**XBOX ONE** Official Thread

Instead of doing press conferences in future, Microsoft should produce a booklet that explains everything along side a video of 'normal' people using their console.

Kinnect, the changes and the terrible presentation have really ruined this for Microsoft.

Oh, that and get Glaucus to do whatever conferences they 'have' to do :p.
 
For TV watching it does everything I could ever possibly need. I have Plex for my films/boxsets and my PS3 is only 3 button presses away for games and Blu-ray films.

So yeah I can see the appeal for a unified system, but at the moment I only ever have to pick up 3 devices and each suited to their specific purposes a lot better than I feel Kinect would be.

Assuming xbone got sky onboard then it would be a unfied or at least more unfied system, depending on your exact setup.
 
For TV watching it does everything I could ever possibly need. I have Plex for my films/boxsets and my PS3 is only 3 button presses away for games and Blu-ray films.

So yeah I can see the appeal for a unified system, but at the moment I only ever have to pick up 3 devices and each suited to their specific purposes a lot better than I feel Kinect would be.

WHY WOULD YOU DO THIS WHEN YOU CAN WAVE AND TALK TO YOUR TELEVISION / XBOX :confused:.

[ui]ICEMAN;24485529 said:
Completely agree. MS do have to shoulder some of the blame for not really getting all the information together before announcing it. I do wish they'd gone about it slightly differently as I truly appreciate what they wanted to do and can only see positives if it was executed correctly. Their biggest mistake was being so candid with the information and of course, naively expecting the general populace to understand.

It could be argued that they assumed a certain level of reasoning and problem solving but that may have been asking too much.

I don't think it was that though, I just think they provided too little information and didn't present things properly or in their entirety.

The real shame is that it took pre order sales to convince Microsoft, not listening to their customers feedback initially.
 
I'm actually curious about how the XB1 integrates TV, as I cannot possibly see how a Sky+ box can be controlled via a HDMI input.


WHY WOULD YOU DO THIS WHEN YOU CAN WAVE AND TALK TO YOUR TELEVISION / XBOX :confused:.

:D

I've used both Kinect 1 and the Samsung Smart TVs and I'm still very firmly set in the 'gimmicky' camp still. I would need an actual in-store demo of Kinect 2 in use for me to even consider using it as an alternative.
 
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I'm actually curious about how the XB1 integrates TV, as I cannot possibly see how a Sky+ box can be controlled via a HDMI input.

I imagine this is why to have to get them on board, which so far support has only been announced in America. At the minimum I would expect a hefty software update. Maybe even a new box, once we see it in action in America, it should be clearer what it's actually doing.

hDMI specification is actually set up for this with CEC what exact commands are available I don't know.
CEC stands for Consumer Electronics Control. It is implemented as a single wire bus in the HDMI connector (pin 13). It allows various HDMI-enabled products to connect and communicate with each other. It allows various HDMI-enabled products to connect and communicate with each other. The intent is to enable one remote control to interface with all the A/V components. Various message opcodes can be exchanged between the connected systems in order to do device specific actions (like recording on a STB/DVR) or get general information across (like transferring remote control key press details).
 
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I don't think it was that though, I just think they provided too little information and didn't present things properly or in their entirety.

The real shame is that it took pre order sales to convince Microsoft, not listening to their customers feedback initially.

That comment was more to do with our previous conversation regarding the complaining/entitlement that we see so much of today.

People are very quick to jump on the bandwagon about many topics, regardless if they actually know what they're talking about or not.
 
[ui]ICEMAN;24485529 said:
Completely agree. MS do have to shoulder some of the blame for not really getting all the information together before announcing it. I do wish they'd gone about it slightly differently as I truly appreciate what they wanted to do and can only see positives if it was executed correctly. Their biggest mistake was being so candid with the information and of course, naively expecting the general populace to understand.

It could be argued that they assumed a certain level of reasoning and problem solving but that may have been asking too much.
I do believe they needed to follow Apple, I really hope theres a shake up in the Xbox division and movement towards how Apple embrace change by inviting customers to share their vision. That kind of customer empowerment leads to 'peer advocacy' and you just cant buy that...

Where you see candid, Im afraid I see arrogance. I cant put it a better way, it just reminds me of what Sony said pre-PS3, you never talk down to your paying audience, whatever your internal contempt for them is...

ps3ud0 :cool:
 
If they've done a u-turn on the always online requirements then how will the "infinite power of the cloud" work? You don't know if all of your customers have access to broadband so how can you release games in the future that take advantage of cloud processing?

Even with the sudden change of heart on policy all I see the Xbox One as currently is a more expensive, less capable Playstation. Has Kinect revolutionised the way we played our Xbox 360 games? No, so what difference will it make if it is more accurate and understands voice commands better than it did before? There are no gameplay revolutions to be made by waving your hand instead of using that hand to press a button on a pad.
 
This u-turn actually makes me less interested in Xbox One, was going to buy both consoles but I may as well just stick with a PS4 now!

The always-on and DRM had advantages like not needing to put the disks in, being able to download your games whenever you wanted, etc, but now it's just a generic console again.
 
what games have stated they use all this cloud stuff ? from memory i can think of titanfall and forza ? titanfall is a multiplayer game only is it not ? so you would constantly have to be on line ? i heard an interview with respawn on giantbomb and they were stating the main benefit on the cloud stuff was that they could do some off load stuff but also they dont have to worry about buying servers and putting them say in japan or australia or something. they could just tell microsoft to turn more on and hey presto. so its obviously a bit of a marketing gimmick but you never know

seems microsofts biggest problem with the one is just letting people precisely know what the stuff means. its all so garbled.

another point on that. game like titanfall and desitny and say. watchdogs ? and division ? they talk about how they are mmo / rpg's are they going to require constant connection ?
 
If they've done a u-turn on the always online requirements then how will the "infinite power of the cloud" work? You don't know if all of your customers have access to broadband so how can you release games in the future that take advantage of cloud processing?

Even with the sudden change of heart on policy all I see the Xbox One as currently is a more expensive, less capable Playstation. Has Kinect revolutionised the way we played our Xbox 360 games? No, so what difference will it make if it is more accurate and understands voice commands better than it did before? There are no gameplay revolutions to be made by waving your hand instead of using that hand to press a button on a pad.

They are probably going to try to force it down everyone's throat in a couple of years after they have a large install base/market share. It's pretty much what they did with the Kinect and all the other rubbish that the majority of gamers didn't really want.

To be fair though it's not just MS that are guilty of this. For example, Nintendo tried it back in the day with the power glove, virtual boy etc. and it didn't catch on because at the end of the day what the majority of console gamers want to do is relax on the couch with a controller in their hands doing as little as possible (ideally with the option of playing split screen when friends are over). Pretty much everything else is just a novelty and ends up gathering dust on the shelf.
 
I would imagine they would allow games to require an Internet connection, even if the console has no direct need for it.

Taking the 30 million figure from one of the other posts in this thread, that's a lot of users that bought an Xbox but didn't have an XBL subscription. That's also a lot of potential customers who wouldn't be able to play whatever game needs online access for the cloud stuff. If a game requires cloud computing then the chances are it's probably going to be quite ambitious and therefore costly to produce. Would the developer/publisher be willing to put such funds toward a project when they know that a large percentage possibly will not be able to buy it?

It's all speculation at this stage of course but at the moment Microsoft and the "unlimited power of the cloud" comes across as someone from a large high street computer chain trying to sell you Norton Anti-Virus. :p
 
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