gwent cards would appear beneath the Hanged
Man's Tree.
 Fixes issue whereby players could not complete quest titled Contract: The Griffin
from the Highlands if attempted to do so after completing quest titled Master
Armorers.
 Fixes issue whereby interaction with Roche was impossible in quest titled An Eye for
an Eye.
 Fixes issue whereby Sigismund Dijkstra gwent card could not be acquired from the
Bloody Baron under certain conditions.
 Fixes rare issue whereby werewolf could disappear during quest titled Wild At Heart.
 Fixes rare issue whereby infinite loading screen could occur during quest titled King's
Gambit.
 Fixes issue whereby quest giver would fail to appear in quest titled Contract: The
Creature from the Oxenfurt Forest.
 Fixes issue whereby Kurisu would fail to appear in Freya's Temple during quest titled
Taken as a Lass.
 Fixes issue whereby interactions were blocked during exploration upon completion of
quest titled Disturbance.
 Fixes issue whereby cockatrice would appear underground in quest titled Contract:
Shrieker.
 Fixes rare issue whereby an infinite loading screen cold occur after talking to
Avallac'h in quest titled On Thin Ice.
 Fixes issue whereby Sven would respawn despite having been killed in quest titled In
the Heart of the Woods.
 
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Seems to have introduced an annoying bug - no contact sounds with sword strikes, seems this has been a day one bug for some; but I've only just had it since the patch :(

The UI tweaks are a nice change - the inventory seems a little more friendly to navigate also.
 
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I've completed the base game but not played either of the expansions, will I be able to pick them up and just carry on from where I left off? I won't be too high a level or anything?
 
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