**XBOX ONE** Official Thread

Of course it does - not sure why you're surprised by that?

There are millions of potential customers in the console market, compared to maybe hundreds of thousands in the PC gamer market, and even then only a percentage of those will have a PC capable of running a game at a graphical level above a console anyway.

I agree, and that point pretty much answers my second question! I just would have hoped for companies to make a push for such advancements using hardware which they already have instead of waiting for consoles to catch up and then design something for it, I just hope the console to PC ports are better or gaming PC's can be used to their full potential.

It triggered the question when I saw the IW creators in the conference and they had it running on the PC and I just thought, I guarantee that current mid-range gaming PC's will handle it without an issue.
 
I enjoy ited, thought it looked really good and ill be buying one for sure. The console's asthetics arnt mind blowing by all means but it doesnt really bother me. Main factors for me are the controller, which is personally loads better than the PS controllers, the exclusives more so Fifa ultimate team and Forza. The features will obliterate Sony's and it includes a built in DVR which isnt locked to 15mins like PS4. I just feel this console will be more bang for buck. Will wait until E3 though COD looks amazing, stoked for UFC too now THQ arnt in charge.
 
But fair enough. I guess we'll see which OS makes the most out of the hardware. Remember, Microsoft will be able to offload a reputedly unlimited amount of processing to the cloud.

This in particular is just marketing hype.

How can you have a game offload its workload 'to the cloud'? I can't even begin to imagine what useful work 'the cloud' could do, and get the results back to the console quick enough such that it could affect gameplay in any meaningful way.

Unless, that is, they plan to make single player games run like MP games, calculating the position of all objects, doing the AI, etc, on a server somewhere. In which case you're going to have some nice lag in your SP games.

Even then AI, etc, doesn't account for as much CPU stress as chucking all the geometry around, which still has to be done locally.

The only final way I can see this happening is an OnLive type service, where some parts of games are streamed rather than rendered.
 
looks like ill be giving it a miss, I always use pre-owned games from ebay/GAME or rent them from blockbuster so that also means GAME and Blockbuster will be losing a customer :o

thats a worry for me too, i enjoy passing round games with my brother as we usually buy the same console for that very reason. that and were both a bit of a used game skip-rat :p
 
I can't say I was particularly looking forward to the new Xbox anyway, but there is zero - ZERO - there that excites me.

-More TV machine than games machine.
-No used games.
-Kinect.
-Looks like a black NES.
-Apparently no games besides CODG, which looks terrible (is that really a new engine?).

No thanks. Think I'll be buying PS4 instead.
 
This in particular is just marketing hype.

How can you have a game offload its workload 'to the cloud'? I can't even begin to imagine what useful work 'the cloud' could do, and get the results back to the console quick enough such that it could affect gameplay in any meaningful way.

Unless, that is, they plan to make single player games run like MP games, calculating the position of all objects, doing the AI, etc, on a server somewhere. In which case you're going to have some nice lag in your SP games.

Even then AI, etc, doesn't account for as much CPU stress as chucking all the geometry around, which still has to be done locally.

The only final way I can see this happening is an OnLive type service, where some parts of games are streamed rather than rendered.
I tend to agree, the Architect panel has some interesting thoughts on it, but it does seem to hinge on latency-independent code which is just going to end up being stuff that you arent directly interacting with. So as an example AI code for NPCs could be moved to the cloud until those NPCs are interacted with or are within a certain distance of your character to be moved to local processing.

Its a nice idea, just really hard to see what improvements it would make and if you would even notice such improvements...

ps3ud0 :cool:
 
Hmm, I'm a bit surprised they are still trying to push the all in one entertainment guff. As a gamer, from next-gen, I want a system that is primarily about the games. I'm concerned that this Xbox One is losing the focus on games, and more time will be spent pushing the entertainment section which I'm not interested in.

At the moment, and bearing in mind I have no specific console allegiance as I currently have PS3, 360, Wii, WiiU, 3DS, Vita and a gaming PC the PS4 is ticking the boxes I want.

Also the pre-order prices (albeit not confirmed) are nuts, £399.99?! If thats going to be close to the real price on release haven't they learned from Sony's launch of the PS3 and the high price tag causing issues selling stock. By converse, Sony have said they will be targetting an achievable release price by which I hope they mean £300.
 
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