**XBOX ONE** Official Thread

Would there not be legal problems from setting an RRP in stores higher than their own digital downloads? It seems like that must be against some sort of competitive regulation.

I don't see why, that's the way it should be anyway. With a disc, you have a whole supply chain to pay for.
 
MS could turn around and say "look,we were going to block used games but now we're not. So you can still sell used games at ridiculous prices and make loads of money from them. Meanwhile we're going to sell digital games at a cheaper rate so we make some money." Or words to that effect.
I doubt retailers would refuse to stock consoles or games as they'd lose loads of money.
It would not work though because who would buy a physical copy if digital was cheaper? not many I'm sure therefore less physical copies would be available for the second hand market retailers would not go for it especially when Sony are not going down that route.
 
I don't see why, that's the way it should be anyway. With a disc, you have a whole supply chain to pay for.

Imagine Apple announced the next ipad had an RRP of £400 and then sold it for £300 but only in their stores...that has to be against some kind of trade regulations!
 
Imagine Apple announced the next ipad had an RRP of £400 and then sold it for £300 but only in their stores...that has to be against some kind of trade regulations!

That's different though. That's the same physical product. We are on about a disc or a download.
 
never mind regulations why would tesco give them space on the shelves if nobody in there right mind was going to buy from them?
 
It would seem in 10 years on neogaf cboat has been spot on, seems pretty reliable to me lad

Also go watch major nelson interviewed by angry Joe, can't give a straight answer about family sharing at all

Nelson also had that snappy comment about the 24 hour check in, telling Joe. "Oh are you on the development team? How do you know we can just remove that?"

Seems like everyone knew, it could just be taken out because it's software.
 
That's different though. That's the same physical product. We are on about a disc or a download.

Why does it matter? It's a competing way of purchasing a product. I'm not that familiar with trade laws but I imagine there is some way of stopping a company help set up a monopoly like that.
 
My internet isn't the quickest so I'd rather buy the physical copies and install from there. If I ever get fibre and the prices are competitive, I'll be happy to buy digital.

And yes, MS could well have been holding the info back intentionally, I certainly wouldn't put that past them.

So overnight + the day at work wouldn't cover the download? Also if the convenience is so important, which it is to myself I'm happy to pay a premium usually if its a game I know I'll like.
 
Nelson also had that snappy comment about the 24 hour check in, telling Joe. "Oh are you on the development team? How do you know we can just remove that?"

Seems like everyone knew, it could just be taken out because it's software.

To be fair it could require a lot of work to remove it and they are in the middle of doing it and are just announcing it asap, but yes Nelson was a bit on edge and uncomfortable that someone would ask him proper questions, not that he answered them mind.
 
Nelson also had that snappy comment about the 24 hour check in, telling Joe. "Oh are you on the development team? How do you know we can just remove that?"

Seems like everyone knew, it could just be taken out because it's software.

Wrong. It can only be taken out if they then remove a bunch of other features. So they can't "just remove that".
 
To be fair it could require a lot of work to remove it and they are in the middle of doing it and are just announcing it asap, but yes Nelson was a bit on edge and uncomfortable that someone would ask him proper questions, not that he answered them mind.

True,but it doesn't change the fact that it could be done. Which most people knew, as it wasn't a hardware issue designed into the system. The interview was also cut short according to Joe.

I for one look forward to an Xbox without the Kinect requirement, while being cheaper. I hope that happens.

Wrong. It can only be taken out if they then remove a bunch of other features. So they can't "just remove that".

Yet they are doing just that. Also if that one "employee" is correct and the entire family plan was just a timed demo, it's not like we're missing too much, sides selling downloads, and a few more.
 
It would not work though because who would buy a physical copy if digital was cheaper?

Some people simply don't have internet fast enough to download games and a lot of ISP's still limit download limits. And a lot of people still prefer having a physical copy that they can trade in when they're done.
 
Yet they are doing just that. Also if that one "employee" is correct and the entire family plan was just a timed demo, it's not like we're missing too much, sides selling downloads, and a few more.

Yes, they're removing it and a load of other features too (which need that negative to function) so he was right, I'm glad we agree.
 
So overnight + the day at work wouldn't cover the download? Also if the convenience is so important, which it is to myself I'm happy to pay a premium usually if its a game I know I'll like.
Yes, overnight and the day probably would cover it, so it would be an option. It would depend on what time of day/night the digital version is released. If it's midnight on the release date, I could download it overnight and have it ready when I get home from work. If it's later in the day for some reason, installing from physical media would likely be faster.

Also, even though I very rarely buy or sell 2nd hand any more, now that the option is back on the table, having physical copies would allow me to trade my games in should my financial circumstances change and I can't afford to buy as many games as I can now. No point in cutting off a potential avenue for trading now if I don't need to :)
 
Some people simply don't have internet fast enough to download games and a lot of ISP's still limit download limits. And a lot of people still prefer having a physical copy that they can trade in when they're done.

How would that be fair on consumers with slow internet and limited, I mean you have been quite harsh on MS about not caring for the consumer.
 
To me DRM is the way forward. Look at PC gaming. Games bought online and no physical copy are much cheaper.

If someone said to you. You can buy a game on disc that you can trade privately but its going to cost you £50/$50.
OR
You can buy a game online (no disc) for £30/$30 but you cant sell this game.

Which would you choose?

I know I would choose the second option. This is what MS were aiming to do. Maybe not the within the first year of the console been released but the year after that.

It wasn't the idea that was bad, it was the implementation. And the implementation was horrible.

They should have gone for either 100% digital, and basically copied Steam, or kept with discs and 2nd hand sales.

Nobody liked their half-way-house system. Nobody liked the 24-hour/1 hour online checks. Nobody understood, or liked, the 'can we, can't we?' used-game sale situation.

And they made an absolute disaster disseminating the info, with numerous PR blunders.
 
How would that be fair on consumers with slow internet and limited, I mean you have been quite harsh on MS about not caring for the consumer.

I'm not just on about MS,I mean Sony as well. If they really want to go digital then they need to make it more appealing. And I'm sure limited internet will affect people that want to use something like Steam but that's still hugely successful.
In fact if they did this with digital then it would affect me as I currently only get about 8mb download.
It's really no different to people who don't pre-order a game and so lose out on bonus content like free DLC.
And if people buy a physical copy they can trade it in and get money back so they wouldn't really lose out.
 
I'm not just on about MS,I mean Sony as well. If they really want to go digital then they need to make it more appealing. And I'm sure limited internet will affect people that want to use something like Steam but that's still hugely successful.
In fact if they did this with digital then it would affect me as I currently only get about 8mb download.
It's really no different to people who don't pre-order a game and so lose out on bonus content like free DLC.
And if people buy a physical copy they can trade it in and get money back so they wouldn't really lose out.
You can get around a lot of the download problems using preload and unlock, but I agree digital needs to be incentivised to make it appealing over and above retail. The minimum right now needed is price parity for the whole sales duration (well more that the current retail price is a cap for the digital price) as on face value digital seems a cheaper distribution method for a publisher compared to retail.

Retail itself just needs to work out differing ways to make money while these two models compete, one idea weve started to see is the ability to purchase DLC codes in store, but that could be much more useful (for people with crap internet) if they could pop in and buy/download the digital version of the game for a nominal fee on top. If retail get their cut I doubt they care if its the digital/retail version of the game they sell?

ps3ud0 :cool:
 
Back
Top Bottom