X4 Foundations

Finally started making a bit of money off stations only selling energy cells at the moment so only making a pittance

Need to start selling advanced electronics as there seems to be a huge demand but I've emptied my account just buying the blueprints
 
Finally started making a bit of money off stations only selling energy cells at the moment so only making a pittance

Need to start selling advanced electronics as there seems to be a huge demand but I've emptied my account just buying the blueprints

There’s huge demand for anything connected to building chains involving war wares. Look at what the shipyards and equipment docks need.
 
Is this one any more accessible than X3? I have Terran Conflict but I'm not sure I ever managed to get into it.

In a word, no. They’ve made many quality of life improvements, but I still learn new things after many hundreds of hours playing. If you’ve played a previous title, can watch a few YouTube videos and post here you’ll be fine. It’s up there with X3 now.
 
In a word, no. They’ve made many quality of life improvements, but I still learn new things after many hundreds of hours playing. If you’ve played a previous title, can watch a few YouTube videos and post here you’ll be fine. It’s up there with X3 now.

Possibly just my perception from the trailers etc but the combat looks a bit more fleshed out? X3 felt fine with a mouse, is this the same or have they moved into more elite style combat?
 
It's a good game, you won't regret it, I played some of the previous X games and whilst I enjoyed those they were also frustrating.

This game is probably equally as frustrating to learn but once you have the end game is better than the previous.
 
Can anyone advise on how to deal with pirate destroyers?

Got a couple of trading ships carrying high value cargo and they get attacked. I have a nemesis sentinel escorting then but I still lose the ship. I also struggle taking them on

I never had a particularly huge problem with them, but it depends where you trade, some sectors are more prone to pirate activity. Most trade ships should be able to outrun them. As for dealing with the destroyers, I generally go for overkill and will send 10-20 destroyers after them :p
 
amd cards 5xxx series, seems theres a hotfix for corruption with glows enabled.

https://forum.egosoft.com/viewtopic.php?f=192&t=405397
Version 3.30 Hotfix 1 Beta 1 (414400) - 2020-10-06
  • Fixed faction representatives still being missing under certain circumstances.
  • Fixed necessary briefing information being missing for certain missions in French and German localisations.
  • Fixed missing guidance to passenger in Split story mission.
  • Fixed success criteria in Sabotage mission.
  • Fixed display corruption on 5600 XT graphics card with Glow enabled.
  • Fixed several causes of game freezes and UI crashes.
  • Fixed several causes of crashes.
 
https://forum.egosoft.com/viewtopic.php?p=4984601#p4984601
New release window for X4: Cradle of Humanity // First look at a new ship
More than a month has passed since we unveiled the next expansion for X4: Foundations at gamescom 2020. X4: Cradle of Humanity brings the X series back to Earth and expands the game's universe with new sectors and two Terran factions, including their economies, ships, weapons and stations. The expansion tells new stories and introduces the identity and political stance of the Terran factions, as well as giving an alternative perspective on existing story developments in X4: Foundations.

New release window – Q1 2021
We start with the not-so-good news. Although only about six weeks have passed since our unveiling of X4: Cradle of Humanity, it has become clear during that time that our originally announced goal of a release by the end of 2020 will not be achievable.

We are currently aiming for a release of X4: Cradle of Humanity in the first quarter of 2021. We apologize for this delay, but we are absolutely sure that this decision will be good for the expansion, and will improve the quality of X4: Cradle of Humanity to meet both your and our own expectations. We will, of course, keep you informed about the further development progress of X4: Cradle of Humanity and will provide you with further insights in the coming weeks.

A new ship - but whose is it?
To keep you excited for X4: Cradle of Humanity in spite of the postponement, we have decided to show you one of the new ships that will find its way into the game through the expansion.

>> Screenshot 1 <<
>> Screenshot 2 <<

Unusual, isn't it? We don't want to give too much away at this point - but you may already have an idea who this ship might belong to? We are looking forward to reading your theories in the forums, on Reddit or on our social media channels.

3.30 stability patch on the way
A new patch for the current 3.30 version of X4: Foundations will be available for download very soon. This is purely a stability patch, which means that it does not include any gameplay changes or new features. "3.30 Hotfix 1", as the patch is officially called, fixes, among other things, a display corruption experienced by players with AMD Radeon™ RX 5600 XT graphics cards with the Glow option enabled. This patch will go through a short Public Beta period before full release, and you are all invited to take part! Visit bit.ly/x4foundationsbeta for details on how to do so.

New merchandise now available
We have added two new merch items to our shop at bit.ly/x-merch in the past few weeks. In addition to our previously available Split and Teladi designs, you’ll now find a neutral motif with the X4: Foundations logo for t-shirts and hoodies. A cap with the X4 logo on the front is also new, and you can choose from eight different colors! Have a look at bit.ly/x-merch to see if there is something for you.
 
I never had a particularly huge problem with them, but it depends where you trade, some sectors are more prone to pirate activity. Most trade ships should be able to outrun them. As for dealing with the destroyers, I generally go for overkill and will send 10-20 destroyers after them :p

I've yet to unlock the capital ship licenses yet been growing a fleet of nemesis but looking to expand now anyway. Seems a case of if I can't beat them get my own destroyers
 
Just get some auto miners in a sector of the race u want to improve ur ratings with, 3 s ones should do then play for a bit and eventually ull have those reps with em and the ability to buy the ships that need a military licence. I did 3 per of most of the factions so they all gain at the same time.
 
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