Soldato
- Joined
- 30 Aug 2009
- Posts
- 8,112
- Location
- one nation under sony
There must be a few hacking groups taking notice.
Good luck to em, but some of the new hardware encryption methods are insanely hard to crack. Randomly generated keys hide access to..... More keys. Gone are the days of one master key for the hardware which once cracked means that the console is open for ever.
That simply won't happen. Publishers still make a lot of money from new game sales+dlc etc etc.
I've tried to find out how much money publishers make and can only find the first quarter of 2012 for EA
If you take that over a year it's roughly $1billion from the PS3. Are they really going to be willing to lose that much money just because Sony won't block used game sales on the PS4?
But if you were Mr Sony and EA and Activision said to you, "No DRM, no games" would you risk it? Sony are struggling atm, first profit in 5 years. Could you risk not having the two biggest publishers on your console? Even if you were 90% sure they were bluffing. That or Sony was offered a fat cheque for it.
Microsoft spent time and money developing DRM with nothing at all to gain from it. Why would they do that without some sort of coercion. Be it a threat or an offer.
At least Microsoft have been honest about it, Sony have been far, far too quiet. All we know is the console wont stop 2nd hand sales. Will publishers? Will the PSN have a system to help that? All they have said is wether to use it or not is up to the publishers, which is basically the same stance as MS.
Why do you guys think it works one way, its easy to use the same argument and just reverse it and ponder if Sony said 'Look guys were arent going to lock gamers into such a system as adopted by MS, sorry. If you dont like that well take your games elsewhere' are they really going to stop producing games for the PS4 considering theyll be fully aware of the numbers of consoles Sony have sold with previous generations and the market share they have enjoyed aswell as things like attachment rates and this is all in addition to what publishers will already know regards their own title sales on those platforms...I don't think it's just a question of DRM though. It's not just piracy that's hurting the publishers, it's that and used games. Every time someone buys a used game, that's a potential full-priced new game sale that the publisher and developer miss out on. Sometimes I'm sure it gets people interested in a series, but there are plenty of people out there who would buy the game at full price if the used game market didn't exist.
The publishers have immense power, effectively either console manufacturer would be crippled if they didn't have the major ones on board. If the publishers are losing money to the two above things (which they are) then there's every chance they've said to MS and Sony 'you've got to implement some things in the next gen to attempt to kill off piracy and the used game markets'.
Think some have escaped on to this forum
Why do you guys think it works one way, its easy to use the same argument and just reverse it and ponder if Sony said 'Look guys were arent going to lock gamers into such a system as adopted by MS, sorry. If you dont like that well take your games elsewhere' are they really going to stop producing games for the PS4 considering theyll be fully aware of the numbers of consoles Sony have sold with previous generations and the market share they have enjoyed aswell as things like attachment rates and this is all in addition to what publishers will already know regards their own title sales on those platforms...
I just dont think its that cut and dry and the reasoning on the hypothesis that potentially publishers will get a denser return from titles using a DRM model is about as useful as the idea that piracy directly impacts revenues. Its a complex issue with no obvious conclusion, I just cant seeing publishers using such logic to make the decision to significantly reduce their market overnight.
Makes you wonder if they did such a thing would they consider to increase the cost of the end product due to the increased cost per unit caused by this drastic loss in potential customer base. Its not like next gen games arent going to cost more to make and conversely if customers end up being far more prudent how they spend their money then publishers will still need to recoup that investment somehow.
ps3ud0
Think some have escaped on to this forum
Pretty sure we dont know the full story on all the details MS has given us, some things seem to be very restictive, some open for abuse or just a bit strange. Shame that MS have cancelled their pre E3 round table and many Post E3 1-1s with sites that would prob ask them the more difficult questions, all down to scheduling conflicts apparantly
All we know is with Sony they have said many times that you will not require an internet connection to play PS4 games, and they will not block used games, publishers may though much like they could do with the PS3. Now with no required net connection how will publishers enforce their DRM? I did wonder if publishers would enforce a new type of online pass but for the single player game, but how would that work without an online check? Hoipefully we will find out the answers next week, but i got a feeling all wont be clear till nearer launch.
All we know is with Sony they have said many times that you will not require an internet connection to play PS4 games, and they will not block used games, publishers may though much like they could do with the PS3.
See this mentioned a lot as well. Surely most of the launch games are near completion very soon. Many man hours and many resources have already been put into the games. Publishers/Devs can't afford to lose that Revenue at the last minute by saying they won't support a platform can they?The console makers have a lot more to lose though. Especially Sony with its financial troubles. EA/Activision could afford to take an initial hit knowing full well Sony will either cave in or die out. How many PS4s would sell if it lost activision? 4 of the top 5 best selling games on the PS3 are CoD. Piracy will be the excuse, but publisher threats will be the real reason.
I've seen this mentioned a few times and wonder what this means?
Are we talking about online codes etc that appeared last few years on PS3/360? I don't see that as blocking 2nd hand sales tbh, must making them less profitable/viable.
rp2000
What happens to the games that have already been transferred once if you decide to sell your console? For example get 3 games off a mate, now these are permanently tied to my account (as you can only transfer once) I'm now fed up with console and decide to sell, am I going to be stuck with these games?
My guess if they will still work with the console they are tied to, even without your account but if you sold the games to somebody else they would have to pay an activation fee.
Perhaps I havent made my point that clear, I accept that the console makers have more to lose, but that doesnt mean publishers dont have either.The console makers have a lot more to lose though. Especially Sony with its financial troubles. EA/Activision could afford to take an initial hit knowing full well Sony will either cave in or die out. How many PS4s would sell if it lost activision? 4 of the top 5 best selling games on the PS3 are CoD. Piracy will be the excuse, but publisher threats will be the real reason.
There not tied to the console but the live account, from my understanding. Hence you can log in on other consoles and play you games.