Had great fun on this game tonight, one of our guild members, paladin lvl 26 needed a hammer from shadow fang keep, deep in horde territory.
So myself a level 26 rogue and the guild leader level 24 mage decided to join him on this quest.
The paladin was already in south shore and got impatient with us coming up from wetlands so he went in alone and was moaning about a gank squad in silver pine.
Meanwhile my guild leader managed to grab two other Players, a level 27 priest and level 24 warlock.
On our way north we kept running into horde, none of them decided to fight us though.
It was funny watching low level horde players seeing us come down the road and getting out our way, luckily the high level skull players were on their own and let us be.
The paladin meanwhile was getting corpse camped by 3 horde players, two high teens and one low 20’s. he spawned when we were about 90 seconds away and was holding them off, he fell just before we got there but we avenged him-good and proper
.
The priest rezzed him and we all healed up and headed to the dungeon.
There were group of horde players by the dungeon waiting for groups and it was tense whether they would attack or not.
There were about 8 of them on bridge at the entrance and we must have taken by surprise because they did not engage us before we got into he dungeon. The tension was great though, so much fun.
SFK is really good for skinning, excellent in fact. Also I got really lucky with drops, being the only rogue I got dibs on the daggers. The meteor shard dropped on the final boss too, so a worthwhile adventure.
Really enjoy playing the rogue, keep mixing up duel daggers and dagger and sword. I love the ambush ability and can strike for 450 now.
Can see why some many people loved this game when it came out.