WoW Legacy Server (if only)

What actually killed the community was the ability to cross-realm and realm transfer whenever you felt like. Zero loyalty to guilds now, and you can just transfer, take a new name and start over again.
 
Thing was the server code was purely their own, which meant they were not in breech of any copyright, and they wasn't profiting from it. Blizzard couldn't actually do a damn thing.
I can't see why they decided to shut it down instead of telling them to get lost.

Blizzzard already sent them a cease and desist, and failed because they had not broken any copyright legisation, their code was 100% ther own work. There was nothing Blizzard could do.

The server code may be their own, but the actual database (even if recreated by them) it uses (i.e. npc names, place names, quest texts etc) are tangible copyrightable assets (in the same way, as you couldn't transcribe an existing book and then release it yourself). Not to mention that Blizzard have every right to try and protect their own Intellectual Property (i.e. brands).



They didn't create the server from nothing, they reverse engineered Blizzard's technology...pretty big difference and it means Blizzard are legally completely in the right here.

Reverse engineering in itself isn't illegal - lots of proprietary standards have been reversed engineered.
 
I understand Blizzard wanting to protect their IP by closing this server down, but I would have thought if the demand was there, that Blizzard would think about it. Maybe the costs of running a dedicated "Legacy" server outweigh the projected profits?

Sega did something similar (in regards to protecting their IP) with regards to Streets of Rage Remake.

I imagine in both cases, the companies involved have legal teams that are separate from their marketing teams so the thought of making it commercial is not connected.
 
I understand Blizzard wanting to protect their IP by closing this server down, but I would have thought if the demand was there, that Blizzard would think about it. Maybe the costs of running a dedicated "Legacy" server outweigh the projected profits?

Sega did something similar (in regards to protecting their IP) with regards to Streets of Rage Remake.

I imagine in both cases, the companies involved have legal teams that are separate from their marketing teams so the thought of making it commercial is not connected.

Sadly they won't currently, every Blizzcon they get asked and their answer is usual along of the lines of:

'You really don't want that' ;) you need to play the latest and greatest teleport and queue simulator we're giving you.

It's abit ranty but he brings up a few good points and it does link to Blizzard being asked at Blizzcon.

 
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I understand Blizzard wanting to protect their IP by closing this server down, but I would have thought if the demand was there, that Blizzard would think about it. Maybe the costs of running a dedicated "Legacy" server outweigh the projected profits?

Whilst I'm sure they could easily offer this, a lot has changed with regards to how the infrastructure was to how it currently is, and simply getting it up and running isn't quite as simple as you would think (i.e. thinking about old servers literally were a single blade server, vs new clusters and associated technologies, cross realm, zone instancing etc.).

Another potential issue, is that at present it would actually look like a quite embarrassing U-Turn, to be accepting that actually "Vanilla" and "TBC" were more fun than subsequent expansions (especially with another expansion on the horizon).

When WoW can't sustain enough subscribers to justify any more expansions, then maybe this might be viable.
 
The game is just too dated now, even the old expac couldn't sustain it.

It has nothing to do with the graphics

its to do with the community, the people you meet while playing, working towards goals and the general in game exp.

#yeswereallydowantit

What actually killed the community was the ability to cross-realm and realm transfer whenever you felt like. Zero loyalty to guilds now, and you can just transfer, take a new name and start over again.

Was the 2nd and 3rd nails in the coffin
 
Whilst I'm sure they could easily offer this, a lot has changed with regards to how the infrastructure was to how it currently is, and simply getting it up and running isn't quite as simple as you would think (i.e. thinking about old servers literally were a single blade server, vs new clusters and associated technologies, cross realm, zone instancing etc.).

Another potential issue, is that at present it would actually look like a quite embarrassing U-Turn, to be accepting that actually "Vanilla" and "TBC" were more fun than subsequent expansions (especially with another expansion on the horizon).

When WoW can't sustain enough subscribers to justify any more expansions, then maybe this might be viable.

If they wanted to do it they could do it....

People feel they just dont want to do it

A) Because they would be admitting they were wrg and

B) The company is not the original game developer, will Actiblizzard admit their Expansions have driven people back to a game its partner developed over 10 years ago?

I feel the only time it will happen is when WoW comes to the end of its life cycle
 
As someone who played a Thunderfury Rogue with 99% raid attendance back in 2005 then yes, I would sub to Vanilla in a heart beat. I actually tried Nostalarius but I got annoyed with the lack of mining nodes spawning, I really enjoy farming and selling on the AH. Incidently this is why Warlords of Draenor was such a let down for me with how they destroyed professions.
 
I'd re-sub for a Vanilla server with progression to TBC in a heartbeat.

Dungeon finder, cross realm BG's and everything else ripped the heart and soul out of the communities on every server.

You used to know the population of your server. You fought the same people, developed rivalries, mutual respect etc. If you found a group, you behaved, as you didn't want to develop a reputation as a dick on your server as you wouldn't get groups or you might even get kicked out of your guild as they had a reputation to protect.

Now? Everyone is horrid in random pre-fabbed groups as there are no consequences.
 
TBC ruined WoW for me, I'd consider returning as long as I could be guaranteed I wouldn't be forced into TBC content.
 
I'd re-sub for a Vanilla server with progression to TBC in a heartbeat.

Dungeon finder, cross realm BG's and everything else ripped the heart and soul out of the communities on every server.

You used to know the population of your server. You fought the same people, developed rivalries, mutual respect etc. If you found a group, you behaved, as you didn't want to develop a reputation as a dick on your server as you wouldn't get groups or you might even get kicked out of your guild as they had a reputation to protect.

Now? Everyone is horrid in random pre-fabbed groups as there are no consequences.

Agree about the rep bit. Was great fun having a friends list, you knew who you grouped with (Guild or friends only) you knew the realm muppets. You knew the enemy and who to run from if world pvp was starting. I was no1/2 boomkin on the server and was surreal the amount of mail/messages I would get off people just for that.

Myself and other good boomkin used to run weekly Kara/Gruul raids to help ransoms get started in raising and teach them.

Vanilla was even more fun fighting the good fight around Tarren Mill interspersed with raiding in a top guild, progress back then was brutal, especially Naxx. :eek:
 
With the recent closure of Nostalrius, The development team behind it wrote to blizzard, hoping to raise more awareness of the demand for Legacy realms.

They wrote to Michael Morhaime, president of Blizzard Entertainment and created this petition. Legacy Realms Petition. Which as of posting this, 84000+ people have signed.
Even if you do not sign, the letter alone is worth reading.

Some of the devs did an AMA during the lead up to the server closure. Reddit AMA

It has definitely thrown the issue into the spotlight, that if a team of 30 or so volunteers, can recreate Vanilla wow as close as they can to retail release, entirely non profit, for the love of this version of the game alone, can do this, why aren't Blizzard doing it for profit?

I didn't play on Nostalrius, for the very reason of being shut down being likely, but I would be happy to resub to blizzard if they offered this service.

So I ask you, be you a current or former wow player, IF blizzard did go down the route of Legacy servers for older expansions. (Mods If I could get this made into a Poll, thanks)

Would you,
  1. Continue playing as normal, not interested
  2. Not come back, I'm done
  3. Resub specifically for the legacy servers
  4. Play both Legacy and Current.

I'd go on to even say I'd consider paying slightly more in sub fees, if it was required to play legacy realms.
Nostalrius itself, seeing the figures of how many people played, how many turned up on closing night to say goodbye, that it is not simple rose tinted glasses. There is a legitimate demand for the versions of the game that are no longer available.


I would return to vanilla if it was FTP but some content was for sale.

I don't play enough games to sub to a game but really enjoyed my time in Azeroth but don't see the VFM in subbing due to my limited play time.
 
They should do this if it's what the players want, RuneScape done this with the "Oldschool" version, Everyone voted for it. it even has some developers still working on it adding new things that were not in the previous version, The players has too vote in content that they want which needs 75% yes votes to pass.
 
Even early wrath, before LFG for dungeons, people behaved a lot better than they do now. Yes, it was during the rise of name changing and server hopping ninjas, but plenty of people got kicked out of guilds for things that looked bad against the guilds name.

I have tried a wotlk private server before, with a working lfg tool, but since it was only one realm it had to pick from. There was very little toxicity, even people from the realms top raiding guild weren't up themselves. The normal general chat banter from people who spoke every night.

The game itself hasn't got worse, far from it, its the smoothest its ever been end game. What people want back is the community that HAD to behave. A realm that is a home, and I would pay extra to have it.
 
Reverse engineering in itself isn't illegal - lots of proprietary standards have been reversed engineered.

Reverse engineering is fine...it's when you use reverse engineering to copy someone's product and start offering a competing service using it you've got a problem, which is how this is in the eyes of the law.

FWIW, Blizzard should probably just run their own Legacy server....but meh, it's up to them!
 
Signed the petition, and shared it with all my ex-guild mates who loved Vanilla/TBC.

It would be nice to have a community based game again, where a guild was really needed, and finishing a dungeon quest line, or hard raid meant something.
 
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