Hahahahaha - Im sorry thats ironic on so many different levels...I've just been reading about CDProject Red not being able to play The Witcher 3 on the Xbox, as it is region locked and they are from Poland....classic, It was one of the main games they showed!
>Honestly, if you care about anything other then pure games AT ALL. Xbox 1 > PS4. If all you do is play games, and nothing else, PS4.
Indeed as the only real USP is that HDMI in pretty much. The mad thing is, is that its not like Sony dont have leagues of non-game media at their disposal so it makes that stance even more interesting...Seems MS are way way overestimating the number of people who actually use their console for things other than gaming.
Tokyo Games Show and GamescomWhat conventions are there between now and release that we might hear MS talking more about the details?
DRM: Sony have said no DRM on 1st party games. So, 3rd party, like EA, who have a worse licencing model than MS themselves, will have full control of DRM over their games, and don't be naïve here, they will use it. Physical media will vanish in the next 3 years or so, so...again, no biggy. I don't have kids, and in 6 years of X360 ownership, I've shared one game.
In reality, Yoshida clarified that the online and used game policy for PlayStation 4 will be exactly the same as that for PlayStation 3. The only change? Sony will be discontinuing its Online Passes for first party games, and will expect third parties to do the same. Instead, PS4 online multiplayer will be locked behind a PlayStation Plus subscription.
"What [Jack Tretton] talked about [on GameTrailers] is with the offline portion, there's no difference from PS3 - in that every game is playable on PS4," Yoshida said to CVG. "In terms of just getting access of multiplayer online, it's now taken care of at a platform level by PS Plus.
"Our first party titles had the online pass on PS3 and Vita. We are not doing [that] on PS4 because of that platform level [PS Plus requirement]. It's the same for third parties; when it comes to just giving you access to online multiplayer, it's PS Plus going forward."
Tretton was on record during a GameTrailers interview saying that "The DRM decision is going to have to be answered by the third parties, it's not something we're going to control, or dictate, or mandate, or implement." But it's been made clear that the SCEA head was simply referring to redemption codes and online passes that have been in use this past generation. Sony has no hardware-level online checks or used game restriction technology in the PS4.
But why still let publishers include online passes in the first place? Yoshida explains. "There are lots of different reasons. One is that publishers are providing the network services. The simplest example is an MMO; you have a huge community and your constantly adding content... It's an online service. It doesn't make sense that a disc gives you access to all of the online service forever, right?
"Another example is games that have content DLC included in a season pass. Outside of just giving access to multiplayer, it's at publishers' discretion to come up with a new business model and offer to consumers."
So, no need to panic. False alarm, everyone. Check out the rest of the CVG interview here
Seems MS are way way overestimating the number of people who actually use their console for things other than gaming.
Are they though? When I look at my friends list on XBL it's a fairly regular occurence that nearly half of them are doing something other than gaming. They could be watching Sky Go, streaming a film, using the YouTube app, or whatever, but they're doing more than gaming. I would imagine that they've collated a lot of info from XBL about what people do, and wouldn't be making their decisions based purely on guesswork (even though it seems that way at times).
Are they though? When I look at my friends list on XBL it's a fairly regular occurence that nearly half of them are doing something other than gaming. They could be watching Sky Go, streaming a film, using the YouTube app, or whatever, but they're doing more than gaming. I would imagine that they've collated a lot of info from XBL about what people do, and wouldn't be making their decisions based purely on guesswork (even though it seems that way at times).
Essentially the same, but not identical. As they're not forcing third party publishers to not use online passes, you could effectively be paying twice to play a game online if you buy it 2nd hand - once with your PS+ subscription, and then again to get a new online pass. It probably won't happen, but if they're leaving it up to third part pubs and devs to make their own decisions, it's a possibility.Everyone says the DRM is essentially that of the PS3.
Not doing the Versus thing, just pointing this out.
That might be a particular point in time though, I doubt that many favour non-gaming to gaming. Not enough to make a policy that feels to many that the focus has moved from gaming to other media features. Its a bold play if that policy is purely bourne out of what XBL gamers have been doing...Are they though? When I look at my friends list on XBL it's a fairly regular occurence that nearly half of them are doing something other than gaming. They could be watching Sky Go, streaming a film, using the YouTube app, or whatever, but they're doing more than gaming. I would imagine that they've collated a lot of info from XBL about what people do, and wouldn't be making their decisions based purely on guesswork (even though it seems that way at times).
Id disagree with that statement as its my feeling one is building a system/OS framework for publishers/retailer to work within, while the other seems content that if publishers want to do something beyond what they are providing its those publishers that will have to build it themselves.Essentially the same, but not identical. As they're not forcing third party publishers to not use online passes, you could effectively be paying twice to play a game online if you buy it 2nd hand - once with your PS+ subscription, and then again to get a new online pass. It probably won't happen, but if they're leaving it up to third part pubs and devs to make their own decisions, it's a possibility.
I believe there well overestimating, my friends list hardly ever has anyone doing anything but Gaming, i guess depending on your uses will depend what consoles you get, most people have laptops, sky etc etc at there side anyway.
That might be a particular point in time though, I doubt that many favour non-gaming to gaming. Not enough to make a policy that feels to many that the focus has moved from gaming to other media features. Its a bold play if that policy is purely bourne out of what XBL gamers have been doing..
Ok, my revised stance is:
Price: No biggy. If you add the camera to the PS4, it's pretty much the same price as the XB1
Camera: No biggy. Don't think of it just for games. It's also a tool for using / controlling the XB1. Don't want it? Cover it up.
Controller: XB1 wins, still
DRM: Sony have said no DRM on 1st party games. So, 3rd party, like EA, who have a worse licencing model than MS themselves, will have full control of DRM over their games, and don't be naïve here, they will use it. Physical media will vanish in the next 3 years or so, so...again, no biggy. I don't have kids, and in 6 years of X360 ownership, I've shared one game.
Regions: xBox won't be available in Japan, and some other areas, so, again, I don't really care.
So. What have I done? Pre-Ordered both
Unsure if I dare ask this here - has anyone preordered / is Amazon pretty much the best place to do so?
Without support from the hardware theirs not a lot third party developers can do with drm. I suppose they could build their own drm infrastructure, and have all their games be online only and checked by their servers.
I'm betting no publishers will implement drm on the PS4. Due to the cost and the infamy that, that would give them.
Its interesting with the way these two consoles have gone. It allows the publishers to be both the good guy and the bad guy. The difference will allow them to see how much the used game market effects their sales negatively or positively.
When have two consoles gone head to head like this before? Same release date with very different philosophies and prices.
When have two consoles gone head to head like this before? Same release date with very different philosophies and prices.
As a few of the journalists said on the GT feed though, being somewhere between where we are today and where we will be is all well and good (some dismiss it as jack of all trades, master of none) and retrospectively the XO might(will?) been seen in a far better light, its hard to appreciate that going forwards without being privileged in exactly what MS want to do.I think MS are trying to walk a very fine line between wanting to be seen as a games console, and an all around entertainment device. Their initial reveal focussed on the media side of things, while E3 was very much about the games. I think they need to decide what they want the Xbox One to be seen as, and then go from there. If it's an entertainment device, that's fine, as from the specs and software, it looks like it would trounce the PS4 in that regard (with the pass-through HDMI, Sky, etc), but if it wants to be seen as a gaming device primarily, it needs to clarify a lot of points, and quickly.