If your analogy was used in every situation, no bad deed would ever go punished. Watchdog would have nothing to do. It has nothing to do with it costing 30p per day, it has everything to do with a lot of people having spent £35 or more on a new expansion and barely being able to play it properly on launch. I have such limited time to play these days but I'd still like the option to be able to log in and have a bit of time questing and sorting out my Garrison. As it stands, I haven't been able to do much with my Garrison at all, I only got it built on Sunday evening and that was the most amount of time I'd played since the launch last week, and it was only an hour and a half of game time. This week I've had about 45 minutes in total since Monday. I have to log into the game as soon as I get in from work, and if I eventually get logged in, I then have to keep moving my character just so that when I want to play at about 20:30 I can actually sit down and get some game time. That's even if my main can log in, because the Garrison "World Server Is Down" message seems to be the new WoW background for me at the moment, as well as many others. I haven't even got my alt past the portal yet, the servers crashed out whilst I was trying to get him started on the questing for that so there are still major stability issues plaguing the game.
As far as I'm concerned, I do care that I am paying and not able to play much. And it affects me more than most because of my limited time. I am sick of reading up posts on here and elsewhere from players that are logged in from 8am to midnight saying they have had absolutely no issues whatsoever. Just because they aren't, doesn't mean this isn't a major issue. Hell, on Wednesday night my server (Silvermoon) went down for at least an hour during peak time. That isn't acceptable tbh. I know they've compensated 5 days of gametime, which is admirable, but they are still having major issues and we're a week on from launch. I have sympathy for Blizzard, they have a hard task keeping everyone happy, but at the end of the day they should have seen this coming a mile off and have systems in place to deal with it. Surely they had the ability to track the pre-orders, see which accounts were active and which were returning, and then implement some methods for load-balancing and dealing with the influx of returning and existing players all trying to play at the same time?