WoW Legacy Server (if only)

So much nostalgia , i remember having to skill up weapons to use them effectively , and walking, walking for hours.

And .. Hogger !?!
 
+1 on the community aspect.

The main reason why I'd want a legacy server is so that I don't have to play with the current-generation emo teenagers. I want to play with people who are old enough to have played the original Warcraft I / II games when we were teens of the 1990s :-)
 
They should do this if it's what the players want, RuneScape done this with the "Oldschool" version, Everyone voted for it. it even has some developers still working on it adding new things that were not in the previous version, The players has too vote in content that they want which needs 75% yes votes to pass.

OSRS is great, but WOW is a different beast entirely and wouldn't be so easy to create a legacy version.

The OSRS team did a AMA on reddit recently, where they covered this point

https://www.reddit.com/r/IAmA/comments/4ex98n/we_are_the_team_who_brought_back_old_school/

If I were Blizzard I would look at what is likely to happen if they released Vanilla servers based on the data available and then make a decision based on that. You have to remember WoW is not OSRS so what may happen could be entirely different to what happened for us.
One thing to be aware of is that making a wrong decision of this magnitude is likely to cost tens, if not hundreds of millions of dollars so they have to be very careful.
As for the obstacles they would face, they will have to adapt (or entirely recreate) their development process, how they launch their content, how they deliver the game to players, etc... it is going to be a big ass job for them.
 
3. The social aspect is what I miss the most, there's none of that now really. I have many fond memories of just hanging around major cities just having a laugh with guild mates.
 
Game was hard as nails, took like 60 days to level and i loved it, that what original wow was like more like 90 days
i loved it, honestly it took me bout 3 monthhs cause of no (internet) guides, 10/10 game in my head
 
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3. The social aspect is what I miss the most, there's none of that now really. I have many fond memories of just hanging around major cities just having a laugh with guild mates.

This, we all moved on with life and occasionally dipped back it but all the crz killed it in the end, anonymous to a degree now
 
I'd sub to vanilla (not TBC). Nothing could beat the 3day AV battles, open pvp and being chased by entire guilds. The battlegrounds with the same opponents which dreaded at my sight and ran away from respect.

Fun times.
 
This, we all moved on with life and occasionally dipped back it but all the crz killed it in the end, anonymous to a degree now

Yep, totally anonymous now. There's none of the massive city on city fights, xroads or Tarren Mill battles that used to happen.
 
I doubt Blizzard would ever launch a vanilla server, I think for two main reasons:
1. Who in blizzard wants to work with all of that stuff, creating it and maintaining it.
2. Blizzard would have to have two forks of the game and for how much actual profit?

I also don't think it's nearly as cut and dry as "if they ran a vanilla server they would make more money". And I also don't think that from a business perspective that it is an easy pitch to make for leaving the unofficial vanilla servers running.

Blizzard should not have it's own IP competing against itself, and it is competing.
 
1. Who in blizzard wants to work with all of that stuff, creating it and maintaining it.

'If' 750k subbed then I suspect 750000 x $10 pm would more than make up for one person sitting in a chair supping coffee laughing at Barrens chat.

Creating? What is there to create its 10 years old.

They wont do it because Blizzard are too far up Activisions backside.
 
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Such a shame WOW Vanilla was so good... life draining but good :)

You would know the people on your server, you'd have to think about CC in dungeons, the epic PvP battles just trying to get to Molten Core or BWL. It was just a much better community game. The latest WOW Facebook expansion was terrible, I disliked everything about it from the cutting down on abilities with the garrisons. The next expansion looks like it going to be like that so it will be the first WOW expansion that I'll not buy.

If these vanilla servers were making a profit then I can see the issue, but they don't, its people who want to play the game they loved. If you think about it when you purchased WOW you bought it for what it was then not what it is now. I can't see there would be a problem for Blizzard to run a legacy server, if they honestly believe no one would be interested then they shouldn't have to worry about traffic, and if people do decide to play it then all they have to worry about is what to do with all the extra money.
 
'If' 750k subbed then I suspect 750000 x $10 pm would more than make up for one person sitting in a chair supping coffee laughing at Barrens chat.

Creating? What is there to create its 10 years old.

They wont do it because Blizzard are too far up Activisions backside.

Whilst I disagree with pretty much everything in his post, it would need to be created again. Blizzard no longer have the server code for vanilla, so they'd basically have to do everything that all the private servers do and rewrite all the server side stuff.

That wouldn't be much of a problem though, and it would easily be profitable.
 
I would be absolutely staggered if they no longer have the server code, that's what VCS is for, I'm sure they'll could pull it out if they wanted to. Their server infrastructure has probably changed a lot though so it may still not be a straightforward process to deploy.
 
Whilst I disagree with pretty much everything in his post, it would need to be created again. Blizzard no longer have the server code for vanilla, so they'd basically have to do everything that all the private servers do and rewrite all the server side stuff.

That wouldn't be much of a problem though, and it would easily be profitable.

It's a shame they went the legal with with Nost, they could have got their code even employed some of the people who got that up and running and let them run the legacy server with Blizzard support when needed.
 
They've said multiple times that they no longer have the code from vanilla.

Indeed glanza, look at how good Nost was when it was created by a bunch of volunteers, hire some of them, pay for their code, and give them access to the newer code to see how to improve it.

Whilst they don't have the original code it wouldn't be too difficult to recreate it almost perfectly with a team composed of people like the Nost devs and current/old WoW devs who know more about the actual legit servers. Nost cost a tiny amount of money to run when compared to the amount of players.

Most of the work is already done in the form of balancing/models/animations etc which are already in the client or online.

Blizzard just believe that they know what the player wants more than the player does, which is the main reason for the game dieing imo.
 
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Petition has hit 200k signatures. Mark Kern, one of the devs behind vanilla wow, recently promised, if and when the petition did hit 200k, he would present it to Blizzards CEO personally. Along with streamers such as sodapoppin, who seems to have played a part in rallying wow streamers old and new behind the idea, seeing as they weren't allowed to stream from the likes of Nostalrius.

Mark Kern posted this on Twitlonger,
I can't believe all the support you've shown for vanilla WoW servers. In the past few days you've all doubled the Nostalrius petition count and smashed through the 200,000 signature goal.

Thank you.

Now its time for me to get to work and put together a package to deliver to Mike Morhaime. Here's what I'm doing:

1) Printing the petition. All 5000 pages of it.

2) Writing an open letter to Mike, and sharing it with the community.

3) Shooting a video of the open letter and uploading it to @SodaPoppinTv's channel

4) E-mailing the whole thing to Mike on Friday and making the letter/video public on Friday as well.

5) Following up on Monday with a call to Mike on his cell and office.

I want to thank @SodaPoppingTv for being so passionate and doing the WoW stream to publicize this. I want to thank @Nostalbegins for taking the time to Skype with me and show me what a great bunch of devs they are, and thanks for everyone on my feed and following me @Grummz for all the moral support and tweets.

But...Especially, thank you petition signers! Thank you vanilla WoW fans! Thank you for supporting this petition and for playing and loving vanilla and early WoW so damn much! YOU did this! YOU can make it happen. And I'll be there right alongside you.

For the Alliance, for the Horde, for Azeroth!
Link for those interested

Just waiting to see what his open letter will look like.
 
It won't be as fun as you remember it. Unfortunately you can't relive it. Same happened with ever quest and it can't compare to the nostalgia (and everquest was a far superior experience first time round). No on wants to do ubrs 50 times for gearing and attunement while waiting on people to level to do Molton Core again :P

I played on the Feenix servers for about 4 months, it was more fun than I remember it because I was much better at the game than the first time round. I had my epic mount on 2 characters in that time and tonnes of gear
 
Which seems to finally have gotten a reponse out of Blizzard by blue post.
http://eu.battle.net/wow/en/forum/topic/17611300963#1

At least they have offered a response which in itself is at least slightly good news.

However they also go on with:
battle.net link said:
So what can we do to capture that nostalgia of when WoW first launched? Over the years we have talked about a “pristine realm”. In essence that would turn off all leveling acceleration including character transfers, heirloom gear, character boosts, Recruit-A-Friend bonuses, WoW Token, and access to cross realm zones, as well as group finder. We aren’t sure whether this version of a clean slate is something that would appeal to the community and it’s still an open topic of discussion.

Which completely misses the point, as it isn't the levelling boosts etc that were the whole problem, it's about having the game back as it was, when people originally experienced it, with the quests, zones and dungeons how they originally were. (Kind of like how you remember seeing Star Wars for the first time, versus how the latest releases of it are :D )
 
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